FF2j Walkthrough Version 2.2
Table of Contents
I Introduction/Copying Instructions
II Updates
III Tips (MOST IMPORTANT PART)
Chapter 1 Altea and Gatea
Chapter 2 Phin
Chapter 3 Palm, Poft, Salmando, and Bofsk
Chapter 4 The Semite Cave
Chapter 5 Bofsk Sewers
Chapter 6 The Snow Cave
Chapter 7 Kashuon
Chapter 8 The Warship
Chapter 9 Dist Castle
Chapter 10 Dist Cave
Chapter 11 Arena
Chapter 12 Phin Castle
Chapter 13 Phin Town
Chapter 14 Phin Basement
Chapter 15 Mysidia
Chapter 16 B.Mask Cave
Chapter 17 Mysidia Cave
Chapter 18 Leviathon
Chapter 19 Mysidia Tower
Chapter 20 Whirlwind
Chapter 21 Paramekia Castle
Chapter 22 Jade Portal
Chapter 23 Pandemonium Castle
I
INTRODUCTION
This walkthrough has my recommendations on weapons and armor throughout the
game. Frioniel should train in the use of Swords, Maria should train in the use
of Canes, Guy should train in the use of Axes, and Lionheart should train in
the use of Swords. I also tried to balance the armor strength between the three
main characters, and give the fourth character whatever was left. Also, I took
into account the agility, strength, and elemental bonuses given by different
types of armor. If you decide to train your characters in other types of
weapons or in more than just those, or to do something different with armor, a
lot of the information in this walkthrough will not apply. This walkthrough may
have old references to information which can be found at a website which no
longer exists. Don't go looking for it. I heard there's a newer version of the
translation out than this walkthrough uses, so some of the proper names may be
outdated too. This walkthrough uses the Neo Demoforce translation version 1.03.
Do whatever the hell you want with this thing. I don't care. Chop it up, make
it a txt file, sell it, claim you wrote it. Whatever you do, just don't bug me
about it.
II
UPDATES
The differences between this version (2.2) and the previous version (2.1) of
this walkthrough are:
I deleted all references to the website of which this walkthrough used to be a
part, which no longer exists, and added in a few things which should be added
given that the rest of the website can no longer be accessed.
III
TIPS
To raise Hit Points and Vitality, get into a fight and get beaten up then win
the fight. To raise Magic Points and Magic Power, get into a fight and use up
all your Magic Points then win the fight. One way to easily raise both is to
get into a fight with an enemy with low HP and MP and cast Change on it then
win the fight. That spell usually only works when it's on a high level,
though.
Using physical attacks many times in a fight raises Power and lowers
Intelligence and Soul. Using a physical attack 100 times raises your Weapon
Skill in the weapon with which you attacked (up to level 16). Raising your
Weapon Skill lets you attack better with a weapon or defend better with a
shield (which work like weapons). Note that you don't actually have to carry
out the attack. You just have to enter the command. Once it's entered, you
can cancel the command, then enter it again (and again, and again) to level up
quickly.
Casting Black Magic many times in a fight raises Intelligence. Casting White
Magic many times in a fight raises Soul and lowers Power. Using a spell 100
times raises your Magic Skill with that spell (up to level 16). Raising your
Magic Skill makes spells more likely to work or more effective. Note that you
don't actually have to carry out the spell. You just have to enter the
command. Once it's entered, you can cancel the command, then enter it again
(and again, and again) to level up quickly.
Whenever you enter a screen in which it is possible to encounter enemies, the
number of steps which you can walk before encountering an enemy is set (steps
in acid, poison, lava, ice, waterfalls, etc. do not count). However, there is a
way to reset the counter and go another several steps before you encounter an
enemy. Save your game and walk until you encounter an enemy. Load your game and
walk to the point right before the one on which you encountered the enemy. Then
cast Cure or use a Potion, XPotion or Ether on one of the characters in your
group. The spell or item must have an effect for this to work. For example,
casting Cure on someone with full HP will not do anything. Then the number of
steps taken until you encounter an enemy will be reset and you can walk past
the step on which you would have encountered an enemy.
The Change Trick: Almost all the enemies (and bosses) in the game can be
beaten very easily using the Change trick. Buy the spell Change from Mysidia
and raise its level a lot (it will not work at low levels, I would recommend
you raise it all the way to level 16). Beat up your character who has the spell
so that he has very low HP, then encounter the enemy. Have that character cast
Change on the enemy and the enemy will now have the extremely low HP level that
character just had, and will probably die in a round or two. Sometimes this
does not work in one try even if it is on level 16, and there are some enemies
on which this will never work.
If you walk directly South from Kashuon you will get to a Chocobo forest right
before you get to the mountain range. Catch it, leave the forest, and get on it
and you can ride all around the world without getting into fights with enemies.
Chocobos can not go over rivers, mountains, or oceans.
I wrote this walkthrough using the order of places which the game requires that
you take in order to advance the plot. That is, I wrote about Mysidia after I
wrote about Phin because the game does not require you to go to Mysidia to
advance the plot until after it requires you to go to Phin. However, that does
not mean that you can not go to Mysidia first. Most of the time, the game makes
it impossible to go to places beyond those which are necessary to the plot at
that time. For example, they might make it impossible to get to a certain city
until a certain point in the game by placing that city in the middle of the
ocean and not giving you a boat until they want you to go there. However, their
method of doing that was not always foolproof. Most notably, it is possible to
go to Mysidia as soon as you get the Canoe very near the beginning of the game.
Walk Southwest from Phin Castle then go South, paddle over the river, and walk
to Mysidia. The enemies around there are very tough, and so most people would
not go there until much later in the game; however, it is possible. It also
helps to use the skip-an-encounter trick. Mysidia has some of the best weapons,
armor, and spells available in the game, and if you want to spend the time
raising the money, it is possible to go there and buy them very early in the
game. While you are there, you could also go to the Mysidia Cave and get the
two treasure chests on the first floor
Chapter 1: Altea and Gatea
At the beginning of the game you have to name the four character with which you
start the game. There is no default key, but there is a general consensus on
what the names of the characters are, which is followed in this walkthrough.
The first character you get to name should be called Frioniel, the second is
Lionheart, the third is Maria, and the fourth is Guy (this will not be the same
order in which they appear during battle). You are only allowed six letters in
each name though, so you will have to abbreviate for Frioniel and Lionheart. In
any case, once you name your characters you will start out the game running
from your hometown of Phin which has been taken over by the evil empire of
Paramekia. You are tracked down by four DkKnights, and the game begins with a
fight against them. They will kick your ass.
Frioniel will wake up in a room surrounded by two people named Hilda and Minh.
They reveal that they have rescued Frioniel and restored his health, then they
leave and you can explore for yourself. After you leave the room you will
encounter Maria and Guy, but Lionheart is missing. Together the three of you
explore the town in which you have awoken, which is named Altea. You will
discover that the survivors of the attack on Phin Castle have moved here to
Altea, where they have set up their rebel headquarters. The King of Phin was
wounded in the attack, so his daughter Hilda is leading the rebellion. Other
noteworthy characters in Altea include Tobul, the blacksmith; Paul, the thief;
and Gordon, the Prince of Kashuon, which was also taken over by the empire.
Speak to Hilda and learn the password Wild Rose from her.
After you learn Wild Rose it is time for you to travel to Phin in search of
Lionheart. Phin is north of Altea, and you will have to go West across a bridge
and around a lake to get there, but before you do you might want to make a
quick stop at Gatea, which is a town between Altea and Phin. There are no NPCs
at Gatea, and it is not really a city which is important to the plot, but they
have some weapons and armor available there which are better than the equipment
at Altea.
Now is a good time to buy equipment. Buy Maria and Guy a Buckler Shield and buy
Maria a Cane (have her sell the Bow which she had equipped) before you worry
about anything else. That way you can gain skill levels in your chosen weapons
and shields during the time you would have to spend gaining money for the rest
of the equipment anyway. When you can afford it buy Maria Leather Armor in
Gatea and have her sell her Clothes Armor. Then buy all three of your
characters Leather Helmets and Leather Gauntlets. Also make sure to buy
everyone in your group Cure, Fire, Ice, and Bolt, which are available in Altea.
If you do not want to spend any time raising money for equipment, just be sure
to buy Maria a Cane and buy Maria and Guy Buckler Shields, and have one person
in your party get Ice and one person get Cure. Those are the things which
should be done first, you can proceed with the game and get money for the rest
of them as you go if you want.
Optimal equipment at this point in the game:
Frioniel: Broad Sword, Leather Helmet, Leather Gauntlet, Buckler Shield,
Leather Armor
Maria: Cane, Leather Helmet, Leather Gauntlet, Buckler Shield, Leather Armor
Guy: Axe, Leather Helmet, Leather Gauntlet, Buckler Shield, Leather Armor
Chapter 2: Phin
After you have equipped yourself as well as your money or patience will allow,
head North from Gatea to Phin. You can not enter Phin Castle, so go into the
town. There are Captains in the empire all over the place since Phin Town is
currently occupied. Do not talk to any of them, or they will slaughter you.
Even if you come back at a later point in the game when you are strong enough
to kill them, after you defeat them there will be another one standing in its
place, so you will not be able to get anywhere. Instead sneak through the town
and get to the outside of the wall on the Northern side of town. Follow the
outside of the wall around to the East then South and you will reach the pub on
the outskirts of town. Give the password Wild Rose to the barkeep and he will
reveal a secret passage to a room with three potions where a NPC named Scott,
who is the brother of Gordon, is lying wounded from the empire’s attack on
Kashuon. Say the password Wild Rose to Scott and he will give you a Ring and
tell you that the reason the empire was able to overrun Kashuon so easily was
because its general, Borgan, was a spy for the empire. Then he dies, leaving
you little choice other than to go back to Altea, since the enemies to the
North of Phin or to the South of Altea are extremely hard at this point in the
game.Show Scott’s Ring to Hilda and learn the next password, Mithril, then say
Mithril to Hilda, than talk to Minh. Hilda will tell you that the rebel
movement needs better equipment to beat the empire. She sends you on a mission
to the Semite Cave to recover Mithril, a metal from which great equipment can
be made. Minh will join your group temporarily, bringing his Canoe along, which
will help you get to the Semite Cave. Minh is a White Wizard, so although he is
not incredible at attacking, he has many defensive spells, all of which are on
fairly high levels. Minh’s Copper Armor is better than the armor your
characters have now, so switch it with Frioniel’s Leather Armor. Minh is not
worthy of you wasting your money on him, so do not bother equipping him any
better than he already is. Once Minh is in your party, talk to Hilda again to
learn the password Warship, then say Warship to her to learn the password
Airship.Optimal equipment at this point in the game:
Frioniel: Broad Sword, Leather Helmet, Leather Gauntlet, Buckler Shield, Copper
Armor
Maria: Cane, Leather Helmet, Leather Gauntlet, Buckler Shield, Leather Armor
Guy: Axe, Leather Helmet, Leather Gauntlet, Buckler Shield, Leather Armor
Minh: Cane, Leather Armor
Chapter 3: Palm, Poft, Salmando, and Bofsk
Once you get the canoe you will be able to paddle East over the pond which is
North of Altea to get to Palm. There are new weapons, armor, and spells at
Palm, but do not buy anything yet. The only thing of real significance in Palm
is a pirate who will let you ride his boat Northeast across the ocean to Poft
for 32 gil. Take him up on his offer and get in his boat outside and you will
ride to Poft, which is almost the exact double of Palm. Palm and Poft both
offer the same weapons, armor, and magic. The only NPC in Poft is Cid, the
owner of the Airship. If you pay his assistant he will let you ride the airship
to Bofsk, Salmando, the Semite Cave, or Kashuon. Where you want to go right now
depends on what you want to do. Bofsk and Salmando are both towns with weapon,
armor, and magic shops, so if you want to buy better equipment, you now have
several different choices. In Salmando there is a NPC named Josef, but for now
he will not tell you anything since he thinks you are spies for the empire. The
people of Bofsk are enslaved to work on the empire’s Warship by the Dark
Knight, who works for the empire and is the overseer of their efforts. There is
a rebel spy in the town, but he can not do anything for now. The Semite Cave is
the cave to which Hilda has sent you to recover the Mithril. Kashuon is
Gordon’s kingdom, which has been overrun by the empire. You do not have reason
to go there until later in the game.I recommend buying the spells Safe and
Shell from Poft, Heal from Bofsk, and Life from Salmando for Frioniel, Maria,
and Guy (you will also want one character to know Exit, but you will find that
in the cave to which you are headed after you stock up). Those are really the
only worthwhile spells you do not already have. If you want to get better
equipment, in order to get the best equipment you should buy Frioniel, Maria,
and Guy Bronze Helmets, Bronze Gauntlets, and Bronze Shields from Poft, and
Silver Armor from Bofsk. Buy Frioniel a Long Sword from Salmando, buy Maria a
Mace Cane from Poft, and buy Guy a Battle Axe from Salmando. Give Frioniel’s
old Leather Helmet, Leather Gauntlet, Buckler Shield, and Copper Armor to Minh,
and give Guy’s old Axe to Minh. Sell everything else. However, after you get
the Mithril from the Semite Cave you will have a whole new set of armor and
weapons to buy which is fairly expensive, so you may not want to buy weapons or
armor now.Optimal equipment at this point in the game:
Frioniel: Long Sword, Bronze Helmet, Bronze Gauntlet, Bronze Shield, Silver
Armor
Maria: Mace Cane, Bronze Helmet, Bronze Gauntlet, Bronze Shield, Silver Armor
Guy: Battle Axe, Bronze Helmet, Bronze Gauntlet, Bronze Shield, Silver Armor
Minh: Axe, Leather Helmet, Leather Gauntlet, Buckler Shield, Copper Armor
Chapter 4: The Semite Cave
You can pay Cid’s assistant 300 gil to fly you to the Semite Cave, or you could
walk/paddle your way there. It is mainly West and just a little North of Poft,
or Southwest of Salmando. It is a cave in the side of a mountain which is only
accessible if you take your canoe across a lake. The men of Salmando are being
forced to mine for Mithril in this cave, and halfway through you will rescue
them; Nellie, Josef’s daughter; and Paul, the Thief from Altea. The only really
worthwhile treasure in the Semite Cave is the Exit spell, which is in the
treasure chest on the North part of the seventh, and final, floor of the cave.
It is guarded by a LandTrtl, but LandTrtls are weak against Ice, and it will
die if you cast Ice on it twice. If you are really having trouble with it, you
could use the Change trick if you have already been to Mysidia. Also on that
floor is the Mithril, which is guarded by a Sargeant. He is a fairly tough
enemy at this point in the game, but just keep attacking and cast Cure on your
guys when they need it and he should not be too much of a problem. You could
also use the Change trick on him if you have already been to Mysidia. Then cast
Exit to get out of the cave and head back to Altea via the ferry from Poft.
Once you get to Altea give the Mithril to Tobul and he will make the Mithril
Weapons and Armor. Buy Frioniel, Maria, and Guy a Mithril Helmet, Mithril
Gauntlet, Mithril Shield, and Mithril Armor. Buy Frioniel a Mithril Sword and
buy Maria a Mithril Cane. You should buy Guy a Mithril Axe, which is available
in Palm or Poft. Give Guy’s old Battle Axe, Bronze Shield, Bronze Helmet,
Bronze Gauntlet, and Silver Armor to Minh and sell everything else. Your
characters decide that they must go to Bofsk and try and stop the empire from
completing its Warship, so now they head off to Bofsk.Optimal equipment at this
point in the game:
Frioniel: Mithril Sword, Mithril Helmet, Mithril Gauntlet, Mithril Shield,
Mithril Armor
Maria: Mithril Cane, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Guy: Mithril Axe, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Minh: Battle Axe, Bronze Helmet, Bronze Gauntlet, Bronze Shield, Silver Armor
Chapter 5: Bofsk Sewers
Go back to Bofsk and now the Dark Knight will no longer be overseeing the
construction of the Warship. It has been said that he was called back to
Paramekia. In his place the empire has put the traitor Borgan. If you give the
password Warship to the rebel spy in the Southwest corner of the town he will
sneak you into the sewers, since Borgan does not keep control as well as the
Dark Knight did. Follow the path he reveals and go down into the Bofsk sewers.
This is a really easy dungeon, it has only two levels since it only runs
between the town and the Warship which is right next to the town. There are not
any really important treasures on the first floor. There are several false
walls in this dungeon which can be taken as shortcuts. Go all the way through
the dungeon until you meet the Dark Knight. He happily informs you that the
Warship is already complete, and assures you he never would have left before
the Warship was completed. So he and Gordan get into the Warship and take off
before you are able to stop them. The Warship attacks several of the previously
unattacked towns, including Altea, killing many people, but fortunately no
important ones. Follow the path which the Dark Knight was blocking and you will
find a room with the Pass in it, you will need this later.
After you get the Pass, step on the warp just East of it to go outside. Go to
Poft and say Airship to Cid and you will learn the password SunFlame. Return to
Altea and report to Hilda. The halls of the rebellion are filled with the
wounded. Talk to Hilda, and with all these new wounded, plus a sick king to
take care of, Minh decides to stay here and do what he can for them. Minh does
however very graciously give you the canoe. Make sure you unequip everything
from Minh before he leaves, since if he has something equipped on him when he
leaves, you will lose it. Keep all of his equipment even after he is gone for
your next fourth character. Now you learn that Gordon fled in the attack, which
is unfortunate, because the only way to destroy the Warship is to throw some of
the Sun Flame into its engines. The Sun Flame is located on the first floor of
Kashuon, but it can only be moved using the EgilTrch, which is locked on the
highest floor of Kashuon. To unlock the door you need the Goddess Bell, which
is hidden in the Snow Cave. You also learn that Josef has been seen on the Snow
Field before. Give the password SunFlame to the King and you will learn the
password Goddess Bell. So now you are left with little choice other than to
travel all the way back to Salmando and talk to Josef again.
Optimal equipment at this point in the game:
Frioniel: Mithril Sword, Mithril Helmet, Mithril Gauntlet, Mithril Shield,
Mithril Armor
Maria: Mithril Cane, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Guy: Mithril Axe, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Also: Battle Axe, Bronze Helmet, Bronze Gauntlet, Bronze Shield, Silver Armor
Chapter 6: The Snow Cave
Give the password Goddess Bell to Josef, who is very pleased with you for
rescuing his daughter from the Semite Cave. He will tell you that in order to
reach the Snow Cave you will have to go over the Snow Field. In order to travel
on the Snow Field, you will need the Ice Sled, which is located in the Semite
Cave. Since Josef knows where it is at, he joins your group. Josef is a strong
fighter, trained in the use of his bare hands. Unfortunately, he has no spells.
You might want to buy him a few cheap spells which will be of immediate use, I
would recommend Cure and Fire, but do not spend too much money since he will
not be in your group for long. Give him the Battle Axe, Bronze Helmet, Bronze
Gauntlet, Bronze Shield, and Silver Armor which Minh used to use. Travel to the
Semite Cave and approach the strange blue thing on the first floor. As Josef
told you, there is an opening in the wall Northeast of that blue thing, which
Josef can open for you. Walk through it to find the Ice Sled. Now leave the
cave and go across the Snow Field, the entrance is Northwest of Salmando.
Travel East along the Snow Field and you will find the Ice Cave.
Make your way through the Ice Cave, but make sure not to use up all of your
magic. You can not cast Exit to get out of here since there is a magic barrier,
so you will have to save some of your magic for the trip out (although you will
not have to save much, since there is a short cut to get out). On level three
of the Ice Cave you will come to a fork in the path which has stairs at either
end. Take the Southern path to continue with the dungeon.
On the fifth floor get the Ancient Sword, which is in the box on the Southwest
corner of that floor. It is guarded by Shadows and Ghouls. Once you get it,
give it to Frioniel and give his Mithril Sword to Josef. Also on that floor, in
the Northwest corner, is a Mithril Shield. Give this to Josef.
After that continue along into the room filled with beavers. (They are FF2j’s
moogle equivalent. Personally, I think Square should have kept calling them
beavers.) Guy will be able to understand the leader beaver, who will tell you
to go through the fake wall in the East part of the room. So walk through the
wall and you will be on another floor of the dungeon. Get the Silver Armor in
the treasure chest in the Southeast corner of the floor and give it to Josef if
you never bought Silver Armor for you characters before the Semite Cave. Click
on the thing on the wall which looks like a plaque and you will find the
Goddess Bell, but it is guarded by an Adamanti. Attacks do not hurt Adamantis
very much, but they are weak against Ice, so just cast Ice on him. If you have
already gone to Mysidia and are having trouble with this boss, the Change trick
does work on him. Make absolutely sure to click on the plaque on the wall again
after you defeat the Adamanti; only then do you get the Goddess Bell.Go through
the door and you will be on the first floor of the cave. But right before you
get all the way out you will encounter Borgan the traitor. If you beat the
Adamanti and still have enough magic to cure yourself before you fight Borgan,
he will not be a problem at all. If you do have trouble with Borgan, you can
use the Change trick. Make sure to unequip Josef immediately after the fight,
since he is about to leave your party. Keep his Mithril Sword, Bronze Helmet,
Mithril Shield, and Silver Armor; you will want them for the next fourth
member. After you beat Borgan a huge boulder will come rolling down the
stairway threatening to crush your party. Your three main characters manage to
escape because Josef sacrifices his life in order to save them, but this means
your party is back down to three again. Now that you have the Goddess Bell head
to Kashuon and try to get the EgilTrch from there.
Optimal equipment at this point in the game:
Frioniel: Ancient Sword, Mithril Helmet, Mithril Gauntlet, Mithril Shield,
Mithril Armor
Maria: Mithril Cane, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Guy: Mithril Axe, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Also: Mithril Sword, Bronze Helmet, Mithril Shield, Silver Armor
Chapter 7: Kashuon
There are four ways to get to Kashuon. The first is to walk North of Phin for a
really long time across territory which is covered with really tough enemies.
The second is to walk Southwest of Altea then North when it becomes available
for a really long time across territory which is covered with really tough
enemies. If you choose either of these options, you are a moron. The third and
smartest way to get there is to go to Poft and pay Cid’s assistant 400 gil for
a ride there. If you do not want to pay 400 gil, another not so stupid way is
to walk Southeast of Bofsk for a relatively short amount of time across
territory which is covered with relatively easy enemies. Kashuon is inside a
small mountain range shaped like a circle which is inside a large mountain
range shaped like a circle. The entrance to the larger mountain range is on the
Northeast corner (yes, that's right, the corner of a circle).In any case, once
you get to Kashuon there is nothing you can do with the Sun Flame until you get
the EgilTrch, so ignore it for now and walk up to the front door on the first
floor of the dungeon. Use the Goddess Bell on the door and it will open up and
you can proceed into the Castle. Once inside you will find that Gordon did not
actually flee Altea because he was a pathetic coward, instead he went to
Kashuon himself to try to retrieve the Sun Flame. Unfortunately, he sucks, so
there is no way in hell he will be able to get it alone, and he will not be of
much use to you. He joins your party, but really does not do much more than
take up space since he sucks so badly. Give him the Mithril Sword, Bronze
Helmet, Mithril Shield, and Silver Armor which Josef used to have in addition
to his own Bronze Gauntlet.
There are several noteworthy treasures in Kashuon. On the fourth floor get the
Gold Shield, which is guarded by Wererats. Give the Gold Shield to Frioniel.
There are two doors in the Northeast part of the fifth floor. Go into the door
which is Northwest of the other one and get the Were Cane in the Northern part
of that room and give it to Maria. Also get the Mithril Axe on the Western side
of that room and give it to Gordon. Also make sure to get the Gold Armor on the
sixth floor, but beware of the Balloons and Mines which are guarding it. Give
the Gold Armor to Maria and give her Mithril Armor to Gordon.
Finally proceed to the seventh floor, where the EgilTrch awaits you. However it
is guarded by a R.Soul. R.Souls are cured by most types of magic you have
learned so far in the game, so do not try casting anything on him, just attack.
He has fairly powerful magic for this point in the game, so I recommend you
play defensively. Devote two or three characters each turn to casting Cure on
your whole party. Eventually R.Soul will run out of magic since his spells are
all on level eight and he will have no choice but to fight. His attacks suck,
so once he runs out of magic just kick his ass with physical attacks. The
Change trick does not work on him, it just heals him. Once you defeat him and
get the EgilTrch, cast Exit to get out of Kashuon, go back in to get the Sun
Flame, then leave.
Hilda had come with Cid in his Airship to greet you when you emerged
triumphantly from Kashuon. Instead Cid’s Airship is caught by the empire’s
Warship and Cid and Hilda are taken prisoner. The Warship lands and you sense
your chance to destroy the Warship and rescue Hilda and Cid.Optimal equipment
at this point in the game:
Frioniel: Ancient Sword, Mithril Helmet, Mithril Gauntlet, Gold Shield, Mithril
Armor
Maria: Were Cane, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Gold Armor
Guy: Mithril Axe, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Gordon: Mithril Axe, Bronze Helmet, Bronze Gauntlet, Mithril Shield, Mithril
Armor
Chapter 8: The Warship
The Warship has landed in a very isolated place, with all the land surrounding
it covered with fairly strong monsters. You can get to it by walking North from
Phin; by walking South from Kashuon; or by walking Southwest from Phin then
North when you can. If you take any of these options, you are a moron. If you
go straight South as soon as you leave Kashuon you will encounter the chocobo
forest in fourteen steps. Catch the Chocobo and leave the forest and you will
be able to ride your way to the Warship, or wherever else you want to go over
land, without encountering any enemies. If you want to, go back to a town to
recover and/or buy more equipment before you leave for the Warship, then walk
back to the chocobo forest and ride to the Warship.
As soon as you enter the Warship a guard will ask you for the Pass you found in
the Bofsk Sewers. Give it to him and you will be permitted inside the Warship.
Do not talk to any of the enemies posted inside, or you will get in a fight
with the same Captains who were guarding Phin, and chances are good that they
will still slaughter you.
There are three different staircases on the first floor of the Warship. First
go down the staircase in the middle of the room to get the Sleep Sword. You
will have to walk through a false wall to get to it, since you can not open the
bars. The Sleep Sword is guarded by Mages, Sargeants, and Soldiers. Give the
Sleep Sword to Frioniel and give Frioniel's Ancient Sword to Gordon. Then go
back up the staircase to the first floor and this time enter the staircase in
the room in the Northeast corner of the floor. Hilda and Cid are held on the
Southern part of this floor. Break through the bars on their cell to free them
then talk to Cid and they will escape. Also make sure to get the Thief
Gauntlet, which is also on the Southern part of this floor. Give the Thief
Gauntlet to Guy and give Guy's Mithril Gauntlet to Gordon. Once you have taken
all the treasures you want to take and rescued Hilda and Cid, go back up the
staircase you took to get to this floor and this time take the third and final
staircase on the first floor, which is located on the Southeast part of the
floor. Go through this floor and up one more flight to the third floor. Get the
Gouche Knife on the third floor, which is the treasure box second from the left
and give it to Gordon. Get the Giant Helmet, which is the treasure box farthest
to the right. Give the Giant Helmet to Frioniel and give his Mithril Helmet to
Gordon. Also get the Ice Shield, which is the second treasure box from the
right. It is guarded by a Gigas and Soldiers, and the Gigas is a fairly tough
enemy. You will be able to buy Ice Shields later in the game, so if you do not
want to fight the Gigas you can just skip it and buy it later. If you do fight
the Gigas, give the Ice Shield to Guy. After you have gotten all the treasures
on the third floor which you want to, go up through the fourth and fifth
floors. At the end of the fifth floor will be the engine room, where you will
toss the Sun Flame into the engine, destroying the warship.
Optimal equipment at this point in the game:
Frioniel: Sleep Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Mithril
Armor
Maria: Were Cane, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Gold Armor
Guy: Mithril Axe, Mithril Helmet, Thief Gauntlet, Ice Shield, Mithril Armor
Gordon: Gouche Knife, Mithril Helmet, Mithril Gauntlet, Mithril Shield, Mithril
Armor
Chapter 9: Dist Castle
Once you have destroyed the warship, go back to Altea. Unequip Gordon, then
talk to the King and the King will applaud Gordon's bravery and give him a post
in Altea and Gordon will leave your party. Keep Gordon's Gouche Knife, Mithril
Gauntlet, Mithril Shield, and Mithril Armor for the next fourth character. The
King also sends Minh out to unlock the ultimate magic spell, Ultima. Finally,
the King sends you to Dist Castle, home of the Dragoons. The Dragoons were
recently attacked by the empire, and you are meant to go there and discover
what is left of them. The King then dies. Go talk to Gordon, who now sits in
the throneroom of Altea, to learn the password Dragoon. Give the password
Dragoon right back to Gordon to learn the password Hiryuu.
Head to Palm to get a ride to Dist. There will be a female pirate name Layla
there who says she is heading to Dist now and offers you a ride. Continuing in
Squaresoft’s tradition of subtle foreshadowing, Maria remarks on how suspicious
this seems. So surely enough, as soon as you are part of the way out to sea,
the rest of Layla’s crew attacks your party. They are simple to kill, and once
you do so Layla joins your party, giving you her ship. Once you have her ship
you can sail to Dist Castle, which is located on an island East of Bofsk, far
South of where you are at when you get the ship. The best thing about Layla
other than her ship is her helmet. She is wearing the Goldpin Helmet. Give it
to Maria and give Maria's old Mithril Helmet and Gordon's old Gouche Knife,
Mithril Gauntlet, Mithril Shield, and Mithril Armor to Layla (note that Layla
is left handed, so equip the Gouche knife on her left hand and the Mithril
Shield on her right hand).When you get to Dist Castle you will see a small boy
who will think that you are from the Empire and will run away from you. Follow
him and talk to him and his mother. Once you tell them that you are fighting
against the empire they will become friendly and tell you that all the Dragoons
are dead. There is only one Dragon (Hiryuu) left, and it is sick and dying. No
one can understand what it is saying, but if you had a Pendant, which is hidden
inside Dist Cave, you could understand it. Now go around the castle and collect
all the treasures. Make sure to get the Winged Sword and give it to Frioniel.
Once you have collected all the treasures in the castle, head to Dist Cave.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Mithril
Armor
Maria: Were Cane, Goldpin Helmet, Mithril Gauntlet, Mithril Shield, Gold Armor
Guy: Mithril Axe, Mithril Helmet, Thief Gauntlet, Ice Shield, Mithril Armor
Layla: Mithril Shield, Mithril Helmet, Mithril Gauntlet, Gouche Knife, Mithril
Armor
Chapter 10: Dist Cave
Dist Cave is directly North of Dist Castle, on the same island. The first floor
of the cave has three different staircases leading to the next floor. First go
to the staircase in the Northeast corner of the first floor. Search the bones
on the next floor and you will find the Pendant. Once you have the Pendant
immediately leave the cave and go back to Dist Castle and talk to the Dragon.
If you explore the rest of the cave before talking to the Dragon, you will have
to go through the whole thing all over again. Give the password Hiryuu to the
Dragon and he will tell you he is dying, and ask you to put his Egg in the
Spring of Life inside Dist Cave. The Dragon also tells you that one Dragoon,
who is named Richard, left to look for Ultima before the empire invaded Dist
Castle, so he may still be alive. Now go back to Dist Cave and head for the
Spring of Life to plant the Egg there.
Take the Southwest staircase from the first floor. After several floors of
nothing, that will eventually lead you to the Knight Armor in the Southeast
treasure box and Flame Bow in the Northwest treasure box. The Knight Armor is
guarded by Adamantis, but they should not be a problem this far along in the
game. Give the Knight Armor to Frioniel and give the Flame Bow to Layla (you
will have to unequip her shield and you should move her to the back row since
Bows can attack from the back row). Fairly soon after this dungeon you will
have a chance to buy the Knight Armor and weapons better than the Flame Bow, so
if you do not want to go through four levels of this cave without needing to,
do not take this route and just go directly to the Spring of Life.
Then take the Southeast staircase from the first floor. In the Southwest corner
of the next floor is the Magic Cane. Give it to Maria. Then take the Southwest
staircase from this floor to go further. Proceed up two floors and you will
eventually get to the Spring of Life. Kill the Chimeras which guard it, plant
the Egg the Dragon gave you, and leave the cave. The Chimeras should not be a
problem, but if they are you can use the Change trick on them.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Knight
Armor
Maria: Magic Cane, Goldpin Helmet, Mithril Gauntlet, Mithril Shield, Gold Armor
Guy: Mithril Axe, Mithril Helmet, Thief Gauntlet, Ice Shield, Mithril Armor
Layla: Mithril Helmet, Mithril Gauntlet, Flame Bow, Mithril Armor
Chapter 11: Arena
Once you have planted the Egg in the Spring of Life go back to Altea where you
will encounter more of Squaresoft’s subtle foreshadowing. The townspeople there
are all talking about how much Hilda has been acting strangely lately. Go to
her room and talk to her and sure enough, it will turn out that she is a
Q.Lamia disguised as Hilda.The Q.Lamia is by far the toughest enemy you have
fought so far. She casts Wink on your characters, confusing them, and her
attacks cause your characters to fall asleep. Plus she occasionally casts
Blink, and after that it will be difficult to hit her. She has no weaknesses,
of course. Since she can confuse your characters, I recommend that you unequip
all your weapons and shields before you encounter her, that way you will not
damage yourself too badly when confused. Put your character with the highest HP
in the front row, and put everyone else in the back row. That way she will only
be able to attack the person in the front row, and only one person in your
party will be asleep at a time, if that. The other three people should have
high level Cure spells, an attack spell of your choice (Fire, Ice, Bolt, or
something more powerful if you have it, it does not matter which) on a high
level, and enough MP to make it through the battle without running out of MP.
Q.Lamia has 1300 HP. Once you get into battle Q.Lamia can only cause damage to
the person in the front row, since your guys will not damage each other when
confused since their weapons and shields are unequipped. So have as many people
as necessary cast Cure on the person in the front row each round. Have whoever
is not casting Cure on the person in the front row, is not asleep, and is not
confused cast your attack spell on Q.Lamia. Eventually it will die or you will
run out of MP and be completely screwed since she will probably have cast Blink
on herself by that time and you will not be able to hit her. Or, if you want to
do things the easy way, just use the Change trick.
Once you kill it you will learn that the real Hilda is being held prisoner by
the Emporer, and that she is going to be given away as a prize to the winner of
a contest in the Arena. So you rush off to the Arena, which is located on the
West side of the mountain range which runs along the East side of the desert
South of Kashuon. Gordon decides to go with you since he wants to make sure
Hilda is safe. Do not worry about not having gotten a chance to unequip Layla’s
helmet, gauntlet, and armor; you will get her back soon and she will still have
them equipped then. Give Layla's old Flame Bow and whatever defensive equipment
you have to spare if you did not unequip Layla before the fight with the
Q.Lamia (I figured it would be needed more during that fight than it would
during Gordon's stay on the team), but do not worry about it too much since he
will not be in your party for long and he is not much more useful alive than he
is dead anyway.Once you get to the Arena you will have to fight Behemoth, but
it will be a very simple fight. He has 1700 HP, but is not very tough, and if
you beat Q.Lamia, he will be simple for you. After that you try to attack the
Emporer, but fall down a pit and land in a cell underneath the Arena. Paul, the
thief from Altea, will come and rescue you to repay you for rescuing him from
the Semite Cave. The Arena Dungeon is not much of a challenge, it has only two
levels. Go up one level and you will find Hilda there. There is a false wall on
the Northern part of the East wall through which you can walk to get to Hilda
quickly instead of having to go all the way around. Before you save Hilda
unequip Gordon, making sure to save his Flame Bow for Layla when she comes
back. After you reach her Gordon will leave your party, taking her with him.
Make your way through the rest of that floor and leave the Arena.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Knight
Armor
Maria: Magic Cane, Goldpin Helmet, Mithril Gauntlet, Mithril Shield, Gold Armor
Guy: Mithril Axe, Mithril Helmet, Thief Gauntlet, Ice Shield, Mithril Armor
Also: Flame Bow
Chapter 12: Phin Castle
Return to Altea and you will find that with Hilda’s return and the help of
Layla’s pirates the rebellion has risen to retake Phin. Everyone who used to
reside in Altea from Phin or Kashuon have moved to a camp West of Gatea. The
only people remaining in Altea are the original weapon, armor, item, and magic
salesmen (Mithril is no longer being sold anywhere), the innkeeper, Tobul, and
one member of the rebellion who has stayed behind to tell you where everyone
else went.Go to the camp and you will find Hilda and Gordon, who ask you to
help them retake Phin Castle. As soon as you enter Phin Castle you will meet
Layla, who will rejoin your group. If she had anything equipped last time she
left your group, she will still have it equipped, if not, she will not have
anything equipped and you should give her what she used to have again. In any
case, take the center staircase and rush up all the flights of stairs ignoring
all the treasure boxes and other staircases. Walk right up to the boss of the
castle, Gotus, and kick his ass. Gotus should not be a problem, just use
physical attacks. If he does prove to be a problem, use the Change trick.
After you beat him, Phin will be free from all enemies forever after (with the
exception of the enemies guarding treasure boxes) and the residents of Phin
move back in. Now is a good time to go back and get all the treasures you
ignored before. Go through a false wall to get the Giant Gauntlet in the
Southeast corner of the second floor which is accessible by the staircase in
the middle of the first floor. Give it to Maria.
Go talk to Hilda and Gordon on the top floor. Talk to Hilda to learn the
password Mysidia. Give the password Mysidia right back to Hilda to learn the
password Mask. Give the password Mask right back to Hilda to learn the password
Ekume. Give the password Mysidia to Gordon to learn the password Ultima. They
will tell you to go to Mysidia to get the ultimate magic spell Ultima since
Minh has not returned yet. To do that you will need the W.Mask, which is hidden
in Phin Castle’s Basement. Unfortunately, they do not know where it is located,
but they recommend that you go talk to Paul, the thief you met in Altea, who
now lives in Phin Town. Paul will tell you to check the Northeast corner. Go to
the throneroom in Phin Castle, check the Northeast corner, and if you give it
the password Ekume, you will be allowed to walk through the wall and into the
Phin Basement. Do not go into the basement itself yet, but do follow that
passage a little way until you reach the first floor of Phin Castle again where
there is a false wall which leads to a Gold Shield, Gold Armor, and Quartz
Armor. Give the Gold Shield to Maria, give the Quartz Armor to Guy and give the
Gold Armor to Layla.Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Knight
Armor
Maria: Magic Cane, Goldpin Helmet, Giant Gauntlet, Gold Shield, Gold Armor
Guy: Mithril Axe, Mithril Helmet, Thief Gauntlet, Ice Shield, Quartz Armor
Layla: Mithril Helmet, Mithril Gauntlet, Flame Bow, Gold Armor
Chapter 13: Phin Town
Also, now that the empire has been beaten back from Phin its weapon, armor, and
magic shops are open again. Go there and buy Giant Helmets for Guy and Layla
and Quartz Armor for Maria. Do not worry about getting Shields or Weapons here,
since the plot is about to require you to go to Mysidia, which has better
Shields and Weapons than those you will find in Phin. I do not recommend any of
the spells here.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Knight
Armor
Maria: Magic Cane, Goldpin Helmet, Giant Gauntlet, Gold Shield, Quartz Armor
Guy: Mithril Axe, Giant Helmet, Thief Gauntlet, Ice Shield, Quartz Armor
Layla: Giant Helmet, Mithril Gauntlet, Flame Bow, Gold Armor
Chapter 14: Phin Basement
To avoid confusion, I am counting the first floor with enemies on it as the
first floor of the Phin Basement, as opposed to the first room after going
through the false wall in the throneroom of Phin Castle. Make your way through
to the third floor. Get the Flame Shield on the West side of the third floor.
Give it to Maria and save her Gold Shield for Layla (she can not equip it yet
since she is using a bow, but she will be able to equip it soon). Get the Flame
Armor on the Northeast corner of the fourth floor. Give it to Frioniel and give
Frioniel’s Knight Armor to Layla. Get the Orhacon Knife in the Southeast corner
of the fifth floor and give it to Layla along with the Gold Shield you were
saving for her. It is guarded by GChimeras. They will not be a problem if you
only encounter one or two and they do not cast breath on your group. However,
if you run into several of them and they all cast breath, you will probably be
dead in one round (this happened to me the first time I fought them).
Therefore, save your game before you encounter them and if you die just try
again until you get an easy fight. If you have a problem with them, you can use
the Change trick. Also on the fifth floor is the W.Mask. Get that and step onto
the warp behind it to leave the Basement.Optimal equipment at this point in the
game:
Frioniel: Winged Sword, Giant Helmet, Mithril Gauntlet, Gold Shield, Flame
Armor
Maria: Magic Cane, Goldpin Helmet, Giant Gauntlet, Flame Shield, Quartz Armor
Guy: Mithril Axe, Giant Helmet, Thief Gauntlet, Ice Shield, Quartz Armor
Layla: Gold Shield, Giant Helmet, Mithril Gauntlet, Orhacon Knife, Knight Armor
Chapter 15: Mysidia
Once you have gotten the W.Mask head for Mysidia. Mysidia is very hard to find
since it is not marked on the map. Get in your boat and sail around the
Southern tip of the peninsula on which Altea is located, then straight West,
making sure to avoid the mountain chain shaped like a circle which is an
island. This should land you on the Eastern shore just North of a chain of
mountains. Head straight South along the West side of the mountains (you will
canoe over a lake) from here and you will see Mysidia.
If you do not have the boat yet and you are going here early, walk Southwest
from Phin until you get to the lake mentioned above. Take your canoe to the
Eastern part of the lake then walk straight South.
Mysidia has excellent weapons, armor, and spells. Buy Guy an Ogre Axe, and buy
Maria a Power Cane. Give Maria’s Flame Shield to Frioniel and buy an Ice Shield
for Maria. Buy Thief Gauntlets for Frioniel and Layla. Also buy one Giant
Gauntlet but do not equip it, it will come in useful shortly. Buy the Change
spell for one of your main three characters and practice with it now until it
is raised to level 16. It is an extremely useful spell. Also buy Holy for
Frioniel, Maria, and Guy.In the Southern part of Mysidia there is a staircase
leading down. Go down the stairs and use the W.Mask on the Goddess Statue. You
learn while in Mysidia that to get inside the Mysidia Tower you will need the
CrystRod, and to get the CrystRod you need the B.Mask. Placing the W.Mask on
the Goddess Statue will allow you to get the CrystRod once you find the B.Mask
in the B.Mask Cave, which is your next stop.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Thief Gauntlet, Flame Shield, Flame Armor
Maria: Power Cane, Goldpin Helmet, Giant Gauntlet, Ice Shield, Quartz Armor
Guy: Ogre Axe, Giant Helmet, Thief Gauntlet, Ice Shield, Quartz Armor
Layla: Gold Shield, Giant Helmet, Thief Gauntlet, Orhacon Knife, Knight Armor
Also: Giant Gauntlet
Chapter 16: B.Mask Cave
The B.Mask Cave is located on a tiny island in the middle of the sea South of
Altea. You will have to go mostly South and a little West to get to it. It is
directly North of Salmando. Just use your map and finding it will not be a
problem. Make sure to get Aero in the Northeast corner and Southern part of the
second level and give it to two of your three main characters.
There are two staircases from the second level. If you take the staircase in
the Northwest corner it will lead you, eventually, to a town inhabited by
people wearing B.Masks. A creature in this town sells Demon Axes, Demon
Javelins, Ruby Armor, and EarthDrms. The weapons and armor are weaker than the
equipment you have, and EarthDrms are not all that good, so I do not recommend
buying any of this or even visiting this town.
If you choose not to go to the town inside this cave, or go and then return to
the second floor, proceed through this cave by taking the stairs in the center
of the second floor. Level four of this path has four different staircases. The
Southwest, Southeast, and Northwest staircases all lead to items, and I do not
recommend wasting your time with any of them. Take the Northeast staircase to
the final level of the cave, then go inside the room for the B.Mask. The B.Mask
is guarded by BigHorn. BigHorn is a regular enemy near Mysidia, and is
absolutely no challenge as a boss. Kill him and then take the warp out of the
cave once you get the B.Mask. If you are really having a problem with him you
can use the Change trick, but if you made it through the cave you should not
have any trouble.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Giant Helmet, Thief Gauntlet, Flame Shield, Flame Armor
Maria: Power Cane, Goldpin Helmet, Giant Gauntlet, Ice Shield, Quartz Armor
Guy: Ogre Axe, Giant Helmet, Thief Gauntlet, Ice Shield, Quartz Armor
Layla: Gold Shield, Giant Helmet, Thief Gauntlet, Orhacon Knife, Knight Armor
Also: Giant Gauntlet
Chapter 17: Mysidia Cave
The Mysidia Cave is located East of Mysidia, inside the ring of mountains on
which Mysidia borders. Get the Goldpin Helmet in the Northen part of the first
floor. Now equip the Goldpin Helmet on Frioniel along with the Giant Gauntlet
you were saving. Also take the Black Armor on the Southeast part of the first
floor and give it to Guy. Blocking the entrance to the second floor is a
doppleganger of Frioniel. Put the B.Mask on him and he will disappear. If you
have not yet put the W.Mask on the Goddess Statue in Mysidia you will not be
able to touch the doppleganger. The two treasures on the first floor are the
only ones worth getting, but if you were wondering how to get to the other ones
which seem to be unaccessible, you have to walk through a few fake walls. On
the second floor there is a fake wall through which you must walk to get the
treasure in the Northeast corner. On the third floor there is another fake wall
through which you must walk to get the treasure in the Northwest corner. On the
fifth floor there is yet another fake wall through which you must walk to get
the five treasures in the center of the floor. Then go to the separate room on
the fifth floor to get the CrystRod, then leave.
Optimal equipment at this point in the game:
Frioniel: Winged Sword, Goldpin Helmet, Giant Gauntlet, Flame Shield, Flame
Armor
Maria: Power Cane, Goldpin Helmet, Giant Gauntlet, Ice Shield, Quartz Armor
Guy: Ogre Axe, Giant Helmet, Thief Gauntlet, Ice Shield, Black Armor
Layla: Gold Shield, Giant Helmet, Thief Gauntlet, Orhacon Knife, Knight Armor
Chapter 18: Leviathon
Now that you have the CrystRod you can (hypothetically) use it to get into
Mysidia Tower. So head to the tower, which is on an island inside a ring of
mountains in the sea Southwest of Altea. Make sure to unequip Layla of all her
stuff, since she is about to leave your party, save her Thief Gauntlet for the
next character. Once you get inside the ring of mountains your ship will be
attacked and you will wake up inside the stomach of Leviathon. Layla will be
gone, and you will have no choice but to travel on without her. Leviathon’s
stomach is filled with pools, presumably of stomach acid. If you walk through
them it will take HP off of each of your characters, but only by one HP per
step, also no enemy will attack you while inside Leviathon's stomach acid.On
the second floor of Leviathon is a village set up by many of the other people
who were swallowed by Leviathon. All of the people there had a CrystRod and
were attempting to get the magic spell Ultima, but it seems that Leviathon
defends the spell and attacks anyone who tries to go to Mysidia Tower if he
senses they have a CrystRod. There is a boat inside Leviathon with which you
could escape, but no one has been able to get to it because it is guarded by a
Worm. Use your CrystRod on Richard and he will join you to help you reach the
boat and escape. Richard is the last Dragoon, the one about whom the dragon
told you, who was trying to find Ultima. Give him the Thief Gauntlet you were
saving from Layla in addition to his own equipment. He has no spells, so when
you get out of Leviathon buy him Cure, Fire, Ice, and Bolt.
Leviathon is filled with great treasure. In the Southwest corner of the first
floor you will find the Spiral Helmet, and in the Northeast corner you will
find the Power Armor. On the second floor you will find the Power Gauntlet. In
the Northeast corner of the third floor you will find the Earth Sword, and in
the Southeast corner you will find the Diamond Shield. The Diamond Shield is
guarded by R.Souls, but they should not be a problem at this point in the game.
Give the Spiral Helmet to Guy. Give the Power Armor to Maria. Give the Power
Gauntlet to Maria. Give Frioniel the Earth Sword. Give the Diamond Shield to
Frioniel, and give his old Flame Shield to Richard.
On the third floor is the boat, and the Worm which guards it. Attack him as you
would a normal enemy, curing as you need to. If he is a problem you can use the
Change trick on him. Once you defeat the Worm get on the boat and you will now
be free to enter and exit the Mysidia Tower as you see fit.
Optimal equipment at this point in the game:
Frioniel: Earth Sword, Goldpin Helmet, Giant Gauntlet, Diamond Shield, Flame
Armor
Maria: Power Cane, Goldpin Helmet, Power Gauntlet, Ice Shield, Power Armor
Guy: Ogre Axe, Spiral Helmet, Thief Gauntlet, Ice Shield, Black Armor
Richard: Winged Sword, Giant Helmet, Thief Gauntlet, Flame Shield, Knight Armor
Chapter 19: Mysidia Tower
If you found Leviathon, you know where the Mysidia Tower is. Approach it from
the front and the CrystRod will break the energy barrier and you will be
allowed inside. In the Northern part of the first floor is the WhtRobe Armor,
but you will have to walk through a false wall to get to it. Give the WhtRobe
Armor to Maria, and give her old Power Armor to Richard. The second floor has
many different paths you could follow. Head down the Southwest passage to get
to the third floor. When it branches take the North passage to get a Flame
Shield (do not equip it yet, you will want it later), then head back and take
the South passage to go to floor three. Floor three is covered in pools of
lava. Stepping in them makes your characters lose one HP per step, but while
you are walking in lava you will not encounter any enemies. So walk through
lava as much as possible to avoid enemies, but take the shortest route possible
so you do not lose more HP than necessary. Get all the treasures on the third
floor: the Flame Sword, Flame Armor, and Flame Helmet. Give the Flame Sword to
Frioniel and give Frioniel's old Earth Sword to Richard. Give the Flame Armor
to Richard. Give the Flame Helmet to Frioniel, give Frioniel's old Goldpin
Helmet and Giant Gauntlet to Richard, and give Richard's old Thief Gauntlet to
Frioniel. Then you will face the F.Gigas. He is not much of a challenge, use
Ice spells, or just attack if you do not want to waste magic on him. If you do
have a problem with him use the Change trick.
Levels four and five have pools of really cold water which work the same way as
the lava on level three. On the fourth floor get the Ice Gauntlet from the
Southwest corner and the Ice Armor from the Southeast corner. Go up the
Northeast staircase to proceed with the tower. On level five make sure to get
the Ice Sword in the Northeast corner, there is a false wall through which you
can walk to get there easier. Give the Ice Sword to Frioniel and give
Frioniel's old Flame Sword to Richard. Give the Ice Gauntlet to Frioniel. Give
the Ice Armor to Maria and give Maria's old WhtRobe Armor to Frioniel. Finally
give the Flame Shield you were keeping from another floor to Guy, but keep the
Ice Shield he was using. Then to get to the sixth floor you will have to defeat
the I.Gigas. He is not much of a challenge either. Use the same strategy for
him as you did for the F.Gigas, only with Fire spells instead of Ice. If you
have trouble with him, the Change trick works on him too.
Once you kill the I.Gigas give Guy the Ice Shield back. Get the Evil Cane on
the Southwest corner of the sixth floor, and give it to Maria. On level seven
is the T.Gigas, the toughest of all of them. This boss is fairly challenging.
He is weak against Aero, but I suggest using the Change trick since he is so
hard. Level eight is sort of like a long hallway with a row of doors on each
side. Go all the way to the end for the spell Flare, which is guarded by
Gotuses and DvFlowers. Give Flare to one of your three permanent characters, it
does not matter which. Then take the passage on the same side as Flare, but one
before it, to get to level nine. Level nine is covered by water, but this time
it is just normal water, it does not drain your HP or prevent you from being
attacked by enemies. In the Northeast corner of level nine is the BlkRobe
Armor, but it is guarded by a Dragon. Use the same strategy on the Dragon as
you did on the I.Gigas. By this time, after having fought all three Gigases
without resting, you are probably getting low on magic. So it may be a good
idea to use the Change trick on the Dragon. Give the BlkRobe Armor to Frioniel,
and give Frioniel's old WhtRobe Armor to Richard. After that proceed to level
ten and talk to Minh who will die while unsealing the door to Ultima. Go
through the door and there will be five crystals. The one in the middle will
give you Ultima then warp you out of the Tower, so do not talk to it until you
have talked to the other four. All four crystals raise one character’s stat by
ten points. Which character’s stat they raise is random though, so save your
game and keep talking to each crystal, checking if they raised the stat of
whichever character you prefer, and loading your game and repeating the process
if they did not. After you have had all four outer crystals raise the stats of
your choice of character, talk to the middle crystal to leave. Give Ultima to
Maria.Optimal equipment at this point in the game:
Frioniel: Ice Sword, Flame Helmet, Ice Gauntlet, Diamond Shield, BlkRobe Armor
Maria: Evil Cane, Goldpin Helmet, Power Gauntlet, Ice Shield, Ice Armor
Guy: Ogre Axe, Spiral Helmet, Thief Gauntlet, Ice Shield, Black Armor
Richard: Flame Sword, Goldpin Helmet, Giant Gauntlet, Flame Shield, WhtRobe
Armor
Chapter 20: The Whirlwind
After you get out of the Mysidia Tower the world will be changed. The Emporer
has summoned a whirlwind which destroyed Altea, Gatea, Palm, and Poft and has
attacked Phin. The enemies on the outside world are much stronger in the areas
in which they used to be weak. Go to Phin Castle and talk to Hilda. You will
learn the password Whirlwind, and learn that the Emporer is inside the
whirlwind, but that you would need to be able to fly to get inside. You will
also find Layla alive in Phin having gotten back from being attacked by
Leviathon by herself. Go to Phin Town, give Paul the password Whirlwind, and he
will open a false wall beside his bed. Follow it to get several treasures. Give
the Black Armor to Maria, give Maria's old Ice Armor to Frioniel, and give
Frioniel's old BlkRobe Armor to Richard. Then go to the hall of mirrors inside
Phin Castle and use the Pendant. The mirror will reveal that the Egg you put
into the Spring of Life inside Dist Cave has hatched, and a small Dragon will
come flying through the door with which you will be able to go inside the
Whirlwind.
Now walk up to the Whirlwind and the Dragon will fly you inside. On some floors
of the Whirlwind there are pools of water which decrease your HP by one for
each step, but in which you can not encounter an enemy, just like in previous
dungeons. Go up the Northeast staircase from the first floor and follow that
path to the third floor, where you should get the Poison Axe in the Southwest
corner. Give the Poison Axe to Guy. Go back down to the first floor from there
and take the Northwest staircase to proceed with the dungeon. On level three
you should take the Northern staircase to get the Diamond Helmet and Diamond
Gauntlet. Give the Diamond Helmet to Maria and give the Diamond Gauntlet to
Guy. After you have those go back down and this time take the Southwest
staircase to proceed. From level four take the Southern (as opposed to
Southeastern) staircase and get the Defense Sword and the Diamond Armor(2),
which is guarded by a General. There are two different kinds of armor in the
game which are both called Diamond Armor. To distinguish between them I am
calling one the Diamond Armor and one the Diamond Armor(2). They are not
ordered by the order in which you get them, since you get the Diamond Armor(2)
before the Diamond Armor, but by their worth. The General is not an extremely
hard enemy, just beat him up as you would anyone else. If you have trouble with
that, you could use the Change trick. I would not recommend that though, since
you might want to keep your MP so you can use that same strategy on the
G.Dragon later and Generals do not have any MP. The G.Dragon guards the
WindFlut on the floor before the Emporer, and I do not recommend you even
bother trying to get it. However, if you insist, he is weak against Bolt and
the Change trick works against him. Give the Defense Sword to Frioniel and give
his old Ice Sword to Richard. Give the Diamond Armor(2) to Frioniel and give
Frioniel's old Ice Armor to Richard. After you have gotten those go back down
to the fourth floor, ignoring the staircase up which leads to nothing, and this
time take the Southeastern staircase.
After that go up one more floor to encounter the Emporer. Before you reach him
he calls his guards to attack you, which consist of two groups of Corps. Then
when you do encounter him he will be with a Golem and two Corps. Attack the
Golem then the Corps as you would if they were normal enemies, then kill the
Emporer. He is much easier than the majority of the enemies you face in the
Whirlwind, so just attack him and he should die after a round or two. Before he
dies though he says that he is immortal.
Optimal equipment at this point in the game:
Frioniel: Defense
|