Defeating The Red Hairy Monster :
Leave the sheep in the Annex and walk into room where the Red Monster (Sherman) is located. Immediately speed past the Monster on the left side. Sync your jump with his, and jump towards him and over his ring. He will chase you, but do not let him squash you. Speed around him in tight circles until he gets dizzy and falls down. If you do get squashed, just run away from him until you pop out of it then try again. After he falls, quickly grab the sheep and lay him on the button. When the quadra-platform cools, jump on it and continue to jump onto the platform on the right until it spins clock-wise enough times to lower the lens over the torch (and shine a beam on the Red Monster). Repeat this step two more times with the other lenses until Sherman falls across the lava and creates a "bridge." Get your sheep and walk over him to the goal. |