Version 2.5
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|_| |_| |______| |_______| |_| |_| |_| |_| |_| |_| |_| __|
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| |___ | | | | | | | | | | | |__
| ___ | | |___| | | | | | | | | __| For Game Boy Advance
| | / / | ___ | | | | | | | | |
| |__/ / | | | | | | | | | |_____ | |____
|_____/ |_| |_| |_| |_| |_______| |______|
__ _ ______ _______ _ _ _______ ____ _ _ _____
| | | | ____| |__ __| | | | | | ___ | | _ | | / / / ___
| | | | | | | | | | | | | | | | | | | / / /_/
| | | | | |_ | | | | / | | | | | | | |_/ / | |/ / __
| | | | | _| | | | | / | | | | | | | / | ( / / /
| | | | | | | | | |/ / | | | | | | | | | | / // /
| | | | |____ | | | / | | |___| | | | | | / /___
|_| __| |______| |_| |__/ __| |_______| |_| _ |_| _ __/___/
This FAQ/Walkthrough is copyright of Alan Quirino (grayfox_2510@hotmail.com).
You must agree these terms in order to read/put on a page this document:
1) You make no credit for this, this work is a result of many hours of gameplay and writting, so
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2) You keep this document exactly as it is, you must NOT change anything, font, number,
NOTHING!!
3) If you do wish to put this in your web page, you must contact me first saying so.
4) You may use some info of this document as long as I give you permision to do so, but only a
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5) If you think or know someone stole from this, please contact me, as I said, this is the
result, of someone's hard work and a lot of time, so please, don't steal.
6) If you feel I missed something in this or you have a suggestion, contact me, but I will not
accept hate-mail, I will just problably ban your e-mail adress if you do so.
7) I will respond most questions concerning this game, as long as IT IS _NOT_ detailed in here,
so please check first, if the question is detailed here, i will just problably erase the
mail, if didn't respond it was problably because the question was already detailed here, if
you insist I will ban you, and don't try making another account and keep asking!!!!
And if you mail me about something of this guide, please put "Megaman BN2" or the like as the
subject...
Please, read them.
+----------------------------------------------------------------------------------------------+
Contents
+----------------------------------------------------------------------------------------------+
1.-Controls
2.-Walkthrough
2.1.-Getting your ZLicense
2.2.-Save Yai!
2.3.-Getting the BLicense
2.4.-Camping and Bombs... Not a good mix
2.5.-Yumland and the ALicense
2.6.-Scissors and Navis
2.7.-Chng.bat and Thievery
2.8.-Mother Computer
2.9.-Netopia, Where your Purse/Wallet is NOT Safe
2.10.-Dungeons and Dragons... But w/o the Dragons!
2.11.-Magnetic Fields and Crashing Planes
2.12.-My Computer turned into a Freezer!!
2.13.-The End is Near
2.14.-The World 3 is back!! (Non-story)
3.-Styles
4.-Trade List
5.-Jobs
6.-Shop List
7.-Quizzes Location
8.-Hide and Seek
9.-RegUp Locations (Help)
10.-SubMem Locations
11.-HPMemory Locations
12.-Power Ups Locations
13.-Bug Frags Locations (Help)
14.-Items
15.-Navi List (No strategies)
16.-Program Advance (P.A.) List
17.-Battle Obstacles and Terrains
18.-Extras
19.-Chip List
20.-Mini Strategies
21.-Thanks/Copyright
+----------------------------------------------------------------------------------------------+
1.-Controls
+----------------------------------------------------------------------------------------------+
MOVING Lan or Megaman:
-D-Pad
--Moves your character in the direction pressed.
-B Button
--Press and Hold to run in the direction pressed.
--Cancels a selection.
--Closes Menu or scrolls backwards.
-A Button
--Confirms a choise.
--Enter a submenu.
--Talks to someone.
-L Button
--Talks to Megaman (If Lan).
--Talks to Lan (If Megaman).
-R Button
--Jacks in when possible (When Lan).
--Jacks out when possible (When Megaman).
-Start Button
--Opens/Closes the menu.
-Select Button
--None.
BATTLE
-D-Pad
--Moves Megaman a square in the direction pressed.
-B Button
--Press and release to fire your buster (In Active Time).
--Press and Hold to charge your buster (In Active Time).
--DeSelects a chip (In Battle Chip Selection screen).
-A Button
--Uses next chip available of the ones you selected (In Active Time).
--Selects a chip (In Battle Chip Selection screen).
-L Button
--Attempts to escape (In Battle Chip Selection screen).
-R Button
--Displays selected chip info (In Battle Chip Selection screen).
-Start Button
--Pauses the game (In Active Time).
-Select Button
--None.
+----------------------------------------------------------------------------------------------+
2.-Walkthrough
+----------------------------------------------------------------------------------------------+
2.1.-Getting your ZLicense
+----------------------------------------------------------------------------------------------+
Items: PanlOut1 * (Blue Mystery Data, Den Area 1)
CrossGun S (Blue Mystery Data, Den Area 2)
Key Items: HeroData (Den Area 3)
HopeData (Den Area 1)
ZLicense
BugFrag (Den Area 1 under the bridge of the 2nd level)
BugFrag (Den Area 2 behind a direction board)
Chip Selection System (Reward for getting ZLicense)
Mayl's PC Code (Mayl's Mail)
After the samll talk of the intro you will be in school.
Talk to Dex but the teacher will come and you will start class where you'll get your report
card. After this talk to Dex again and he will talk about "Net Squares" after this, go out of
school and go to your house, feel free to talk with the guy there...
In your house, say hi to your mom then go upstairs just to be scolded about your report card,
then jack onto your computer and you will do your homework which is the Tutorial for MBN2. Just
follow the instructions...
You will get an Mail of Dex saying to hurry up, make your way around Den Area until you reach the
Square Ent. where you'll meet GutsMan and Roll, after the small talk go to the upper-left warp
to reach The Square, go right and up and talk to the green Navi to start the ZLicense exam. To
get the license do this:
-Surf the net without losing to a Virus, this usually is already done...
-Find the HeroData and HopeData:
-HeroData: Go to DenArea 3 and go north through the only path and search the red thing.
-HopeData: Go to DenArea 1 and from the warp thet leads to Lan's PC go through the right-most
path ALL the way up to find the HopeData.
You will get you ZLicense after this!!
You will then receive a Mail from Mayl with her PC Code!
Talk to Roll or GutsMan if you want, then Virus Bust some more if you like, if not, jack out and
you will receive a phone call...
+----------------------------------------------------------------------------------------------+
2.2.-Save Yai!
+----------------------------------------------------------------------------------------------+
Items: Roll R (Mayl Mail)
200Z (Blue Mystery Data in the Gas Comp1)
Recov10 * (BMD in Gas Comp1)
V-Gun A (BMD in Gas Comp1)
RegUp1 (BMD in Gas Comp2)
HPMemory (BMD in Gas Comp2)
Key Items: BugFrag (BMD in Gas Comp2)
Fan (Yai's room closet)
Yai's PC Code (Her bed)
SubChips: MiniEnrg (BMD in Gas Comp2)
The Phone call is from Glide, he will say that Yai has taken too long in her bath and that the
Gas Powered Heater is acting funny then Mayl will phone you, go to Yai's house to see Mayl and
Dex, after the talk Dex will go in but you will have to go anyway...
When you enter, the door will lock behind you then you'll receive a Mail from Mayl, with the
"Roll R" chip included, go straight ahead to see Dex in the floor and a hell lot of gas, jack
into the little thingy on the left to enter the Air Comp...
In the Gas Comp go down and left to see a demostration on falied attempt on how to evade the gas
air, anyway, time your movement so you evade it and grab the BMD (Blue Mystery Data) for
"200 Zennys", then follow the path and you will see 2 more CyberGas throwers, go through the one
to the north for a BMD with a "Recov10 *" chip, then let the gas blow you and move diagonally
through the next one. Follow the path but keep going down to reach another BMD with a "V-Gun A"
go back and talk to GutsMan if you like, then inspect the CyberKnob to it starts blowing
CyberGas, then let it blow you to the other platform. And activate the Ventilator Program (green
thing).
As Lan you will then help Dex, he will then go and try to unlock the door, then you will be back
with Megaman..
Just follow the path until you reach the Gas Comp2...
In the Gas Comp2 go up and you'll find Glide, then let the Gas blow you to find a BMD with an
"HPMemory" in it, then go back to where Glide is, then evade the 2 Gas blowers, then move
diagonally to evade the gas and grab the BMD for a "BugFrag" then do it again but follow the
path downwards and grab the BMD for a "MiniEnrg" SubChip, then de-activate the Gas blower so you
go around.. Follow the path upwards to reach another Ventilation Program.
As Lan go to Yai's room and search the closet left to her PC for a "Fan" then go back and go to
the Gas and you will blow it away, then you'll do the same on the Gas inside the bath butit will
come back again and you'll be back with Megaman...
You will see a Navi appear out from a lot of Gas, and now you have to get him... Go down and to
the right, turn on the CyberKnob and let it blow you, on the other side, evade the first gas and
grab the BMD with a "RegUp1", then go left and turn on the CyberKnob, let the previous gas blow
you back and then go to the main platform, SAVE if you like and then face AirMan:
*AirMan* Reward: 1000Z
-HP 300
-He shoots a wind cannon when on the same line as you.
-Creates a small tornado in each line that comes at you at different speeds.
You will then activate the last Ventilator Program... You will then control Lan and you'll be in
Yai's room, after the talk, talk to Yai but you will find her PC Code instead...
Go back to your house and sleep...
+----------------------------------------------------------------------------------------------+
2.3.-Getting the BLicense
+----------------------------------------------------------------------------------------------+
Items: RegUp1 (Reward from getting BLicense)
Key Items: Dex's PC Code (Beat GutsMan)
Ribitta's PC Code (Beat ToadMan)
ExamCard (Official Center)
WalkProg (From a purple Navi, after you beat him)
NiceData (From a green Navi, after giving him the WalkProg)
BLicense (From the Test Navi)
In the morning go Lan will have the idea to go camping so, go to Yai's house and inspect the
door to find a memo, then go to school and talk to Mayl, then go to Dex house and talk to him...
Unfortunately, nobody can go, you will then be in the park and you will receive a mail about the
License, then go to Dex house and challenge him and GutsMan...
*GutsMan*
-HP 300
-Creates a shockwave like the Mettles.
-If you are on your right-most line he will appear in front and hit you.
He will then give his PC Code.
Anyway, take the Metroline to Marine Harbor, there, you will receive Mail from Dex, then
challenge Ribitta if you like...
*ToadMan*
-HP 300
-A melody comes out of him and homes to you, paralyzes when touched.
-Comes out of the ground and hits you.
-Tadpoles comes out of the Lily Pads and keep going on straight line.
-Water splash when he appears on a Lily Pad, if near it will hit you.
She will then give you her PC Code, then enter the Official Center and talk to the lady in the
reception, answer "Yes, I am!" and she will then want to see your PET, select "Yes" and you'll
get an "ExamCard". Go through the door on the left and go down the stairs, talk to the guy
behind the desk then enter the room, jack in wherever you want and you will receive a Mail from
Yai, talk to the Navi to start your test...
-5 Survival Battle
-Mettaur, Mettaur2, Mettaur2
-Mettaur2, Canodumb, Bunny
-Flamey, Flamey, Mettaur
-Fishy, Beetank, BrushMan
-Handy, Handy, Handy
-You must find a Navi that needs helpand help him, so go to Square Ent. and go to Den Area 3,
talk to a green Navi there, he says a bad guy stole his "WalkProg" and he can't walk, agreed to
help him and you will receive a Mail from Mayl, then go to Den Area 2 and find a purple Navi,
talk to him to initiate a battle:
-HardHead, Beetank, Beetank
Beat him and he will give you the WalkProg so go back to the other Navi and give it to him to
receive "NiceData", go back with the Test Navi to continue...
-5 Survival Battle
-MettFire, Swordy
-Ratty, Ratty
-Ratty, Ratty, Twisty
-Yort, HardHead, MettFire
-MettFire, Flamey, Puffy
You will then receive the BLicense along with a "RegUp1", you will then get Mail from Chaud,
anyway, Jack out and go to your house and sleep...
+----------------------------------------------------------------------------------------------+
2.4.-Camping and Bombs... Not a good mix...
+----------------------------------------------------------------------------------------------+
Items: RegUp1 (Bear Network)
500 Zennys (Bomb Comp1)
Cannon C (Bomb Comp1)
600 Z (Bomb Comp2)
HPMemory (Bomb Comp2)
WideSwrd L (Bomb Comp2)
PanlGrab L (Bomb Comp2)
1500 Z (Bomb Comp 3)
RegUp2 (Bomb Comp3)
Recov50 N (Bomb Comp4)
PowerUp (Bomb Comp4)
Atk+10 * (Bomb Comp4)
3000 Z (Bomb Comp4)
Key Items: Lighter (Okuden Valley- Camp Road 1)
Stick (Okuden Valley- Camp Road 1)
Paper (Okuden Valley- Camp Road 1)
Binocs (Okuden Valley- Camp Road 2)
Knife (Okuden Valley- Camp)
Firewood (Okuden Valley- Camp)
Fish (Okuden Valley- Camp)
BugFrag (Bomb Comp4)
You will then see an event involving Chaud and ProtoMan and some sort of threat from Gospel...
In the morning you will get a Mail from Dex, go out and head to the Bus Stop, in front of Dex
house, talk to everyone and then you will go to Okuden Valley where Chaud will join you...
Follow the path just to be blocked by some bees, inspect them, then go down to the rock path and
go all the way to the left until the end of the screen, search around to find a "Lighter" then
go right and inspect the right-most path of rocks in the water to find a "Stick", then go to the
path above and search the tree to the right of the guy in a red jacket to find a "Paper", then
go back to the bees and select the 3rd answer to go through.
On the next screen follow the path but now to be attacked by a bear... Search BEHIND the
waterfall to find the "Binocs", now go back to the bear and use the Binocs on it, you'll
discover it's fake, so go ahead and jack in, first go to the south-east corner to find a BMD
with a "RegUp1" on it, then talk to the program and you will some viruses:
-Sparky, Spikey2, Spikey2
Just delete them, and you will be back with Lan, continue to get to the Camp, talk to Dex, he
will ask you to find some kindling, then talk to Mayl, she'll need a cutting knife, then to Yai,
which needs fish... Talk to the lady on the right-most tent for the "Knife", then to the old man
all the way down and to the right for "Firewood", and lastly, talk to the guy in the middle of
the rock path for "Fish", give each one what they asked for, you will then eat... Just to hear
an explosion....
Now, go to down and through the path on the left to reach the Dam, follow the path and inspect
the door, you will receive a Mail from Chaud, looks like you have a bomb-defusing job...
Go back to Camp to get another mail from Chaud, there are 4 bombs to find, jack into the PET in
the middle of the rock path and you will be in Bomb Comp1...
You will receive another mail from Chaud, I will now said directions, wrong moves will make
paths explode so just read this: Left, north for a BMD with "500 Zennys" go back, left, up,
right, right, up, left, down for a BMD with a "Cannon C", go back up, then left and then up,
inspect the monitor to disarm the bomb. Jack out and inspect the canteen near the right-most
tent, then jack in on it to be in Bomb Comp2.
In here, go up, up for a BMD with "600 Zennys", go back and right, down, right, up, up, left,
up to the 2nd part of the detonator, go up, right, up, grab the BMD for an "HPMemory", continue
up, left, down, left, left for a BMD with "WideSwrd L" then go back and down, down, left, up,
up, up and continue to the monitor to de-activate it. The next monitor is behind the waterfall.
You will now be in Bomb Comp3, go NW (North-West), SW (South-West), SW, NW and change platform,
go NW, SW and grab the BMD for "PanlGrab L", SW, SE, SW, NW, NW, NW, NE, grab the BMD for
"1500 Z", go back and SE, NE, NW, NE, SE and switch platforms again, grab the BMD for "RegUp2",
go NW, NE, SE, NE, NW to reach the platform, de-activate the bomb and you will get a call
from Chaud jack out. And go to Camp Raod 1, and talk to the guy in red jacket, select
"Ask Again" when prompted, then "Get Suspicious" you will automatically jack in.
In Bomb Comp 4 go SW, SE, switch platforms and grab the BMD for "Recov50 N", go NW, SW, SW, SE,
NE, SE, SW, and switch platforms, go SE, SE, NE, grab the BMD for "PowerUp", go NW, NW, NE,
switch platforms and right to switch again, grab the BMD for "BugFrag", then switch platforms,
go SE, switch, SE, switch again... Go NE, NE, NW, grab the BMD for "Atk+10 *" and go NW and
switch again, go SW, NW, grab the BMD for "3000 Z" continue NE then NW and finally follow the
path to reach the monitor BUT save before you reach the end, you will face:
*QuickMan*
-HP 400
-Moves around QUICKLY then stops and throws a boomerang, usually on the line you are.
-Instead of 1 boomerang, he will throw 2 when low on HP.
-Deflects any attack when standing still.
After you delete him, Chaud will arrest Dave and you will be interviewed by Ribitta, you will
have another of those dark scenes...
+----------------------------------------------------------------------------------------------+
2.5.-Yumland and the ALicense
+----------------------------------------------------------------------------------------------+
Items: RegUp1 (Toy Robot)
3000 Z (Toy Robot)
HPMemory (Defeat GateMan (Mr. Famous))
RegUp2 (Reward from getting ALicense)
Recov50 * (Guy in Official Center after passing A Test)
Key Items: BugFrag (Below a bridge- Den Area 3)
BadDataA
BadDataB
ALicense
You will be at the park where you will see a Balloon with foreign data but Megaman will
translate it, and you will decide your project... BTW, jack in to the Toy Robot and get the
"RegUp1", and the "3000 Z", jack out and go to your house and jack in your computer, make your
way to Den Area 3 (The lower level) and go all the way back, search below the bridge to find a
"BugFrag", then inspect the left cube to find that you need the ALicense...
Jack out and challenge Dex if you like...
*GutsMan V2*
-HP 500
-Creates a shockwave like the Mettles.
-If you are on your right-most line he will appear in front and hit you.
-Hits the floor, cracking ALL your panels.
-Throws his punch slowly when on the same line.
-Uses an AreaGrab when low on HP.
Then go to Marine Harbor, enter the Official Center, talk to the guy right in front of the
entrance, he is Mr. Famous, challenge him...
*GateMan*
-HP 600
-A cannon appears out of him and shoots at you.
-Creates 3 homing Toy Soldiers (Destroy these, I don't think they can be avoided).
-Uses RemoGate when near 200HP which blocks your attacks and moves Up/Down along with you.
-RemoGate can also attack, but can be destroyed when attacking.
You will get an HPMemory for winning. Go downstairs and talk to the guy behind the desk, you
must do 3 jobs to take the exam, check the board, you must do the Missions, the other 2 are not
required but you can get good things...
Check the Jobs section for help...
After you complete the 3 missions, do the other 2 if you haven't/like, anyway, talk again to the
guy behind the desk and he'll open the door to the Test Computer Area, jack in, as Megaman, talk
to the Test Navi to start your ALicense test:
-5 Survival Battle
-Handy2, Handy2 (Your bottom and their middle lines are Magnet)
-Fishy, Beetank, Beetank (Weird pattern of Magnet)
-Flappy2, Flappy2, Beetank (Weird pattern of Poison and Grass)
-Flappy2, HardHead, HardHead (Weird paattern of Poison and Grass)
-CanDevil, HardHead, HardHead
-You must locate and "punish" to evil Navis.
-Go to Den Area 2, follow the path you take to reach Den Area 1 and you will see a purple
Navi below a bridge of the upper level, talk to initiate combat. You'll get BadDataA
-Ratty2, Ratty2, Flappy2
-Go to Koto Area, you should see a purple Navi in the path you take to reach Koto Square,
talk to initiate combat. You'll get BadDataB
-Puffy, Poofy, Shellgeek
Go back to the Test Navi...
-5 Suvival Battle
-Dominerd, Canodumb2, Canodumb2 (Blank holes here and there)
-Flappy2, Flappy2, Spooky2 (Upper/Bottom of your right-most and their left-most are empty)
-Ratty, Ratty, Ratty (Empty corner, both)
-Sparky (ALL break)
-Puffball, FullFire, Beetank2 (2 Blocks)
You will then get the ALicense, and a RegUp2!
Jack out and talk to the guy behind the desk for a Recov50 *.
Go to Den Area 3 (Lower) and go to the Block that you needed the ALicense to go through, go
through it to reach Yumland...
+----------------------------------------------------------------------------------------------+
2.6.-Scissors and Navis
+----------------------------------------------------------------------------------------------+
Items: Navi+20 * (BMD in Yumland 2)
Key Items: BugFrag (Behind a board near the merchant Navi)
Once in Yumland you will notice is completely empty save for 3 Navis, anyway, follow the right
path to the NW keep going until you see a dead end, go left before that to reach a platform,
go left and enter the teleporter, go up the path to a board and left to reach Yumland 2.
Use the conveyor belt to go right, go right again the follow the path up, use the conveyor belt
to go left now, unlock the data if you like... Go left to another platform, go down, and go up
through the path left where you are for a BMD with "Navi+20 *", go down and go right, you will
reach and place that splits in 3, go NW then SW, follow the path to a hill where a teleporter
is, enter, and you will see a scene between the inhabitants of Yumland (Navis) and ShadowMan...
You will then be in YumSq. Ent. Now enter the Yumland Square, but as you should know, is empty.
You will then hear something, just follow th path to trace that sound... You will enter the
message board, SAVE, talk to the Navi, after some scenes CutMan will appear, yes, you must fight
that scissor guy...
*CutMan* Reward: 2000Z
-HP 600 (There are rocks in the middle sqaure of both areas)
-Shots a scissor which keeps going in circles around your rock. Use AreaGrab.
-Attempts to "cut" you with his scissors if on your right-most panel.
-Shoots his scissors as a boomerang which might trap you with his circling scissors.
After you beat CutMan, some more scenes happen....
+----------------------------------------------------------------------------------------------+
2.7.-Chng.bat and Thievery
+----------------------------------------------------------------------------------------------+
Items: PowerUp (Dad's labsuit)
Key Items: Battery (Guy in ACDC Park)
NoteData (Lady in Camp)
YumKey (Navi in KotoSquare)
Chng.bat (YumSquare)
You will instantly receive Mail from your Dad, go to Official Center and use the elevator to
go with him... In your dad's office, check his labsuit for a "PowerUp", then, talk to your dad.
You must locate the "Chng.bat" file, go down and jack in, go to the boards in the Square, go to
the Street Board where you will post a message about the "Chng.bat", jack out, and do some jobs.
Well, do 3 or 2 jobs, then check the board, new info should be there, but is now what you
want... Go talk to people in Koto and Den Squares, do jobs... Until info appears...
...Go to ACDC Park and talk to the guy there. Apparently, she (the programmer) is at the
Campgrounds in Okuden, you will get the "Battery", go to Okuden and to the campgrounds, and talk
to the lady on the left-most tent, you will give her the battery and she'll say "Chng.bat" a
friend of her knows it, you must go to KotoSquare and you will get "NoteData". Go to Official
Center and jack in and go to KotoSquare, in there, talk to a purple navi, he will give you the
"YumKey", go to Yumland Square and head to the boards, go all the way back and open the lock,
grab the "Chng.bat", try to go back but an alarm will sound, and you can't jack out, go back but
you will be attacked several times:
-Mashy, Mashy, Puffball (ALL grass)
-Sparky, Ratty, Ratty (Middle square of middle/right row and their middle/left row are Magnet)
-Dominerd, Dominerd, Spooky2 (HALF is broken)
-FullFire, Spikey2, Mettaur3 (ALL frozen, but middles are lava)
Jack out and go to your dad. Then some more thingies will happen... Another alarm will then
sound, it's Yumland, and they are after you!!!... Nah, just kidding, they inflitrated the Square
(Gospel) and you must go delete them...
+----------------------------------------------------------------------------------------------+
2.8.-Mother Computer
+----------------------------------------------------------------------------------------------+
Items: 800 Z (BMD in Mother Comp1)
HPMemory (BMD in Mother Comp1)
Recov30 * (BMD in Mother Comp1)
Spreader P (BMD in Mother Comp2)
RegUp1 (BMD in Mother Comp2)
600 Z (BMD in Mother Comp2)
Wrecker Q (BMD in Mother Comp2)
Shotgun * (BMD in Mother Comp3)
PanlOut3 * (BMD in Mother Comp3)
Recov80 F (BMD in Mother Comp3)
1000 Z (BMD in Mother Comp4)
WideSwrd L (BMD in Mother Comp4)
Hammer T (BMD in Mother Comp4)
1400 Z (BMD in Mother Comp5)
RegUp2 (BMD in Mother Comp5)
Key Items: BugFrag (BMD in Mother Comp3)
SubChips: FullEnrg (BMD in Mother Comp5)
Go down the elevator and jack in. Talk to the purple navi and you will fight, a boss fight even
though they are viruses...
-Goofball, HardHead2, HardHead2
Jack out and go up and talk to your dad, then follow the path left of the elevator to reach the
Mother Computer room, talk to the officials there, after some... Weird talk, the laser door will
open, go through, but this time you will help... Jack in...
Talk to the program for some clues and info
-What are the 3 missing letters? Curiosity killed the ___.
--Answer: CAT
Input it and go through, the path is pretty straight, enter the blue square which is a
teleporter, keep going staright to find a BMD with "800 Z", go back and down and talk to the
Navi if you like and go back and down again to reach another password thing:
-I lie in a bed, but never sleep. What am I?
--Answer: RIVER
Go through, go down when you see the program and go straight down for a BMD with "HPMemory", go
back and left, grab the BMD for a "Recov30 *", then go back and up.
-Waht are the 2 missing letters? _et_attler
--Answer: NETBATTLER
Follow the path and you will release the door program, go through as Lan, and jack in the next
server. ProtoMan will suddenly appear, after some talk follow the path, first go all the way
right and down for a BMD with "Spreader P", go back, talk to all programs if you like...
After, follow the path and talk to the program:
-Program A is more honst than Program B. Program B is more honest than Program C. Program D is
more honest than Program A.
-Program D: AFBECD
-Program C: ACEBDF
-Program B: FEDCBA
-Program A: URTGOK
--Answer: AFBECD
After imputting the answer, go through the path left of the "C" to reach a BMD with "RegUp1", go
back and through the NE path. And go right for a clue. Go back and left and another clue, then
input the answer:
-2 hands, no arms. 1 face, no nose. On your arm.
-What do you call a chronometer you can wear?
--Answer: WATCH
Then grab the BMD for "600 Z", go down then SE and get the clues, and the BMD "Wrecker Q"
-2nd letter is L. 5th letter is S. 10th letter is R.
-First letter is A. 4th letter is O. 8th letter is H.
-3rd letter is M. 7th letter is T. Last letter os E.
-Make 2 words from: " ere last moth"
--Answer: ALMOST THERE
You will then reach the door release program where ShadowMan and ProtoMan are... You will then
jack out, enter the Mother Computer... Follow the path up and talk to the program and grab
the BMD "BugFrag", then go back and follow the path but go down for a BMD "Shotgun *", keep
going and take the NW path to another clue, thwn go back to where all the panels are and get
another clue.
-MASK WIG
-GEM KNIFE
-Connect the words, last letters to first, for this key.
--Answer: Put them in this order:
On the SW input WIG.
On the SE input GEM.
On the NW input MASK.
On the NE input KNIFE.
You will reach something that says:
"Part 1... YOU CANNOT ESCAPE NOW!"
Continue the path, to get a clue:
Continue right for another panel:
"Part 2... FEAR AND DANGER AWAIT!"
Then up to a BMD "PanlOut3 *" and another panel and another clue:
"Part 3... BEGGINING TO WORRY? GOOD LUCK!
-Read the letter on the panels
-Read the 3rd letter, top to bottom.
--Answer: UCA then the _RIGHT_ NCO
Then go through the upper left path for a BMD "Recov80 F" then go back and follow the pretty
much straight path to another puzzle:
-A quick brown fox... something
--Answer: JUMPS
Go through to reach Mother Comp4 (Yes, there's still more)... Get a clue right starting, and go
on, talk to the programs if you like
-Itsy-bitsy
-8 legs
-Muffet foe
-Spins webs
--Answer: SPIDER (Duh!) (Use the left S)
Go through and keep going straight and left to another puzzle BUT take the upper path and left
for a BMD "1000 Z", go back and solve the puzzle:
-What did William Tell hit with his arrow?
--Answer: APPLE
Go through and get another clue:
-What insect starts bathing, and ends up drab?
--Answer: B
Weird... Anyway, follow the path and go left when you can and keep going for a clue, go back,
right and up for a BMD "WideSwrd L" and get another clue, then go back and all the way right
-Program 1: DNGVU
-Program 2: OTIEP
-Rearrange the programs' hints to find the message. The message is the password. Program 1,
Program 2, Program 1, Program 2, Program 1, Program 2, Program 1, Program 2...
--Answer: DONTGIVEUP (Don't give up)
Then grab the BMD "Hammer T" then change screens... Getting tired of this...
Just starting are 2 clues...
-I'm an animal.
-I wear a mask.
--Answer: RACCOON
Then continue through the path, go right when you can and down for another BMD "1400 Z", then go
up for another clue, go left and solve the puzzle:
-A-C-E... What are the next 10 letters?
--Answer: GIKMOQSUWY (2 by 2, G-"h"-I...)
Follow the path and go left for a clue if you like, go all the way back and up to the puzzle:
-DARETHEY SLAYME?
-Hint: 21, 18, 21, 16, 26, 25, 12, 16, 14, 23, 11
--SYSTEMAHEAD (System Ahead)
First go up and back for a teleporter with a BMD "RegUp2", and a clue, go back
-... ..... ABBABBAABAB ...
-Program A: STCLS
-Program B: YSEMOE
--Answer: SYSTEMCLOSE (System Close)
Almost there, right for another clue then up for a hint on ShadowMan, a BMD "FullEnrg" and 2
clues:
-PSECV WANIR NGURU OISNW
-Find the one that doesn't belong. Everyone else is a bird.
-Black bird, cold bird, water bird. Do you understand now?
--Answer: VIRUS
SAVE! just ahead is ShadowMan, after some talk you'll fight
*ShadowMan*
-HP 800 (Battle field is covered with grass)
-Creates fakes around to confuse you, hit the real to destroy the fakes.
-Uses a Fire Jutsu that burns the whole line. Destroy a fake.
-Throws 3 shurikens at you. Move away of the blinking panel.
-Creates 2 copies of him when low on HP that move in your area and slashes you.
Then some usual scenes... And another "dark" scene...
+----------------------------------------------------------------------------------------------+
2.9.-Netopia, Where your Purse/Wallet is NOT Safe
+----------------------------------------------------------------------------------------------+
Items: SilvFist I (Note from dad)
Roll V2 R (From Mayl)
ElecSwrd * (PMD in Hotel Refrigerator)
HPMemory (Search the Hotel Refrigerator)
Quake2 W (Higsby)
TreeBom1 * (Higsby)
SonicWav I (Higsby)
Navi+20 * (BMD in Raoul's Radio)
10000 Z (Forbeating Mrs. Millions' SnakeMan)
Key Items: Passport (Oficial Center)
Ticket (In NetBattle HQ Mail)
Wireless (From Mayl"
BugFrag (Airplane Schedule Board)
BugFrag (Hotel refrigerator, BMD)
MiniPet (In exchange for your PET)
RaulCode (Raoul's code for winning against ThunderMan)
BugFrag (BMD in Raoul's Radio)
BugFrag (BMD in Netopia 2)
MiliCode (For beating Mrs. Millions' SnakeMan)
You will then appear at your house, you will receive Mail from "NetBattle Head Quarters"...
You must go to Netopia, enter the Metroline then you will get another Mail, go to Official
Center, challenge Mr. Famous, if you win you'll get another folder.
Anyway, talk to the lady behind the counter and ask for a passport, but you must go to the desk
on the right, you will then get "Passport", go to your dad's office and talk to the scientist
in front of a big monitor in the same room that rour dad's office is, then check the computer
on your dad's office for "SilvFist I". Go down and to the metroline and go to the airport, go
up and talk to Mayl, she will give you "Roll V2 R", and "Wireless", talk to Chaud if you like
and jack in the Airplane Schedule board, get the "BugFrag", then take the path on the left, and
try to go through the metal detecter for some scene...
You will get a Mail in your new "MiniPet", then talk to the guy behind the desk and show him
your passport and go through, then some guy will hit you, but he really stole all you money!!
You should take the quiz while you are here, talk to the boy near the Gift-Shop...
Anyway, talk to Chaud to and select "Go Away!" to recover Megaman... Then go to the gate just
up from Chaud to board the plane, then follow the path and the guy behind the desk will insult
you, not really, it's Netopia language, talk to him and Megaman will tranlaste, show him your
passport to continue the select the meeting thing, go through the path and talk to the guy that
looks like the one who stole you, it's actually him, talk to him twice to fight:
-MegalianW, MegalianH, Snapper
He will give you your money back, then try to exit to be "freely" escorted to town... But you
will discover... YOUR CHIPS ARE GONE!!! Except the one on your folders... Anyway, take the path
to the left and enter the first door you see, this is the hotel, you will be at your room where
you will have a fight with Megaman, go back to the park and talk to Higsby, after go back to
your room but now your passport was stolen... nice... Search the refrigerator for "HPMemory"
then jack in to find a "BugFrag" in the BMD and a "ElecSwrd *" in the PMD.
Go out of the hotel room, and down where you will find Higsby again, talk to him to get
"Quake2 W", "TreeBom1 *" and "SonicWav I".
Go to the park and talk to the old man all the way to the left and up, he will say you should
look for your passport and chips. Go back to the city and into the Alley and talk to the kid.
He will ask you for a "Guard *", good timing...
Anyway, he will first tell you about your passport, go all the way up and talk to the guy below
the basketball ring, you MUST fight and win against his ThunderMan:
*ThunderMan*
-HP 700
-There are 3 clouds that shocks you if you block their path. CAN'T be destroyed.
-Shoots 3 quick thunders at you, move away from the blinking panel, if you can...
-The clouds shots small elec-balls at you. Can be from any direction.
After you win, you will get "RaulCode", then jack into the radio a little down. Then use the
code and go through, talk to the navi if you like, he says someone in the Square must know about
it, go down and right to a board, then up the hill and through the up-most panel and down the
other slope, then keep going and through the upper panel, to grab another "BugFrag", go back and
take tha path right of the panels and go left, go through the NE path to the merchant or NW to
continue, continue through the path and make your way to hill NW of you, grab the GMD if you
want and take the teleporter, just follow the path to reach the NetSq. Ent. enter the Square,
talk to a purple Navi in the green square, go out and go to Netopia 3 take the right-most panel
going down to find a purple bad Navi, talk to the one below, to fight for your passport:
-Null, Null, Void
You will get your passport back! Jack out and talk to Jim again (The kid). You must now give him
the "Guard *". He will tell you a rumor that Mrs. Millions bought some chips, look for her in
the Jewelry Store. She is al the way left, talk to her, select "Give me my chips!" you will need
to fight her SnakeMan if you want them back...
*SnakeMan*
-HP 900 (Her middle row are empty sqaures and can't be changed)
-Snakes come out of the middle empty row and launch at you, 1 at a time.
-SnakeMan continously shoots at you a couple of secs.
-When low on HP, he will move to the row you are on and bite at you for HIGH damage.
-SnakeMan will hide in his jar if you are on the same line. Move Up/Down then back to attack.
You will get your chips back!! and "MiliCode" and "10000 Z", go back to the hotel and to sleep..
Go out the hotel room the next morning to get a Mail from "ONB HQ" go to the castle and walk
against the wall with the crest on it to find the secret HQ. Talk to EVERYONE and the meeting
will start. Some sort of earthquake will happen in the middle of the breefing... And all will
fall through some holes. You will then get a call....
+----------------------------------------------------------------------------------------------+
2.10.-Dungeons and Dragons... But w/o the Dragons!
+----------------------------------------------------------------------------------------------+
Items: 1000 Z (BMD in Castle Comp1)
HPMemory (BMD in Castle Comp1)
Repair C (BMD in Castle Comp2)
Sword S (BMD in Castle Comp2)
SubMem (BMD in Castle Comp3)
RegUp1 (BMD in Castle Comp3)
1200 Z (BMD in Castle Comp3)
LongSwrd L (BMD in Castle Comp4)
PowerUp (BMD in Castle Comp4)
Recov120 U (BMD in Castle Comp5)
Invis2 Q (BMD in Castle Comp5)
Key Items: CyberKey x10 (BMD in Castle Comp1/1/2/2/3/3/4/4/5/5)
BugFrag (BMD in Castle Comp4)
SubChips: FullEnrg x3 (BMD in Castle Comp2/4/5)
Follow the path to be almost killed, jack into the thing on the wall... Talk to the program to
get some info on this place, I will not write it here SO DO IT! Follow the path, and go NE to
keep going, NW is a dead end... Keep going, doesn't matter which path you choose, it's a circle
or sort of, there is "CyberKey" and "1000 Z" go back FAST to the door and use the CyberKey.
On the next area, follow the path and go NE and a Zambie will come after you, yikes! Follow the
path and go right, wait, you should evade the zombie... For now, go down through the right path
for another "CyberKey" then go back to where you evaded the zombie and go left and up for an
"HPMemory", FAST go back and move in the same dir. as the zombie to get to the door. Activate
the switch past the door.
As Lan go through and get another call, then on the other room you will be trapped, but this
time the ceiling is coming down... The Princess is there, jack into the trap device...
Inside go on, and take the SW path FAST for a "Repair C" go back and move around, take the 2nd
path you see or follow the zombie and vampire, on the next path you see wait, the zombie will
take it and the vampire will go on, wait and go a little down, the vmpire will take the other
path FAST go on or the zombie will get you, get the "CyberKey" and go through the door when you
can...
Go up here for a "FullEnerg" if you want the back, go down and keep straight until a corner, go
up and keep straight again, go up for a "CyberKey", you should see the bandit go on, follow him,
go through the left path after he comes out and get the "Sword S", wait until the bandit goes
away through the NE path, don't worry, they only take left turns, so he can't come after you,
after he goes away go down and right if he ever stole you to get your money back or left to find
the trap switch...
Go on and the door will close and another call... Go up the stairs and talk to Jennifer, go on
and in the next room and ring of fire will trap you... You will automatically use the "Wireless"
to jack in...
Inside, just starting a thief will come after you... Go down to evade it then go up again, grab
the BMD you see "SubMem", then go back and follow the thief and grab the other BMD for a
"CyberKey" and FAST go to the door just left of where you are...
A little after the get you'll get another call, go down and straight right and down when you can
nothing will come after you, get "RegUp1", than go up and wait until both the zombie and thief
pass through and follow them, when a vampire appears take the path down and get the "CyberKey",
and FAST go on and down or the thief will get you, after he goes on, wait until he comes down
and go up for "1200 Z" and go down FAST or the vampire will get you, go left and through the
door where you'll find the switch...
As Lan SAVE! Go on and you will see Raoul toasted, talk to him, and Chaud will come, and you
will have to fight him...
*ProtoMan*
-HP 800
-Teleports a couple of times then appears at the top or bottom corner and does a Slice which
sends a wave at you, move to the top or bottom to evade.
-Sometimes he then zooms in and slashes you.
-Zooms in and slashes you.
-Protects himself of some attacks with his shield.
-When low on HP he will be faster.
Delete him, and Raoul will say you are innocent and the real double agent is the princess! Go
through the path NE, go up and you will see her, you will use the "wireless" again and jack in.
As Megaman go down, down again and FASTLY go straight, grab the "CyberKey" and back before the
vampire gets you, go back to where you started and up, up again and grab FASTLY the "LongSwrd L"
and FAST go down and through the door.
Here go up and to where the grave is, go right and then up, go _straight_ when the bandit
appears, and right and down for "FullEnrg", go up a little and wait, when the bandit goes
straight FAST go left to evade him, then down, a vamp will appear, go right and down through the
first path for "BugFrag" then right and up and then left for "CyberKey", FAST go back and right!
You should be able to outrun the bandit, then grab the BMD for "PowerUp", then FAST up and
through the door. Go to the next area...
In here, go down and right and then up after the Bandit appears, then go left, up, right, down
and right to evade the vamp, grab the "CyberKey" and go up, follow the vamp that just appeared
and go down then left for a "FullEnrg", then follow the bandit and through the door.
Go up, SAVE just in case, go right a little, just when the bandit and zombie appears go back and
down to evade them, go right and up AFTER the bandit comes down for "Recov120 U", then go down,
then go down, down again and all the way down for a "Invis2 Q", then up again and follow the
bandit, when the vamp appears the zombie should be ahead of you, the zombie will probably go
back and get you... Just make your way around, it's hard now... When you get to where the zombie
got you go wait until he goes up and go to the chest, hopefully the 2 vamps will go back around
and you will avoid them, then go up and get the "CyberKey" and go down and through the door.
SAVE and a little further you will see KnightMan, after the talk you must fight him:
*KnightMan*
-HP 800
-Has StoneBod chip on. He will only take it off to attack. Every attack when stone deals 1HP.
-Throws his huge ball at you if on the same line.
-Shoots to the air and 3 pieces of a roof fall down. If not on the same line.
-He will jump 1 square forward and crack all panels. BE VERY CAREFUL at this point.
Then you will control Lan again and some more talk, and Megaman will turn the trap off, but the
princess will start it again, but then she will fall... And you'll be back at the meeting room.
You will then be back at your hotel room, and it's time for you to go back, so go to the park
and check the bus stop and select "Departure Lobby", fight Chaud if you like, anyway, go through
the right path to insert your ticket and go through, and talk to the guy behind the desk, then
just aboard the plane...
+----------------------------------------------------------------------------------------------+
2.11.-Magnetic Fields and Crashing Planes
+----------------------------------------------------------------------------------------------+
Items: HPMemory (Behind Curtains in Business Class NAL Plane)
SilvFist E (Man in business class)
Repair L (Man in economy class)
800 Z (BMD in Air Comp1)
3000 Z (BMD in Air Comp3)
GrassLne N (BMD in Air Comp3)
900 Z (Air Comp4)
Regup2 (Air Comp4)
LilBomb * (Air Comp4)
HPMemory (Air Comp4)
Barrier L (Air Comp5)
1800 Z (Air Comp5)
1000 Z (Air Comp5)
Recov120 S (Air Comp5)
RockCube * (Air Comp1)
2000 Z (Air Comp1)
RegUp1 (Air Comp1)
Spice2 N (Air Comp1)
1500 Z (Air Comp2)
HPMemory (Air Comp2)
HiCannon E (Air Comp2)
500 Z (Air Comp2)
Key Items: BugFrag (NAL Economic Class TV)
PilotCap
Chopstck _ NAL airplane
Thread /
Whiskey /
BugFrag (Air Comp2)
SubChips: FullEnrg (Air Comp3)
Then you will be back with your friends...NOT! You're still in the plane... You will then
control Lan after some talk, go down and search the curtains for "HPMemory". Go down again, and
down once again and you will be at the cockpit, talk to the guy on the right and then some
turbulence, I hope you saw it coming on the title of this section... Anyway, you will go back to
your seat, and you will then control Lan again, jack in the TV here to find a "BugFrag", then
talk to some people around, in Business Class talk to the man on the upper-right seat for a
"SilvFist E", then go back to Economy class and talk some more, talk to the guy left of your
seat for a "Repair L", when you talk to everyone, Megaman willa alert you is Lunch time. You
will then go back to your seat... Then your stomach will hurt, so go up and into the bathroom,
and a scene involving a spider will occur.
You must find someone who knows about bugs, go to Business class and talk to the man on the
middle-right seat, the spider you heard about is the "Red-eye wooly spider", and it's lethaly
poison!! You will then hear a scream go all the way up to where the bathroom is, you will see a
guy in the floor, you must now find a doctor, I assume you remember, if not read about the
SilvFist above, once you talk to him you go back to wher the guy was, and now you must catch the
spider...
Go back to the guy that told you about the spider, you will tell him and you will start to make
a trap, but you need: A box, a stick, string and whiskey.
-Box: Go to the cockpit and grab the pilot's hat.
-Stick: Talk to the old lady besides a scientist just right of your seat.
-String: Talk to the lady near the bathroom.
-Whiskey: Talk to the black guy in 1st class and answer: Hellz ya! then select:
-Chicky-chick BABY!
-Make me go KABOOM!
-Can ya digit LADY!
-Oh my Lovefire!
-Comin' to ra SOON!
Then go back to the bug guy. And you will have to go to 1st class to set the trap, you will then
catch it. You will go back to your seats... After an advice some more turbulence, the captain
says there is a problem with the right wing... And then you must go to the cockpit, and talk to
the captain. You will then jack in, and beleive me, you WILL hate this place altough the music
is not so bad...
As Megaman you will be attacked by some electromagnetic field, anyway, go down and through the
blue then continue and through the blue again, then right and down then left all the way and up
for "800 Z", go down and take the blue, then down to the plane symbol, you will then be in Air
Comp2.
Here go down and then teleport to the Air Comp3. Follow the path and take the blue down then
right and down then right through the first red and up for "3000 Z", then go left and take the
blue and down to where the red are, but now take the right-most, and go right and down through
the first path you see and then follow the path to reach the blue de-magnetizer. Then go left
and down for a "FullEnrg", then up through the red, and left all the way, and then through a red
field, go down and then right for a "GrassLne N", go back up and take the left path and go down
and take the red and follow the path, to reach the red de-magnetizer. Go up all the way and left
to a tire place and fix the right-wing program... But the piloting program will now fail!!!
Megaman again, go down and teleport to Air Comp2 and teleport to Air Comp4, go down and take the
right red and down, then go right and up for "900 Z", go down and take the blue then follow the
path up for "RegUp2", then go back and left to go back where you started, take the left blue,
and go down for a "LilBomb *", go up and take the red and go down but take a left for a blue
field follow the path all the way down and you will reach the red de-magnetizer go back up and
right for "HPMemory", go left and up then go to where you started but take the right path, where
the red field was and then up for the blue de-magnetizer. Then go to where you started and go
left then up ro fix this... Now is the cabin pressure...
Once again, Megaman, go up to be at Air Comp2 again, but you will go to the Air Comp5, go up and
then right for "Barrier L", then take the red in front of you for "1800 Z" and go down, take the
left path wiht no field in it and use the red there, go down the stairs and go right and take
the right-most blue field to reach the blue de-magnetizer. Go back and take the middle path up
then take the red and go up the stairs, go right to reach the red de-magnetizer. Then go up and
left all the way until you see a BMD wiht "1000 Z", go right and down and left and left and then
down then left for a "Recov120 S", go right and down all the way until you reach the first area,
go through where the program is and take a right twice to reach the program, fix it... And now
is the throttle (Starting to hate this...)...
Again Megaman, go up to be in Air Comp2 but switch back to Air Comp1, go up and take the red for
"RockCube *", go down the blue and then right and down the stairs, then right, up and left then
up again and left the up all the way and left for "2000 Z", then go down and take the red, to
reach the red de-magnetizer, then take the blue back and go left until you can go down, do so
all the way down and left to reach the blue de-magnetizer go back and right to where the stairs
are and take the SW path, go down and left then down for "RegUp1" then all the way up for
"Spice2 N", then down and left to fix this bug... But we are not done yet... Now is the landing
gear program... (Don't worry, this is the last one)...
Megaman... You will finally reach the under part of Air Comp2, go down and take the blue, again,
then go left and take the blue, below the bridge is a "BugFrag", then keep go up, take the red
and go right all the way and down for "1500 Z", go back and take the first blue from right to
left, and go right to reach the blue de-magnetizer. Go left all the way for "HPMemory", then go
right and up and left and down and left all the way and up again to reach where we started. Go
left and take the red, then another one, then right and down then go through the 2nd path you
see to the left and down all the way, then right all the way and up for "HiCannon E", go back
down a litle left and up/right for a red, tak it and go left and take another red and reach the
red de-magnetizer, go back down and left for "500 Z", then go left all the way and up and left
again, then down, more left to where a program (not machine, this time the green guys) is, SAVE
and go up, where you'll fight MagnetMan.
*MagnetMan*
-HP 1000
-Creates 2 magnets, 1 in the top line and the other in the bottom line which homes at you.
-Creates a Magnet ball which homes slowly at you, and will paralyze you if it touches you.
-Uses MagLine.
-When low on HP, he will clone himself when on your same line and both ram at you.
-This attack is usually paired with the magnets...
After you delete him, the bug guy will catch the one behind it and the program will be fixed
automatically... You will go back to your seat where you will finally arrive... Head to the door
on the left to exit, go on and talk to the guy behind the desk, you will then see the owner of
MagnetMan being arrested... Go down and to ACDC town, talk to Dex, Yai, Mayl and then go to your
house... And to sleep...
+----------------------------------------------------------------------------------------------+
2.12.-My Computer turned into a Freezer!!
+----------------------------------------------------------------------------------------------+
Items: Roll V3 R (Mayl's Mail)
HPMemory (Undernet 2)
AntiRecv D (Doc)
Key Items: FreePass (NAL Mail)
RedFrag (Navi in Koto Area1)
RedCure (Dad)
BugFrag (Yumland 2)
ONBACode (Netopia)
HeatData (Grill in Okuden Camp)
YeloCure (Doc)
BluFragA (Green Navi in Netopia 2)
BluFragB (Navi after deleting him)
GateKeyD (Keymaker Navi)
BugFrag (Undernet 3)
GospelID (Navi after deletion)
You will see a scene with your dad... But an earthquake will suddenly occur!! You will then be
Lan again, you will receive some mail from Mayl, now you must look fro Roll, you will get
another mail but from NAL this time, you will get a "FreePass".
Jack in, to see some ice thingies all around, you can only break the white ones, make your way
to Yumland but you won't be able to go even reach it... Go back to Den Area 2 and talk a pink
Navi near the upper level and go to Koto Area1, near the warp that leads to KotoSqr. Ent. is
another white crystal, break it and talk to the Navi to get "RedFrag". Jack out and go to your
dad. Talk to him he will make the "RedCure" with your "RedFrag", now jack in again and go to
Yumland.
In Yumland go to Area 2 and go to the right twice then up, below the hill is a "BugFrag",
continue up and left twice then down, break the red ice and up then talk to Roll. Go to the
Square and check out the Street Board, read the "Doc" posts and exit the board, you will receive
Mail from Mayl, who will thank you for saving Roll and she'll give you the "Roll V3 R" chip.
You must now get to NetSq. Ent. because then only entrance available to the Undernet is there.
There is a way to open a path from Den Area3 and Yumland 2 to Netopia, but for it you need the
ONBACode, where is it? Go to Netopia (City) and into the HQ and talk to the guy near the monitor
and he will give it to you.
Go to Den Area 3 and go to Netopia, use the panels to go NE, then go left until you see a
platform then use the GsplCode (Do job "Help Fight Crime! to get) and go down the ramp then just
follow the panels and head to te board then down and go to Netopia 2. Here destroy the red ice
IF you want, then head down and right to the board then up then up the hill and down the other
hill then SE to another platform and left and up from where the Navi is to another board go NW
and up the hill there then go SE and teleport, follow the path to reach the NetSq. Ent. Take the
warp on the upper-left to continue or go to the Square to buy Sub/Chips...
In Netopia 3 follow the path and head through 2 panel right to left and enter the warp, go up
and then left and go to the board and up the ramp use the left-most panel to continue then go
right all the way and down to a platform with a warp, use the panels and go down th ramp and
left then right all the way and enter another warp, follow the path to reach Undernet 1.
Use the panel and go up and up the stairs, then go right and down and through the panel going
right then follow the path up and warp, on the blue level go down then right and up the stairs
and follow the path to reach the Undernet 2.
Here go up the stairs and take the right-most ones to get an "HPMemory" at the end. then go back
and take the other stairs then go down and up another set of stairs, on the green level use the
panel going right twice and go down the stairs straight ahead, go down and use the panel going
left and down this stairs then keep going down and right then up, right and follow to a warp,
here just go right to get to the UnderSq. Ent. use the NE to reach the UnderSquare then talk to
the second Navi you see, he is an informant, he will sell you some info for 10000Z you must pay
in order to proceed, he says the Navi that knows it is in NetSquare and it's purple and greedy.
So go back to Netopia Square, in the green level, talk to the Navi that is jumping, he knows
the one who knows the keyword and says that he went to buy a chip...
Go out of the Square and head to Netopia 2, in there use the warp and go left and down a ramp
then go right through a panel and keep going right then NE to where the merchant is, and talk
to the purple Navi, he wants a "ZapRing2 B" first, give one to him and he will tell you the
keyword, so go back to the UnderSquare. And head to the boards, and inspect the Undernet Info
Board, and you will automatically post the keyword, go out and go up and talk to the orange-like
Navi, he is the doc. Slect "Yes!" when he asks for all you have, but he will take them but he
will return them in a sec and will give you a "AntiRecv D", he will need a "YellFrag" and a
"HeatData", he already has the "YellFrag" so you must search for the "HeatData", he will say
it's in some heating program, go to Okuden Valley and jack into the Grill and talk to the
programs, if it says something like a friend being in Yumland, head to Yumland 2 and save the
program behind a red ice, talk to him and go back to the grill and talk to it again to get the
"HeatData". When you jack out an earthquake will happen, you mus hurry to the Doc!!
Once you are with the Doc select "Yep!" he will then give you the "YeloCure" he also says about
a guy in Netopia 2 that tried many things to break it, so you must search for him. So head there
and help a Green Navi behind a yellow ice, he is all the way SW, talk to him and he'll say he
lost his little brother, aceept his request to find him, go to the Undernet and where ther is a
Navi that tells you which way takes you to Undernet 3 and Under Square, take the left stairs
down, break the ice and go to the Undernet 3, here follow the path and go either way, continue
up then talk to the Navi, he is the keymaker and the little brother, after you talk to him, he
tells you you need 3 BlueFrags to make a cure for the ice, go back to Netopia 2 and talk to the
big brother.
He will give you "BluFragA", go back to Undernet 3 and follow the path, a Navi will suddenly
appear below and taunt you, but he has a "BluFrag", you will then get mail from Chaud, he will
say you can reach Undernet 3 from Kotobuki, but you need a key, so go to NetSquare and talk to
the pink Navi, yes, the keymaker, he will give you the "GateKeyD", use it on DenArea 1 in the
lower-left warp, you will then be on KotoSq. Ent. Go down and warp to UnderKoto, follow the path
and down the ramp, use the first panel going right then go to where the GMD is and go down to
another panel going down, use it then a panel left and another up, ge left from the PMD and then
down and right to reach the platform, go right a little up and right to reach the Undernet 3!
Here follow the path and go SW, follow the path but go right when you can, use the GsplCode and
grab the "BugFrag", go back and keep going down then go right and talk to the Navi to fight:
-Fishy2, Fishy3 (Your right-most, their left-most rows are empty)
He will the say that FreezeMan is already moving towards the destruction of the world...
You will ask where the Gospel HQ is, he will say is in KotoSquare!!!
He will then drop the "BluFragB", you will also find "GospelID", you will then get mail, now
hurry to KotoSquare, and go to the weird laser door, then just follow the path destroying some
yellow ice, SAVE after the 3rd one, you will then meet FreezeMan, after some talk...
*FreezeMan*
-HP 1000
-Turns into an ice crystal which resist some damage before being destroyed.
-After breaking the ice, he blows you away for a limited time.
-Drops 3 Icicles at a time.
-Sends 3 ice waves at you, 1 after the other.
You will get the last BluFrag but... It will break, then the ice will break on it's own!!
You will then get mail from your dad, jack out and go to your home and talk to your mom. Then
go up and go to sleep.
You will then see a strange event involving ProtoMan. And then a scene in Official Center in the
lab.
As Lan the next morning you will get a Mail, you must re-inspect KotoSquare!
+----------------------------------------------------------------------------------------------+
2.13.-The End is Near...
+----------------------------------------------------------------------------------------------+
Items: RegUp3 (Kotobuki vending machine)
Recov150 T (Apart Comp1)
HPMemory (Apart Comp?)
RegUp (Apart Comp1)
HiCannon * (Apart Comp2)
3000 Z (Apart Comp2)
1200 Z (Apart Comp1)
2000 Z (Apart Comp3)
2000 Z (Apart Comp4)
PowerUp (Apart Comp3)
HPMemory (Apartment9F)
RegUp1 (Gosp Server1)
Recov150 T (Gosp Server1)
10000 Z (Gosp Server1)
Key Items: KotoPass (Dad)
MagSuit (Dad)
BugFrag (Console in Apartment1F)
ElBit082
ElBit232
ElBit243
ElBit253
ElBit042
ElBit271
ElBit093
ElBit201
ElBitEv
BugFrag (Apart Comp3)
SubChip: FullEnerg (Apart Comp4)
Go to KotoSquare and where you destroyed FreezeMan for some weird events... Megaman suggests to
go to Kotobuki City, but you don't know how, so go to your dad and ask him. After some talk
and cool m
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