Enter the following codes for Konohamuru at the top of the academy by assuming the touch screen is divided into a 4x3 grid, numbered as follows (instead of using the "Summoning Sheet" from Shonen Jump magazine). Note: He does not appear there until the game has been completed.
[1] [2] [3] [4]
[5] [6] [7] [8]
[9] [10] [11] [12]
Then, quickly tap the indicated grid area. The numbers "1" through "4" will appear on the top screen to indicate that the first through fourth numbers have been detected; this is not the "grid" number, but simply to confirm that your tap has been detected.
Code | Effect |
Tap grid areas 4, 7, 11, 5 | Fourth Hokage's sword
| Tap grid areas 8, 11, 2, 5 | Fuji Fan weapon
| Tap grid areas 11, 3, 1, 6 | Play as Jiraiya
| Tap grid areas 7, 6, 5, 11 | Rajin's sword
| Tap grid areas 9, 2, 12, 7 | Rasengan jutsu
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