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Character Influence |
Press ~ during game play to display the console window. Type DebugMode 1 (case-sensitive) to enable cheat mode. Use the following commands to affect your party members' influence. You must know their designation, thus the x and y. The following are the designations to ensure that they are 100% loyal to you. You should first select your character. In place of x and y, place the following numbers and your influence towards them will be 100. Note: Influence is plot critical towards Chapter 3.
(1,150) Khelgar
(2,150) Neeshka
(3,150) Elanee
(4,150) Qara
(5,150) Sand
(6,150) Grobnar
(7,150) Casavir
(8,150) Bishop
(9,150) Shandra Jerro
(10,150) Construct
(11,150) Zhjaeve
(12,150) Ammon Jerro
(13,150) Bevil (if you invite him along to fight with you in Chapter 3)
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Cheat Codes |
While playing the game, press ~ to display the console window, then type "DebugMode 1" (case sensitive) to enable cheat mode. Press ~ again, then press [Tab] to view the debug commands. Press [Tab] to scroll through the commands. You can enter one of the following case-sensitive codes at the console window to activate the corresponding cheat function. If you entered the code correctly, the message "Success" will appear. If the message "Entered Target Mode" appears, click on the desired character to apply the cheat. Note: For some international versions, hold [Shift] then quickly press ~ followed by ? to display the console window.
Effect | Code |
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20 in all stats, new sword, cannot level | irolltwenties
| Add indicated feat to selected character | givefeat [2-500]
| Advance time by indicated amount | rs ga_time_advance([hours,minutes,seconds,ms])
| Change indicated amount of experience points; use negative number to remove experience points | GiveXP [number]
| De-level character if experience points is near 0 | resetlevels
| Debug dialogue with option to open the party roster to switch party members in and out at any time | rs kr_roster_edit
| Get all spells | dm_allspells 1
| Get indicated amount of gold [See Note 2] | dm_givegold [number]
| Get indicated spell | givespell [number]
| Give character the appearance of the number in the "res ref" table in the "2da" appearance file | Set Appearance [number]
| Invincibility [See Note 1] | dm_god
| Move one point towards chaos | rs ga_alignment(-1,1)
| Move one point towards evil | rs ga_alignment(-1,0)
| Move one point towards good | rs ga_alignment(1,0)
| Move one point towards law | rs ga_alignment(1,1)
| Polymorph controlled character into different creature | polymorph [number]
| Raise amount of party members you may have at once to six; default is 3 in Act 1 and 4 in Acts 2 and 3 | rs ga_party_limit(6)
| Raise indicated number of levels | GetLevel [number]
| Raise influence level for that companion | rs ga_influence ([x,y])
| Remove the indicated feat | removefeat [number]
| Restore all hit points | dm_heal
| Return polymorphed controlled character to normal | Unpolymorph
| Set character level | dm_givelevel [number]
| Set character's age | SetAge [number]
| Set character's base attack | SetAttackBase [number]
| Set character's fortitude save modifier | ModSaveFort
| Set character's reflex save modifier | ModSaveReflex
| Set character's spell resistance modifier | ModSpellResistance [number]
| Set character's will save modifier | ModSaveWill
| Set Charisma to indicated number on selected character | SetCHA [number]
| Set Constitution to indicated number on selected character | SetCON [number]
| Set Dexterity to indicated number on selected character | SetDEX [number]
| Set Intelligence to indicated number on selected character | SetINT [number]
| Set Strength to indicated number on selected character | SetSTR [number]
| Set Wisdom to indicated number on selected character | SetWIS [number]
| Simple influence editor in the form of a dialogue | rs kr_influence
| Spawn indicated item | giveitem [item code]
| Use the camera with better scrolling | dm_unlockcamera
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Note 1: Select each individual party member by right clicking on their portrait one at a time and enter this code for each one. Invincibility will sometimes be disabled after traveling to certain locations or after certain scripted sequences.
Note 2: Right click on a character first to give gold to that player.
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Debug Mode Codes |
While playing, hit ~ to bring up the console. Then type in "DebugMode 1" without the quotes. You may then use the following codes.
Code - Effect
irolltwenties - 20 in every statistic.
givespell # - Gives a spell identified by it's id number to the character.
givexp # - Gives the desired amount of XP to your character.
dm_god - God mode
SetCHA # - Set charisma to given number.
SetCON # - Set constitution to given number.
SetDEX # - Set dexterity to given number.
SetSTR # - Set strength to given number.
SetWIS # - Set wisdom to given number.
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Gain Level |
While playing press the ~ button. Then type DebugMode 1, then press enter. Make sure your character is in a yellow area, or else the code won't work. You might have to go to a different room if there is no yellow areas in the current room. Once you have reached a yellow area and your character is standing in it, press ~ again and type dm_givelevel then press enter and
click on your character. You should now be able to raise the level of your character until you reach 40. |
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Infinite XP Bug |
In chapter two, after you go through the "trial" and defeat Lorne, you can return to West Harbor to complete the quest "What Happened to Lorne" (you have to have gotten the quest in Chapter One before leaving West Harbor). Talk to Lorne's mother to complete the quest, and you'll get 500 XP. She'll say she needs to be left alone. Now talk to her again. She'll give the intro to the "quest completed" dialog, and give you 500 XP again. Rinse and repeat. (Fixed in 1.03)
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Level 40 |
While playing press ~, then enter DebugMode 1. Press enter. There should be yellow spots on the area around you that appear, make sure you are in a yellow area. Then type dm_givelevel. Click on your character and press enter. Pull up your character sheet and you should be able to level up. |
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