Try to find cranks or circles as these visual hints will constantly suggest a movable item. Cranks / wheels, which turn an associated world piece, and sticking out circles, which suggest that you can move the whole things which has circles on it. The direction of the circles suggests which way the things can be moved.
When Ida is not standing on them, locations managed by cranks can just be moved.
Locations moved through extending circles can be adjusted at any time, even if Ida is on top of them, and they are frequently throughed to move Ida to a new area.
Search for buttons, stairs, ladders, and entrances these you can not connect with straight, however Ida can. If you're having difficulty discovering the appropriate course, see if there is a button Ida can step on, an entrance she can enter, or a set of stairs or ladder she can climb up.
A lot of degrees will appear difficult at one point or another, however they are not. Keep tweaking the movable parts of the world and if you don't see any, look better.
Crow Individuals won't hurt you however they will obstruct you from progressing. You can navigate them or move them from your way.