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Art Gallery 1 |
To unlock Art Gallery 1, scan 40% of items in the game.
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Beam Ammunition Help |
If you ever run out of Light, Dark, or Anihilator Beam Ammunition when you need it to open a door or something, here is some help. Instead of going back and finding an enemy to destroy, select the beam, charge it up with the "A" and release. The beam will be fired reguardless if it has no ammunition, however, do not expect to be able to use this blast to destroy an enemy because the beam will be extremely weak.
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Beating Chykka Adult |
After you defeat the larva, the water level depletes and your platform splits into 3 pieces with the Luminoth Shields. To get around there are 3 floating
There is no official way to beat this guy who has your Spider Ball. Although sounds simple, it is not. The whole time you wil have to be using you morph ball for this guy. First of all, you will need to stun him using your bombs before the bomb slot, which you will find out later, which at first is easy. He will have a Blue field around him which does 20 damage when it hits you. When you stun (depending on how many times) he will turn red and move faster. If you are lucky enough to stun him enough, he will go green and the slot will be online. All you need to do is get to the Bomb Slot and it will open a latch, the Spider gaurdian goes by it and hits an Electric Field causing 1/6 health to be taken away. The last part is very complicated. There are three slots adn they must all be active at a time. The first slot is at the bottom and must be activated when the Guardian is at the other end from where you are. If this sounds confusing, do not worry, you will understand when you fight him. When I said that there were 3 bomb slots, yes they all must be active all at one time to eventually finish him off.
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Defeating Alpha Splinter/ Dark Splinter |
In the beginning you will have to fight an Alpha Splinter. To defeat it, shoot at it. The attacks it will use against you is ranged (press b to get out of the way) or it will jump at you (press b to get out of the way. Near the middle of the battle, it will turn into a Dark Splinter. Its almost just like fighting small splinters except you have to shoot Alpha Splinter more. |
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Defeating Amorbis |
There are two stages where you will encounter Amorbis. In one stage, Amorbis will leap into the air and back into the ground, where its impact will damage you if you are close to it. Use your radar more often to see where Amorbis is located. Stay inside the Light Crystals to avoid being damaged by the atmosphere. As it leaps up into the air, shoot it with the Power Beam, Light Beam, or missiles. After several hits, it will be time for stage two. On stage two, it will stay at the center of the arena and will use its physical attacks. Be careful, as Amorbis will also disable the Light Crystals. Move on to the next one if that happens. It will also shoot multiple blue energy beams on the ground. The best way to dodge these is to morph into a ball inside the Light Crystals and hover around the energy beams. Blast Amorbis down with the Power Beam, Light Beam, or missiles. Its head will explode and it will try to suck you in. Quickly form into a ball and let it suck you in, then drop some bombs inside it. The battle repeats both stages again, but with two, then three worms and it gets tougher. Once Amorbis is defeated, the Dark Suit is yours.
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Defeating Chykka |
This final boss before you can restore teh Light Energy to the bog is iinside a Cocoon and is growing at a rapid rate. Blow it off the front of the door adn the cocoon will break open. The Chykka Larva will begin swimming around the water and that is not the right time to shot. However, dark shredder plants will come out of the water to attack you, kill them and you can restore your health. To attack this evil thing, wait for it to jump out of the water, I would recommend any charged beam weapon for an attack. Super Missles and Regular Missles will not work on this guy so use your beams. When it does jump out of the water, launch off your beam and jump because it will send some spit and small wave of water at you. It may take some time before you take it down, but it will happen eventually. THe other attack it will do is jumping onto the platforn, hit you with its tounge and pull you in so it can hurl poison all over you. To avoid that, jump all aorund (not in the water) to avoid and rapidlly press on your beam attacks.
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Defeating Dark Samus In The Agon Wastes |
The evil person resembling you is back and now you must her to the death. Her abilities are like yours along with a few better abilities. To beat her, rapidly attack her without getting hit so she knocks you off target. Her abilities are a missle and a beam that sends out like 30 individual shots all over to hit you. She has a charge shield which deflects anything you can throw, however, she only uses it when you use a missle. When you get her to a certain point of her health, she uses a very power charge attack. It is a thing where jumps in the air, charges awhile and just flies in to crash into you. Just use anything neccessary to cause extreme damage. Have fun.
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Defeating Dark Samus In The Santuary Fortress |
After she literally blows away some Dark Pirates for some Phazon, you meet her in an elevator. She smashs the controls and you begin your little dual. Her new abilities are massive charged shot, a boost ball attack, the usual shield, gun, and slam attack. Use all your skills and tactics neccessary. Oh, she also has a stealth field where she turns invisible, use the Dark Visor to find her. It is very simple, and if you play your cards right, you will befeat her in about 3 minutes tops. After beating her, you recieve the Echos Visor, pretty cool thing to use to unlock certain doors and portals.
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Defeating Quadraxis |
If you remember the giant robot parts in the room before the empty energy transfer device in light world? Well one of them has been asembled. He starts out with his legs and head parts. To take him down, go Morph Ball and use the Boost Ball to hit the glowing red spheres between the toes of it. After you hit all the spheres, the large knee caps are your next targets. The are blue on a edge of and will turn read when you shot them. Blow all four of the knee caps, he's done momement. The head detatchs itself from the destroyed body. Remeber to scan the head and body seperatly at that momement. Use the Echos Visor to find a transmitter on the top of the destroyed Body. Shot it with maybe 2 super missles adn it will shut off. Find and attack the head, still use the Echos Visor to find and destroy one of the 3 transmitters on the head. After all the head's transmmitters are destroyed, the back of the head will blow off showing a lagre Spider Ball track all over the head. Use a 2 Super Missles to stun it. After stunning the head, go onto one of the 4 legs and look for a small spider track. Launch yourself using the boost ball from one the ends of the legs and land on top of the head. Look on the head for 2 bomb slots. Drop bombs into one of the slots. After severely damaging it, repeat the process again and you win.
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To defeat the Alpha Blogg, you must first scan him if you want a good ending. However, this is optional. Once you are fighting him, make sure you always have him locked on. Sometimes he will shoot air bubbles at you, then charge at you. When he is charging, charge the Power Beam. Just before he hits you, fire the Super Missile. Do not do this too soon or late or you will hit his side. You will still get hit, but it will not do much damage if you have the energy tanks. Keep doing this until he is defeated.
The Alpha Blogg can be eliminated the same way you would take care of the normal Bloggs. The only differences are that you can move freely with the Gravity Boost and that the Alpha Blogg shoots sonic waves which will stun you and your gun for a few seconds. To kill it, charge your Power Beam and wait until it rams you. When it gets close to you, it will open its mouth. At that point, shoot like mad. The Super Missile will damage it the most. After you shoot, strafe and dash using Left or Right and B. Repeat this about four to five times to win.
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Defeating The Bomb Guardian |
The fight will begin with you fighting an Alpha Sanddigger for a brief moment. First, when the Alpha Sanddigger is not infected by the Dark energy, shoot it in the face with a few Power Beam shots (like a regular Sanddigger). In a few seconds, the Alpha Sanddigger will get infected by Dark energy, transforming it into the Bomb Guardian. The Bomb Guardian is fast -- never stand in one place. It also has a variety of attacks. As you might expect, the Bomb Guardian uses your morph ball bombs against you. It will throw bombs at you, leave some behind as it slithers across the arena, and hurl some out of its mouth. The easiest way to evade the bombs it throws is to keep your reticule locked on to it and strafe. Its other attacks include charging at you, and biting you if you get too close. You should also lock on and strafe to avoid these attacks Note: When you avoid the Bomb Guardian's charge attack, it will get behind you, making you lose your lock-on. When this happens, quickly turn around and lock back on to it. During the battle, you will notice a purple glowing thing on its tail. Lock on to it and shoot it when you get the chance while avoiding its attacks, until it is red and not glowing. Two Charge Beam shots should be sufficient. When you shoot it, the Bomb Guardian will prepare its attack. While it is doing this, shoot it in the head to whittle down its health. Be careful, as it will soon hurl some morph ball bombs from its mouth. It is practically possible to avoid this attack -- do not get hit more than one time. Repeat this process until it is dead. When you kill it, you will obtain your morph ball bombs again. Note: When the Bomb Guardian throws bombs at you or charges at you, its weak spot on its tail will stop glowing. Ignore this, as you still cannot damage it until you make it stop glowing.
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Defeating The Boost Guardian |
In this battle, your energy will slowly decrease because of the Dark atmosphere. There are no Light Crystals to help you. There are four pillars in the room, and each contains the Ultra Energy Unit when broken down. They are essential to your survival. The Boss will take two forms, normal and liquid. When in its normal form, blast it down with a Super Missile, as it will damage him the most. The Boss will then form into a morph ball and start spiking through the room randomly. Jump over it, or form into a ball to get out of its way. Also watch out for its minions. After three to four spikes, it will follow you on the ground in maroon liquid form. Quickly form into a ball, roll around, and drop bombs behind you. It will repeat spiking and forming into liquid again. Repeat this and it will finally revert back to normal form. Blast it with the
Super Missile and repeat the entire process until it is dead. Once it is defeated, the Boost Ball upgrade is yours.
Before you enter the hole to the Boss' chamber, switch to the Light Beam. By doing this, you will start with it when you are out of morph ball mode. When the battle begins, you will automatically change out of morph ball mode. Either scan him or begin charging your Light Beam (which will be your default) and try to get two or three shots on him before he starts glowing. When he glows red, he is temporarily invincible. When he is in ball form, switch to morph ball mode. This will make avoiding his minion Ing easier. If you can, drop a morph ball bomb in front of him before he charges off -- look for the line down the middle of his ball form. He will charge in one of those two directions. If the blast hits him while he is in ball form, he will instantly turn into his liquid form, in which case he will follow you around. Drop M.B.B.s to damage him. If he starts boosting around before you hit him, roll around, dropping morph ball bombs and try to avoid him. If he hits the bomb blasts while he is moving, he will stop and turn into his liquid form. After about three bombs in his liquid form, he will change back to his solid form. Change back to your gun mode and repeat those steps. He should die after about three repetitions.
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Defeating The Emperor Ing |
Just a heads up, he has 5 forms so that way you know. When you first see him he has the last energy source with him and runs off. Follow him into a room and you will see the source again (a giant red orb). You have the avialability to scan it if you want to. Jump down into the arena. NOTE: There is Phazon lining the edges so do not run into it. Anyway the Emperor has two scans at the current moment. The Base and the head are what you scan. He has 4 tentacles at the momement, all you do is kill off all tentacles and the new form comes forth. In place of the head you see a mass of energy which is the eye. There are two small plates surrounding the eye with a small space between the two. 4 Super Missles do the job. However, I can garentee you will not shot him with 4 super missles at that time. The more damage you do to the eye part, the more tentacles will show up. He attacks with swinging his tentacles at you throws a huge mass of dark energy at you on occasions. After defeating that form, he goes into a hybernation by go all coccon on you. Remember to scan this new form. TO break him open, go morph ball and use the Spider Ball to get on top of it. You will see small white patchs all over him which are the eleven weak points. basically, launch off power bombs and morph ball bombs all over him. When you stun weak point, a tentacle will pop out and all you have to do is blow it up with a bomb. After killing off all the weak points he ememrges with Phazon based form, remember to scan. Here is what happens, there is mouth and five legs on him. There is a heart inside the mouth and it should be read at the momement. Use a Super missle to the stun him, if you are successful the red area will turn either turn PURPLE or WHITE. That is you time to inflict damage to his health. Use the Annihilater, if you saved it. If the area goes Red again, use another Super Missle to bring back Purple or White. After you beat him the energy is yours, now is a race for your life, you have eight minute to get back to light world. The nearby Save Point is destroyed so just keep running.
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Defeating The Final Dark Samus |
After defeating the Emperor Ing, and take the light energy down back to the ground, she seals off the exit with Phazon. Samus just looks turns around and there she is. After her last defeat, she is now looking all skeleton like. She has absorbed way too mush Phazon and she is now at the peak of power. Here is what happens. Use as much of your skill as possible from rapidally pressing your fire button to avoiding shots. Dark Samus has gotten a lot better. She is vulnerable to attacks when she starts running around every where, and when she goes invisible to attack you (use Echos Visor to find her). She uses and extremely powerful shield when she goesi into the middle of the arena. She will rise up and send out huge blast of Phazon. Just jump out of the way as usual. Remember that when in the shield form, she has a new scan on her. If you are using L button to target her, you may notice that the target move above her and many fragments of Phazon fly out at you, do not jump out of the way, instead of jumping away, charge a shot and absorb the fragments, when you do, the beam will turn BLUE, when it does, hit the shield of Dark Samus with it. This will cause damage to her life and the shield. Continue the process of shotting her to bring an end to the game. After she is defeated, the game ends with like 20 Ing coming after you, though you do not play this part, it is fun to watch, when you escape throug the dimensional portal, the Ing are all trapped and they die, you then see Samus wthout the suit (the whole suit) in a GCF costume, it is fun beating it a few time over.
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Defeating The Grapple Guardian |
If you remember the Glenchers from the light world (the reptiles like the Shegoths from the last game) well this guy is a type of elite dude (or Alpha). He is very easy, or atleast for me he was. There are 2 weak points on him, the eye (like under on his jaws) and his back. Here is what you need to do. Shot his eye with whatever you want, you should know that when you shot at his eye, it will eventually just piss him off. He will attack with the Grapple Beam in his horn, use the two pillars in the room to avoid him. After shotting him a lot, he will shot a grapple beam at you. Jump behind a pillar and he will get jammed. Jump behind him and shot the hell out him for your life (literallly). Continue the process of shotting his, ticking him off, and jumping behind him and shotting him. Eventually, you will defeat him if you continue this process.
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Defeating The Jump Guardian |
To defeat the jump guardian, you have to keep shooting at it. It jumps really high onto ledges and sometimes you lose sight of it. Find it right away and keep shooting it. It might also shoot lazers at you so quickly move out of the way from those (They push you out of the safe zone and cause damage). If you defeat the jump guardian, you will get the space jump boots. |
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Defeating The Power Bomb Guardian |
This guy has your Power Bomb and spews it them out at you. There are those little Darkling guys, so shot them to gain more health if you need it. To beat him, there are 4 bomb slots near the top of the room. Use the Spider Ball to get to all of them. After you get to all the slots, a metal plate will crash on top of the gaurdian and crush him. THe power bombs will look all blue adn yellow and explode all over the place killing just about everything they hit. NOTE: After you defeat him, ther Power Bomb still requires ammunition. There also still those Power bombupgrade from the last game. Just so you know!
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Defeating The Spider Guardian |
There is no official way to beat this guy who has your Spider Ball. Although sounds simple, it is not. The whole time you wil have to be using you morph ball for this guy. First of all, you will need to stun him using your bombs before the bomb slot, which you will find out later, which at first is easy. He will have a Blue field around him which does 20 damage when it hits you. When you stun (depending on how many times) he will turn red and move faster. If you are lucky enough to stun him enough, he will go green and the slot will be online. All you need to do is get to the Bomb Slot and it will open a latch, the Spider gaurdian goes by it and hits an Electric Field causing 1/6 health to be taken away. The last part is very complicated. There are three slots adn they must all be active at a time. The first slot is at the bottom and must be activated when the Guardian is at the other end from where you are. If this sounds confusing, do not worry, you will understand when you fight him. When I said that there were 3 bomb slots, yes they all must be active all at one time to eventually finish him off.
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Set a morph ball bomb and when it is very close to blowing up, set another bomb and when your off the ground set another bomb half way up. This should make you jump twice as high up.
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Emporer Ing / Dark Samus |
When you fisrt go to the Sky Temple you can save then Screw Attack your way accross the gap and go through the door.Next use the Screw Attack wall to go up and through the door.You will see a giant Energy Controller and jump down there where there is a huge black puddle.When you scan it you find out its the Emporer Ing (dont forget to scan both parts). Okay, here is the hardest part of the three part battle.First, you must destroy the tentacles to reveal the eye (dont forget to scan).There will be a slit down the middle that is where you have to hit it, I reccomend using the Super Missle, repeat this process to destroy the first form.Then you will see a video and the Emporer will transform into a ball. Scan it and find its weakness oh and I forgot to mention there is poisoness fog and it drains your life. Use Spiderball to attach to the sphere.There are 11 dots on the sphere.Now is the time to regain some energy because there are black puddles that chase you and you can bomb them,they give out mostly light blue energies,missle ammo, and red energies.If you get close to one of the dots a tentacle will come out and try to smack you.When you see bubbles coming out of a dot lay some bombs and get away.Repeat this processuntill a movie shows the sphere imploding and turning into the final stage.Scan him and swich to the Power Beam and lock onto his mouth and shoot a Super Missle at his mouth,I would reccomend when he shoots all those beams at you and he opens his mouth wide.His heart will either turn white or purple,use the Ahnnialator Beam on both of them.Another good time to shoot him is when he tries to charge at you and he opens his mouth.The main idea is stay out of his way untill all those Ahnnialator shots kill it.There will be another movie where it dies and explodes and you absorb the core.There will be rubble falling erom the ceiling.A countdown will begin and you have to get out of Dark Aether.When you escape the Sky Temple the final battle begins.Okay,first,scan Dark Samus then shoot her wi! th 2 Super Missles and then she will shoot powerful Phazon beams at you, side dash to avoid them.Next,swich to your Echo Visor and shoot 2 more Super Missles at her.She will then shoot more Phazon at you ,hit her with a charge beam and then she will go to the middle.Scan her again and use your charge beam to draw in those little balls of Phazon untill it glows blue then fire it back at her and when she gets back on the ground shoot her with the regular charge beam untill she goes to the middle again.Repeat untill she dies.You will see a videop where she disentegrates and a swarm of Ing try to ambush you.The huge wall of Phazon will explode and there is a portal generator.Samus scans it and gets the heck out of there!She will come out in Aether and the dark portal with Ing legs in it will explode.You will then appear at the Great Temple with U-Mos and other Luminoth.You will have your Varia suit back and U-Mos will bow to you and as you leave the other Luminoth will join him.Samus will go back to her ship and take her suit off and leave Aether.Now the credits will roll,this is a good time for you to get a snack,something to drink or go to the bathroom cause they go really slow.Congrats!You have beaten Metroid Prime 2:Echoes!
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Endings |
Collect 75% of the items in the game, and you'll see Samus outside of her suit after beating the final boss. Collect all items, and see a special ending with Dark Samus.
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Festive Suit |
Change the GameCube's calendar date to 12/25, Christmas (year has no importance). When you load up the game, Samus will have a suit fit for the holiday season.
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Finish Your Log Book |
Offend, put on your scanner and scan every thing thats bright blue, red, and green colored to finish your Log Book.
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Fundorte Der Energy Tanks [German] |
Sollten euch fehlende Auffallen mailt eure Fundorte und wir veröffentlichen sie gerne mit.
- Energietank 1
Hinter der roten Tür in der Location Tempelbaustelle.
- Energietank 2
Mit der Morphball Bombe im Zugangsschacht zur Förderanlage.
- Energietank 3
Geht in der Hellen Welt in den Bereich Bioenergie Gewinnung. Aktiviert über die Konsolen die Plattformen nach rechts oben um dort den Tank zu finden.
- Energietank 4
Im Sumpfbereich geht durch die schwarze Tür im Bereich der Brücke. Dort als Ball das erste Loch freisprengen und Ihr fallt zu einem Energietank.
- Energietank 5
Im dunklen Tempel von Torvus auf der hinteren Seite das Loch benutzen und durch die grüne Super Missile Tür.
- Energietank 6
In den Tempelanlagen in der Allee der Augen die grüne Tür zerstören und per Grapple nach der Kanone zum Energietank schwingen.
- Energietank 7
In der Hellen Welt der Geheiligten Festung erreicht den Bereich Wachstation und geht dort durch die weisse Tür und Ihr findet einen Tank.
- Energietank 8
In der Hellen Welt in Agon benutzt den Echo Visor im Bereich Förderhof um ein Tor zu öffnen in dem Ihr einen Tank findet.
- Energietank 9
Im Hellen Teil des Sumpfes geht zum grossen Portal im Bereich Gesims. Dort per Sprungflug auf die fahrende entfernte Plattform um zum Tank zu gelangen.
- Energietank 10
Geht im Hellen Bereich des Hofplatzes von Torvus über die Pipe nach oben rechts an die Rails. Bringt den langen Railabschnitt hinter euch und holt euch am Ende über die kinetische Kanone den Energietank
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Galerien Freischalten [German] |
- Scannt 40% aller Inhalte im Spiel um die Promo Galerie freizuschalten.
- Scannt 60% aller Inhalte im Spiel um die Charakter Galerie freizuschalten. |
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Hard Mode |
Beat the game.
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In-game Reset |
Hold Start + B + X for three seconds.
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Item Locations |
Use this list to find all the Missle Expansions, Power Bomb Expansions, Energy Tanks, Ammo Expansions, and Charge Combos.
Temple Grounds: Missiles:: (6)
Hive Chamber B (need bombs)
Communication Area (need space jump)
Transport to Agon Wastes Hive Chamber A (make sure you scan the Missile Trooper before you steal his missiles)
Temple Assembly Site (need space jump)
GFMC Compound (need space jump)
Energy Tanks:: (3) Storage Cavern B (enter from Temple Assembly Site (need missiles)) Wind Chamber Gateway (need grapple beam) Fortress Transort Access (need light suit)
Power Bombs:: (1) Dynamo Chamber (need power bombs)
Charge Combos:: (1) Grand Wind Chamber (need screw attack)
Sky Temple Grounds (e.g. Sky Temple Grounds) Missiles:: (3) Plain of Dark Worship (need dark suit) War Ritual Grounds (need dark visor) Phazon Grounds (need dark visor)
Ammo Expansions:: (1) Profane Path (need annihilator)
Great Temple Missiles:: (2) Transport A Access (need bombs and translation 3 of 4) Transport B Access (need bombs)
Agon Wastes Missiles:: (11) Transport Center (enter from the East door) Portal Access A Sand Cache (enter from Mining Station A (need Agon translation)) Mining Station (need powerbombs and spider ball) Command Center (enter from the Command Center Access as a ball) Sand Processing (need boost ball) Storage B (enter from Biostorage station (need dark beam)) Ventilation Area A Main Reactor (need spider ball) Storage A (enter from Mining Station B (need power bombs)) Storage C (enter from Bioenergy Production (need spider ball))
Energy Tanks:: (4) Mining Plaza (need screw attack) Mining Station Access (need bombs) Bioenergy Production Mineshaft
Ammo Expansions:: (1) Central Mining Station (enter from the light door and use the guns)
Power Bombs:: (1) Sand Canyon (need screw attack)
Charge Combos (1) Mining Station B (need screw attack)
Dark Agon Wastes Missiles:: (4) Crossroads (need boost ball) Junction Site (need spider ball) Ing Cache 4 (enter from Dueling Range (need dark beam)) Warrior's Walk (enter from Judgment Pit or Battleground (need super missiles))
Power Bombs:: (1) Feeding Pit (need light suit)
Charge Combos:: (1) Ing Cahce 2 (enter from Phazon Site (need annihilator))
Torvus Bog Missiles:: (12) Torvus Lagoon (need gravity boost) Path of Roots (need grapple beam) Portal Chamber (enter from Dark Portal) Forgotten Bridge (move bridge from Dark Aether) Abandoned Work Site (need grapple) Hydrodynamo Station Underground Tunnel Plaza Access Gathering Hall (need power bombs) Training Chamber (need spider ball) Torvus Grove (need power bombs) Transit Tunnel South (from Gathering Hall or Catacombs (need annihilator))
Energy Tanks:: (4) Temple Access (enter from top doors) Transit Tunnel East (need gravity boost) Meditation Vista (need screw attack) Torvus Plaza (need spider ball)
Power Bombs:: (1) Great Bridge (need power bombs)
Dark Torvus Bog Missiles:: (2) Undertransit One (left side) Undertemple (need screw attack)
Energy Tanks:: (1) Cache B (enter from Dark Torvus Temple)
Ammo Expansions:: (1) Cache A (enter from Poisoned Bog (need seeker missiles))
Power Bombs:: (1) Putrid Alcove (from Dark Forbidden Bridge (need power bombs))
Sanctuary Missiles:: (7) Dynamo Works (need spider ball) Hall of Combat (need spider ball) Sanctuary Map Station (need light suit) Main Research Central Area Transport West Temple Access (need echo visor) Sentinel's Path (need annihilator)
Energy Tanks:: (2) Watch Station Access (enter from the rear) Reactor Core (need spider ball)
Ammo Expansions:: (1) Watch Station
Power Bombs:: (3) Main Gyro Chamber (need annihilator) Transit Station Sanctuary Entrance (need power bombs)
Ing Hive Missiles:: (2) Hazing Cliff Aerial Training Site (need screw attack)
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40% of Logbook Scans: Promotional Gallery
60% of Logbook Scans: Character Gallery
80% of Logbook Scans: Creature Gallery
Get 100% Logbook Scans: Boss Gallery
75% of Items Obtained: Samus Body Suit Cinema
100% of Items Obtained: Dark Samus Ending
Beat the game on Normal Mode: Rough Sketch Gallery
Beat game on Hard Mode: Storyboard Gallery
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Metroid Primes Weapons In Metroid Prime Echoes |
Have you noticed (if you have Metroid Prime)that the Light Beam and Dark Beam are very similar to the weapons in Metroid Prime? The Light Beam is like the Plasma beam vaporising enemies.The Dark Beam is like the Ice Beam and the Wave Beam freezing enemies and shooting dark matter in a circle.Power Beam is a little different when using the Charge Beam.You should (im not saying do it just to compare it)compare the weapons in Metroid Prime 2 Echoes with Metroid Prime. |
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Moth Ball |
When you first meet U-Mos let him talking. Then, press X to turn into a ball a bunch of moths will surround you (this may take a couple seconds).
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Quadraxis Quicker |
In Quadraxis' second phase, you don't have to destroy the sonic emitter by using the Echo Visor. You can simply use the Screw Attack to destroy it. To get high enough though, climb up its legs.
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Save Your Health! |
To keep your health up,you have to hide behind EVERYTHING that can help keep your life up.So remember crates are your friend and doors,if your by a door keep going back and forth and keep shooting until you WIN!Another thing that will help in open spaces is if you use Dash (over + B) that will help with bosses and just normal bad guys,it will still be helpful.So just remember that you just have to have lots of health just incase you have to face some bad guys or maybe one or two boss.
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See Samus' Face |
Walk to a wall and face it. Charge up your beam and shoot it to reveal Samus' face reflecting off her helmet.
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Sky Temple Keys |
8: M-Dhe - Sky Temple Grounds - Defiled Shrine.
9: J-Fme - Sky Temple Grounds - Accursed Lake.
1: J-Stl - Dark Agon Wastes - Battleground.
2: B-Stl - Dark Agon Wastes - Dark Oasis.
3: S-Dly - Dark Torvus Bog - Poisoned Bog
4: G-Sch - Dark Torvus Bog - Dungeon.
5: S-Jrs - Ing Hive - Hive Entrance.
6: C-Rch - Ing Hive - Hive Dynamo Works.
7: D-Isi - Sky Temple Grounds - Ing Reliquary.
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Unlockable Multiplayer Bonuses |
Effect - Code
Dark Echoes Soundtrack - Complete the Game
Darkness Soundtrack - Complete the Game
Luminoth Soundtrack - Talk to U-Mos for the first time
Pipeline Arena - Restore Energy to Torvus Temple and talk to U-Mos
Pirate Fear Soundtrack - Restore Energy to Agon Temple and talk to U-Mos
Sanctuary Soundtrack - Restore Energy to Sanctuary Temple and talk to U-Mos
Spires Arena - Restore Energy to Sanctuary Temple and talk to U-Mos
Torvus Bog Soundtrack - Restore Energy to Torvus Temple and talk to U-Mos
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