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1. PIdgeotPro (Not a Member) [211.28.92.245] - 2005-05-31 / 11:28 CET |
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heres how you can work out what your name does:
Quote from a neoseeker forum:
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Q: How do I determine the levels?
A: First off, look at letters 2, 4, and 6 of your name. (Technically, your name spans 11 variables, so 8 and 10 are also used, but unless you're using a default name, 10 will always be <Null-0>, and 8 will either be <Null-0> or, for a seven-letter name, <End-80>.) Those letters will determine the levels of the Pokemon you can run into. First, take the NUMERICAL equivalent (A=1, B=2, etc.) of those letters, and add 127 for uppercase or 159 for lowercase. In addition, the symbols are as follows:
<Null-0> 0 (of course)
<End-80> 80 (really!)
<Space> 127
( 154
) 155
: 156
; 157
[ 158
] 159
é 186
’ 224
PK 225
MN 226
? 230
! 231
<Male> 239
<MonetaryP> 240
<TimesSign> 241
. 232 or 24289-
, 244
<Female> 245
<Numbers> 246 + number
At the end of every name, the game inserts an 80 (HEX 50) to designate "End of Name".
Q: Species determined by name? Cool! I'll get a new name and try that so I can get Mew WITHOUT SHARKING!
A: Hold it right there. While it is determined by name, the lowest number assigned to a character (other than <Null-0>, <End-80>, and <Space> is 128, for a capital A. In EVERY internal RBY variable that designates a Pokemon, Mew is assigned the number 21 (HEX 15). If you can make the connection, that means that NO name you enter will result in Mew being a possibility. The low numbers like 21 represent glitch characters that are not available for naming anything and can only be found with a Shark. For convenience, here is the table of what Pokemon will appear for each letter. Letters 3, 5, and 7 (as well as the usually-null slots 9 and 11) are used to determine this:
<Null-0>: Even-more-glitched form of Missingno. with a name including 'M
<End-80>: Missingno.
A: Golduck
B: Hypno
C: Golbat
D: Mewtwo (BIG OPPORTUNITY HERE!)
E: Snorlax
F: Magikarp
G: Missingno.
H: Missingno.
I: Muk
J: Missingno.
K: Kingler
L: Cloyster
M: Missingno.
N: Electrode
O: Clefable
P: Weezing
Q: Persian
R: Marowak
S: Missingno.
T: Haunter
U: Abra
V: Alakazam
W: Pidgeotto
X: Pidgeot
Y: Starmie
Z: Bulbasaur (Get all the starters without trading!)
a: Missingno.
b: Missingno.
c: Missingno.
d: Ponyta
e: Rapidash
f: Rattata
g: Raticate
h: Nidorino
i: Nidorina
j: Geodude
k: Porygon
l: Aerodactyl
m: Missingno.
n: Magnemite
o: Missingno.
p: Missingno.
q: Charmander (Get all the starters without trading!)
r: Squirtle (Get all the starters without trading!)
s: Charmeleon
t: Wartortle
u: Charizard
v: Missingno.
w: Missingno.
x: Missingno.
y: Missingno.
z: Oddish
Note: If you want to try the glitch, DO NOT use one of the special characters in slots 3, 5, or 7. If you do, you might end up facing a Trainer. You can’t get out of the match, and eventually one of their Pokemon will be a glitch that can freeze (and possibly erase) your game, one of the few dangerous aspects of this trick. Also, species from 3 goes with level from 2, species from 5 goes with level from 4, and species from 7 goes with level from 6. For the 11-character-long default names, 9 pairs with 8, and 11 with 10 similarly. Catching ‘M has been known to crash games, but feel free to catch Missingno., throw some TMs on, and level it up. Missingno. and ‘M evolve into Kangaskhan and/or Rhydon (which just so happen to have internal numbers of 02 and 01, respectively) at any level, though the specifics of this remain unknown. Finally, since your name isn’t long enough to cover the entire Wild Encounter list, some of your most recent settings will remain. Your final two possibilities are Pokemon from the last area you entered a battle on land, at the level they existed at. Nothing special.
Q: How about some examples?
A: Okay.
Test #1- Name: PIKACHU
Letters 2, 4, and 6 (levels):
2: I = 9 + 127 = 136
4: A = 1 + 127 = 128
6: H = 8 + 127 = 135
Letters 3, 5, and 7 (species):
3: K = Kingler on chart
5: C = Golbat on chart
7: U = Abra on chart
Combining the numbers, the name “PIKACHU” should yield L136 Kingler, L128 Golbat, and L135 Abra. Test it out; it does. Because it's a seven-character name, slot 8 is <End-80> and all subsequent ones are <Null-0>, which yields the usual 'M at L80 and L0.
Test #2- Name: DxDyDzD
Letters 2, 4, 6 (levels):
x: 24 + 159 = 183
y: 25 + 159 = 184
z: 26 + 159 = 185
Letters 3, 5, and 7 (species):
D = Mewtwo on chart
Result: Mewtwo at levels 183-185. Name change, anyone?
Test #3- Name: BLUE
Result: Starmie, Abra, Golduck (??)
The name “BLUE” only has 4 letters, the third of which is a U, yielding Abra (the L giving L139). But that doesn’t explain Starmie and Golduck! Here's the deal with that: Whenever you play one of the default names, it's actually one continuous string, and each default name from a given version uses the same string (with a different start point).
Here is what each name really gives as far as variables are concerned (the _ counts as an <End-80>:
Red: RED_ASH_JAC
Ash: ASH_JACK_NE
Jack: JACK_NEW_NA
Blue: BLUE_GARY_J
Gary: GARY_JOHN_N
John: JOHN_NEW_NA
Incidentally, you can Rare-Candy these L100+ monsters past 255 to get to L0, then to whatever you want. Or, you can just take them into battle, where ANY experience points revert them to L100. As a side note, remember that only three bytes are given to Experience Points, meaning that variable tops out at 16,777,215. The only reason this matters is when leveling up Pokemon to high levels.
Experience Points for an L255:
Normal Growth Schedule: 16,581,375 = HEX FD02FF
Fast Growth Schedule: 13,265,100 = HEX CA68CC
Slow Growth Schedule: 20,726,718 = HEX 13C43BE
Fading Growth Schedule: 18,947,635 = HEX 1211E33
As you can see, the last two are problematic, because their binary representations will exceed the allocation of 24 bits. Using a Pokemon that surpasses the limit could throw the game off. The simple solution to this is to NOT KEEP ANYTHING THAT EXCEEDS 16777215. For Slow growth, anything up to L237 will be under the limit. For the Fading schedule, L245 is the highest safe level. Just keep that in mind, and the game won't freeze when you put away your high-level Mewtwo.
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