Each level requires a certain amount of points to unlock soldiers for your create-a-gang, an arena, or bonus rounds for when you are at home in Coney. You must also complete the Bonus Objectives as well. Use the following key: "HSN" is high score needed; "SU" is soldiers unlocked; "AU" is arenas unlocked; and "BO" is bonus objectives.
Chapter 1 (New Blood): HSN = 5,000, SU = 1
Chapter 2 (Real Live Bunch): HSN = 2,000, SU = 10
Chapter 3 (Pay Back): HSN = 17,000, SU = 22, BO = 3
Chapter 4 (Blackout): HSN = 12,000, SU = 24, BO = 2, AU = 1
Chapter 5 (Real Heavy Rep): HSN = 7,000, SU = 12, BO = 2, AU = 2
Chapter 6 (Writer's Block): HSN = 8,000, SU = 18, AU = 1
Chapter 7 (Adios Amigo): HSN = 7,000, SU = 15, BO = 2, AU = 4
Chapter 8 (Encore): HSN = 2,000, SU = 2, AU = 1
Chapter 9 (Payin' The Cost): HSN = 1,000, SU = 14, AU = 1
Chapter 10 (Destroyed): HSN = 8,000, SU = 4, BO = 1, AU1
Chapter 11 (Boys In Blue): HSN = 9,000, SU = 10, BO = 1, AU = 3
Chapter 12 (Set Up): HSN = 15,000, SU = 29, BO = 3, AU = 1
Chapter 13 (All City): HSN = 15,000, SU = 18, BO = 1, AU = 1
Chapter 14 (Desperate Dudes): HSN = 7,000, SU = 18, BO = 2, AU = 1
Chapter 15 (No Permits, No Parley): HSN = 10,000, SU = 7, BO = 1
Chapter 16 (Home Run): HSN = 2,000, SU = 1, AU = 1
Chapter 17 (Friendly Faces): HSN = 2,000, SU = 13, AU = 1
Chapter 18 (Come Out To Play): HSN = 2,000, SU = 20
Flashback A (Roots): HSN = 9,000, SU = 18, AU = 1
Flashback B (The Best): HSN = 6,000, SU = 2, BO = 1, AU = 1
Flashback C (Heavy Muscle): HSN = 9,000, SU = 13, BO = 2, AU = 1
Flashback D (Scout's Honor): HSN = 9,000, SU = 29, BO = 1, AU = 2
Flashback E (Sharp Dressed Man): HSN = 11,000 SU = 28, BO = 1, AU = 1
Flashback Coney Turf: SU = 2, BO = 17 (will be completed over time)
Armies Of The Night arcade game: SU = 12, AU = 3 (arcade game must be completed to get soldiers and arenas) |