Complete the following achievements to unlock Microsoft Gamerscore points.
Achievement | How to unlock | Points
|
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... To the Other Side | Research 15 Rare technologies in a single game | 20
|
A Home Away From Home | Conquer another species' homeworld | 10
|
Battle Thralls | Have 3 other Empires as vassals | 50
|
Birth of a Federation | Establish a Federation | 30
|
Brave New World | Colonize a planet | 5
|
Break On Through... | Research a Rare technology | 5
|
Building Better Worlds | Terraform a planet | 15
|
Clever Girl | Uplift a species | 30
|
Deus Vult | As a spiritualist Empire, own 4 holy worlds | 80
|
Domo Arigato | Build a Robot Pop | 5
|
Enlightened Times | Enlighten a bronze age civilization | 50
|
Explorer | Survey one of each basic planet class | 5
|
Faster, Stronger, Better | Genetically alter a species (not uplift) | 20
|
Grand Admiral | Have an Empire total fleet power of 100,000+ | 50
|
Mutual Understanding | Successfully negotiate a trade deal | 5
|
New Shining Star | Upgrade your capital to an Imperial Complex | 10
|
Old Friends | Receive a gift from a Fallen Empire | 30
|
Omnicultural | Have your ruler be of a different species class than your founding species | 50
|
Peacekeeper | As a pacifist Empire, have all other independent Empires be pacifist as well. | 80
|
Planned Obsolescence | As a materialist empire, have at least 75% pops be robotic with at least 200 pops. | 50
|
Put A Ring On It | Have a ringworld section as your capital | 50
|
Queening | Successfully capture an extragalactic matriarch | 80
|
Supremacy | Win a War against another Empire | 10
|
Then Virgil, Now Beatrice | Return a long-dead species to life | 30
|
Very Open Borders | As a xenophile Empire, have migration treaties with at least 5 other Empires | 80
|
Victorious | Win the game through any victory condition | 50
|
What Came Before | Find the home system of a Precursor Empire | 20
|
What Was Will Be | Close the loop, or don't | 80
|