Achievement | How to unlock
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A New Beginning | Finish the second Era.
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A New Threat | Finish the third Era.
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Abundant World | Finish an Era with at least 1000 Food being used by Villages.
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Advanced World | Finish an Era with at least 1000 Tech being Used by Villages.
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Agriculture | Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
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Alchemy | Have humans complete an Alchemist Project.
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Alloys | Have humans complete a Blast Furnace Project.
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Aristocracy | Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
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Astronomy | Have humans complete an Observatory Project.
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Booming Era | Finish an Era with 1200 Prosperity.
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Calendar | Have humans complete a Plantation Project.
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Canyon City | Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders.
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Capital | Finish an Era with a Village which has 650 Village Prosperity.
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Chosen People | Finish an Era with only one Village which has 175 Prosperity.
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Civilized | Finish an Era with a Village which has 250 Prosperity.
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Classical Era | Finish an Era with 450 Prosperity.
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Colonization | Have humans complete a Hamlet Project.
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Commerce | Have humans complete a Trader Project.
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Construction | Have humans complete a Workshop Project.
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Currency | Have humans complete a Customs House Project.
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Desert City | Finish an Era with a Desert Village which has 500 Village Prosperity.
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Desert Town | Finish an Era with a Desert Village which has 300 Village Prosperity.
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Desert Tribe | Finish an Era with a Desert Village which has 100 Village Prosperity.
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Developing Era | Finish an Era with 800 Prosperity.
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Divided Planet | Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
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Education | Have humans complete a University Project.
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Entertainment | Have humans complete a Circus Project.
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Fantastic Era | Finish an Era with 1600 Prosperity.
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Farming | Have humans complete a Granary Project.
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Farming Community | Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
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Fascism | Have humans complete a Barracks Project.
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Feudalism | Have humans complete a Mill Project.
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First World | Finish the Third Era with at least 2 Upgraded Great Projects.
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Fiscal-Military State | Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
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Fishing Village | Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
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Forest City | Finish an Era with a Forest Village which has 500 Village Prosperity.
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Forest Town | Finish an Era with a Forest Village which has 300 Village Prosperity.
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Forest Tribe | Finish an Era with a Forest Village which has 100 Village Prosperity.
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Genesis Era | Finish an Era with 250 Prosperity.
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Geology | Have humans complete a Geologist Project.
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Golden Era | Finish an Era with 2000 Prosperity.
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Grand Era | Finish an Era with 5000 Prosperity.
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Great Development | Finish an Era with a Completed Great Project.
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Great Era | Finish an Era with 3500 Prosperity.
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Great Vitality | Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
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Harbor Town | Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
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Hunter Community | Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
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Industrial Revolution | Finish an Era with a total of 2000 Tech in Use.
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Legendary Warriors | Finish an Era with a Village which has at least 6 War Markers.
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Level 2 | Achieved level 2.
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Level 3 | Achieved Level 3.
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Long Live the King! | Have humans complete a Castle Project.
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Lords of the Sea | Have humans complete an Island Town Project.
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Machinery | Have humans complete a Factory Project.
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Market Revolution | Have humans complete a Multinational Project.
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Mass Production | Finish an Era with at least 6 villages who all have at least 500 Village Prosperity.
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Metal Casting | Have humans complete a Metal Casting Project.
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Mining Community | Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
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Modern Agriculture | Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants.
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Modern Banking | Finish an Era with 1000 Wealth in Use from Villages.
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Modern Medicine | Have humans complete an Apothecary Project.
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Modern Physics | Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants.
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Mountain Town | Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
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Navigation | Have humans complete a Lighthouse Project.
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Noble | Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity.
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Nuclear Energy | Finish an Era with a Village with 1000 Tech in Use.
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Overgrowth | Finish an Era with 2000 Food in Use from Villages.
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Overpopulation | Finish an Era with a Village which has 1000 Prosperity.
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Paganism | Have humans complete a Shrine Project.
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Paradise Island | Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders.
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Peaceful | Finish an Era with a Village which has 1250 Prosperity and no Warmarks.
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Physics | Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
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Pinnacle of Culture | Have humans complete an Opera Project.
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Post-Classical Era | Finish an Era of 30 minutes with 600 Prosperity.
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Prince of Orange | Finish an Era with a Village with 1000 Food in Use.
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Questionable Ethics | Have humans complete a Mad Scientist Project.
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Rich World | Finish an Era with at least 1000 Wealth being used by Villages.
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Royalty | Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines.
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Sailing | Complete a Fishing Docks Project.
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Scientific Method | Have humans complete a Laboratory Project.
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Shipwrighting | Have humans complete a Harbor Project.
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Specialization | Finish an Era with a completed Upgraded Project.
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Specialized Economy | Finish an Era with 3 completed Upgraded Projects.
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Superior Development | Finish the Third Era with at least 1 Upgraded Great Project.
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Superior Vitality | Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
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Survivor | Finish an Era with a Village which has 500 Prosperity and 60 Danger.
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Swamp City | Finish an Era with a Swamp Village which has 500 Village Prosperity.
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Swamp Town | Finish an Era with a Swamp Village which has 300 Village Prosperity.
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Swamp Tribe | Finish an Era with a Swamp Village which has 100 Village Prosperity.
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The First Era | Finish the first Era.
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Theocracy | Have humans complete a Sacrifice Altar Project.
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Theology | Have humans complete a Temple Project.
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Trade Route | Have humans complete a Market Project.
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Traditional Medicine | Have humans complete a Druid Project.
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Treasury | Finish an Era with a Village with 1000 Wealth in Use.
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Universal Healthcare | Have humans complete a Hospital Project.
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Utopia | Finish an Era with 6500 Prosperity.
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Venture Capital | Have humans complete a Bank Project.
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Vibrant Era | Finish an Era with 1000 Prosperity.
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Violent Victory | Finish an Era with a total of 12 Warmarks.
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Vitality | Finish an Era with a village which has at least 50 of each Resource.
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World Economy | Finish an Era with at least 3 Completed Great Projects.
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Writing | Have humans complete a School Project.
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