Achievement | How to unlock | Points
|
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Affinity Matrix | Find all of the Energy Rifle Attachments | 40
|
All Grown Up | Max out a friendly Corebot to level 30 | 10
|
All The Monies | Collect 50000 E-Turner | 10
|
And Stay Down! (secret) | Defeat Victor at the bottom of the E-Tower | 40
|
Bargain Basin | Find all Hardware pickups in the Lonely Basin after Plyon 512 is repaired | 10
|
Big Game Hunter | Complete all Hunting Challenges in one category | 10
|
Charged Up | Cause over 10000 Damage in one hit | 10
|
Color Cannon | Upgrade Joule's Energy Rifle | 30
|
Core Catcher | Extract 25 Cores | 10
|
Core Collector | Extract 50 Cores | 10
|
Core Connoisseur | Extract 100 Cores | 10
|
Core Swapper | Use every Lethal combination | 10
|
Cradle Robber | Find all Hardware pickups in The Cradle | 10
|
Descent into Madness | Find All of Julius Roldán's log book entries | 10
|
Ding! | Level Up a Corebot | 10
|
Dressed For Success | Outfit a Corebot with a completed Part Set of any type | 40
|
Dune Demolisher | Dig up 20 items using a K-9 Frame | 10
|
Dust Devil | Find All of Natalie Bright's log book entries | 10
|
End of the Beginning | Complete the Granite Steps | 30
|
Exclusion Zoner | Find all Hardware pickups in the Shifting Sands | 10
|
For the Revolution! | Find All of Violet's log book entries | 10
|
Identity Crisis | Put Mack into a non K-9 Frame | 40
|
Journey's End | Complete all Story Missions | 40
|
Juggler | Achieve a Combo of 20 | 10
|
Let's Do This, Violet! | Use a Fast Travel station | 10
|
Light As A Feather | Glide for 20 continuous seconds using an FL1-R Frame | 10
|
Locked And Loaded | Max out Joule's Energy Rifle level | 10
|
Love You, Kiddo | Find All of Thomas Adams's log book entries | 10
|
Master Juggler | Achieve a Combo of 40 | 10
|
Matched! | Kill an enemy by Color Matching | 30
|
Never Felt Better | Upgrade Joule's health to its maximum | 10
|
Paradise Central (secret) | Reach Far Eden Tower | 30
|
Prismatic Perfection | Find all the Prismatic Cores | 10
|
Rapid Removal | Perform an instant extract | 30
|
Ready for Takeoff | Make a FL1-R Frame | 40
|
Safe Harbor | Find the entrance to Pylon 512 | 20
|
Sand Scratcher | Dig up 10 items using a K-9 Frame | 10
|
So You're Victor (secret) | Complete the Core Foundry | 30
|
Spelunker | Complete every Dungeon once | 10
|
Sticky Fingers | Perform 20 instant Extractions | 10
|
Stronger And Stronger | Use Core Fusion to increase a stat on any Core | 40
|
Terraformer | Restore power to Pylon 512 | 30
|
That'll Leave a Mark | Smash something using the AP-3 Frame | 30
|
The Architect | Find Every Blueprint set | 10
|
The More The Merrier | Seth joins Joule's Crew | 30
|
Three's Company | Duncan joins Joule's Crew | 30
|
Toxic Transit | Complete the Warren | 30
|
Well Fed | Max out one friendly Core through Core Fusion | 10
|
Workbench Adept | Craft 10 Parts | 10
|
Workbench Apprentice | Craft a Part | 30
|
Workbench Artisan (secret) | Craft 25 Parts | 10
|
Workbench Wonder (secret) | Craft 50 Parts | 20
|
Yoink! | Extract a Core from an enemy | 10
|