____ ____
|ekken Tag Tournamen|
.MOVELIST.
Version 1.57 (12/18/00)
Arcade and Playstation2 Version
-------------------------------
by Catlord (catlord@tekken.net)
Latest movelist available at- http://catlord.tekken.net
_____________________________________________________________________
|| In memory of Amy Diane Evernham - Good friend and Tekken player ||
||________________________* 1975-1997 *____________________________||
This movelist was made to provide concise moves and a compact printout.
If I messed up, just E-Mail catlord@tekken.net with your corrections and/or
wisdom. You also might be able to catch me at the #tekken IRC channel on
EFNet. Thanks!
Note: This FAQ must be printed in monospace format, otherwise it will come
out ugly as hell and not lined up.. 1234567890
..........
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
==================================
| WHAT'S NEW IN REVISION UPDATES |
==================================
v1.57 Fixed Prototype Jack, Lee, King, Yoshimitsu, Bruce, Lei, Baek,
----- Lee, Ganryu, Heihachi, Jin, Kazuya, Bryan, and Hwoarang.
v1.56 Fixed Wang, Hwoarang, Gun Jack, Michelle, and Nina.
-----
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
*-*-*-BUTTON CONVENTIONS-*-*-*
__________________
| BUTTON LAYOUTS |
-------------------------------------------------
| ARCADE | PLAYSTATION2 ___ |
| | ___ | 5 | |
1 - Left Punch | ___ ___ ___ | / |___| |
2 - Right Punch | / / / | | 2 | R1 |
3 - Left Kick | | 1 | | 2 | | 5 | | ___/ R2 |
4 - Right Kick | ___/ ___/ ___/ | ___ - ___ L1 |
5 - Tag | | / / L2 |
| ___ ___ | | 1 | | 4 | |
| / / | ___/ ___/ |
It's very important to | | 3 | | 4 | | ß ___ O |
become familiar with the | ___/ ___/ | / |
numeric conventions of the | | | 3 | |
buttons. | | ___/ |
| | X |
-------------------------------------------------
*-*-*-MOVEMENT CONVENTIONS-*-*-*
f - tap forward once d/f - tap down/forward once
b - tap backwards once d/b - tap down/back once
d - tap down once u/f - tap up/forward once
u - tap up once u/b - tap up/back once
F - Hold stick forward D/F - Hold stick down/forward
B - Hold stick back D/B - Hold stick down/back
D - Hold stick down U/F - Hold stick up/forward
U - Hold stick up U/B - Hold stick up/back
N - Neutral joystick position (Joystick is not touched)
SS - Sidestep (u,N or d,N)
QCF - Quarter circle forward (Circle stick from down to forward)
QCB - Quarter circle back (Circle stick from down to back)
HCF - Half circle forward (Circle stick from back to down to forward)
HCB - Half circle back (Circle stick from forward to down to back)
*-*-*-LINKING & SPECIAL CONVENTIONS-*-*-*
+ - Moves must be done together
, - Moves must be done right after the other
~ - Moves must be done IMMEDIATELY after the other
_ - Or (When used between two moves, they are interchangable)
> - Move following the > has the option of being slightly delayed
# - Hold movement preceeding the '#' until end of string or until N (Neutral)
FC - Do move during full crouched position
WS - While standing up (Returning the stick to neutral from a crouch)
RN - While running
BK - Back facing the opponent
FD/FT - Lying on the ground Face Down / Feet Towards opponent
FD/FA - " " Face Down / Feet Away from opponent
FU/FT - " " Face Up / Feet Towards opponent
FU/FA - " " Face Up / Feet Away from opponent
CH - Major Counterhit (Hitting your opponent during their move execution)
[] - Brackets surrounding an item indicate an optional output
() - Parenthesis indicates moves grouped together
{} - Curved brackets indicate buttons needed to break a throw
: - Pause 1/3 a second between button presses (Tenstring timings only)
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
NEW TTT MOVES
-------------
If a character has a new move that they did not have in Tekken2
or Tekken3, I wrote that move in CAPITAL LETTERS!
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
TIME RELEASE CHARACTERS
-----------------------
When a TTT machine is turned on for the first time, only the 20 default
characters are selectable. The arcade version has an internal clock
built in, so every week, a new character becomes time released
and playable. If you don't feel like waiting, you can play as the next
coming Time Release character by luck of the draw in Random Select.
Characters are unlocked in the Playstation2 version by beating Arcade
Mode with different starter characters. (It only counts the first
character on the team you pick).
Arcade Playstation2
-------- | ------------
Kunimitsu 1 Week Active | Beat Arcade Mode w/ 1 character
Bruce Irvin 2 "" "" | "" "" w/ 2 diff. chars
Jack-2 3 "" "" | "" "" w/ 3 diff. chars
Lee Chaolan 4 "" "" | "" "" w/ 4 diff. chars
Wang Jinrei 5 "" "" | "" "" w/ 5 diff. chars
Alex / Roger 6 "" "" | "" "" w/ 6 diff. chars
Kazuya Mishima 7 "" "" | "" "" w/ 7 diff. chars
Kuma / Panda 8 "" "" | "" "" w/ 8 diff. chars
Ogre-1 9 "" "" | "" "" w/ 9 diff. chars
Ogre-2 10 "" "" | "" "" w/ 10 diff. chars
Prototype Jack 11 "" "" | "" "" w/ 11 diff. chars
Mokujin / Tetsujin 12 "" "" | "" "" w/ 12 diff. chars
Angel / Devil 13 "" "" | "" "" w/ 13 diff. chars
Unknown Not Selectable | "" "" w/ 14 diff. chars
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
General Moves for Everyone
=-=-=-=-=-=-=-=-=-=-=-=-=-
f,f Dash Forwards
b,b Dash Backwards
(u,N)_(d,N) Axis Shifting Sidestep (SS)
d/f LOW PARRY
2+5 TAG THROW *Tags partner to finish throw* {2}
1+2+3+4 Kiai Tame Powerup *Block Damage & Auto CH on hit*
f+2+4 Right Strike Reversal Escape *When Being Reversed*
f+1+3 Left Strike Reversal Escape *When Being Reversed*
(2,1,2,1,2)_(1,2,1,2,1) Mounted Punches *All but Yoshi*
2 Tackle Dodge *During Tackle Impact*
1+2 Tackle Flip Reversal
*During Tackle Fall - Chains into Mounted Punches*
1 Right Punch Block, Kickoff *During Mounted Punch*
2 Left Punch Block, Kickoff *During Mounted Punch*
1,1,2 Paul Right Punch Reversal *During 1st Mounted Punch*
1_2 BACK TACKLE FLIPOFF *During 1st Backtackled Punch*
1+2,2,2,2,2 Tackle Arm Lock Escape
1+2,2,2,2,2,2 Tackle Arm Lock Reversal *Jin, Paul, Nina, King Only*
1+2,1,1,1,1 Tackle Leg Lock Escape
1+2,1,1,1,1,1 Tackle Leg Lock Reversal *Nina and King Only*
(u/b_u_u/f) Low Jump
(U/B_U_U/F) High Jump
N+3 Landing Mid Gutkick *Stuns*
+(1_3_4) Jumping Attack
(u_u/f)+2 Quick Pounce
5,u/b,b,[5] TAG RUN CANCEL,[TAG OUT FAKEOUT]
5,f,f,N+(1+2)_(3) TAG IN (FLYING CROSS CHOP)_(LEAPING KICK)
5,f,f,N+4 TAG IN SLIDE *Tag in Ali Kick - A.King, King, Roger*
(f,f,f)_(f,F) Run
B Stop Running
1+2 Flying Cross Chop
3 Flying Side Kick
*All but Paul, Yoshi, King, Jack, and Eddy*
4 Sliding Leg Sweep *All but Yoshi and King*
N Shoulder, Stomp or Tackle depending on run distance
Knockdown Recovery Moves (When On Ground FU/FT)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(1_2_3_4) Tech Roll *Hit as SOON as you hit the ground*
f Roll Forwards
3 Rising Low Kick
4 Rising Mid Kick
1+2 Flying Cross Chop
b Roll Backwards
3 Rising Low Kick
4 Rising Mid Kick
f+1+2 Flying Cross Chop
1_(d+1) Roll Out_(Roll In)
N Stand Up
D# Stay Lying Down
3 Rising Low Kick
4 Rising Mid Kick
f Roll Forwards
3 Rising Low Kick
4 Rising Mid Kick
1+2 Flying Cross Chop
*All but Hwoarang, Ling, and Lei*
b Roll Backwards
3 Rising Low Kick
4 Rising Mid Kick
1+2 Flying Cross Chop
*All but Hwoarang, Ling, and Lei*
3 Rising Low Kick
4 Rising Mid Kick
d+4 Ankle Kick
f+1+2 Roll Forward, Flying Cross Chop
b+(4~3)_(3~4) FAST RISING KICKUP
b+3+4 Rising Kickup
f HANDSPRING KICKUP *As soon as you hit the ground*
B TUMBLE KNOCKBACK RECOVERY
*After getting hit by a heavy tumbling attack*
After a Rising Kickup, Yoshi, Kunimitsu and Paul automatically go into
a Flying Cross Chop. King, Armor King, and Eddy recover in BK position
after a Rising Kickup.
Recovery moves are chained together as such:
1,b,3 - Roll out, roll backwards, rising low sweep.
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
The Characters
=-=-=-=-=-=-=-
================
| ALEX / ROGER |
================
GRAPPLING TECHNIQUES
(Front) 1+3 Animal Stonehead {1}
2+4 Powerbomb {2}
d/b,d/b+1+2 DDT {1+2}
d/b,f+1+2 Tombstone Piledriver {2}
f,HCF+1 Giant Swing
QCF+1 Animal Driver
(Left) (1+3)_(2+4)_(2+5) Swinging DDT {1}
(Right) (1+3)_(2+4)_(2+5) Running Bulldog {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Neck Toss
SPECIAL TECHNIQUES
1,2,1 Double Punch, Uppercut
d/f+1 Elbow Sting
f,f,N+1 ANIMAL MEGATON PUNCH
f,N,d,d/f+1 Animal Godfist
(f,N,d,d/f+1+2)_(FC+1+2) AMIMAL SMASH
d+1~N+2 Low Jab, Uppercut
f,N+1 Windmill Punch
f,f+1,2,1,2,1 Animal Rush, Wind-up Punch
f,f+1+2 Flying Cross Chop
f_u/f+1+2 Knuckle Bomb *Floats*
d/f+1+2 ANIMAL HEADBUTT
2,1 Jab, Uppercut
d/f+2 Elbow Gutpunch
f,f+2 [~5] Smash Uppercut [Tag] *Juggles on CH*
f,f,N+2 Low Stomach Smash
FC,d/f+2 [~5] Crouching Uppercut [Tag] *Juggles*
u/f+2+4 Elbow Drop
d/b+3 Tail Cutter
u/f+3+4 Double Knee Drop
3+4 Delayed Dropkick
f,f+3+4 Dropkick
RN_(f,f,f)+3+4 Satellite Dropkick
d/f+3+4 [~5] Frankensteiner [Tag] *Throw on Close Standing Hit*
d+3+4,[4,4] Ali Kick, [Ali Kicks]
CH d+3+4,[4,4,4,4] CH Ali Kick, [Ali Kicks]
b+3+4,[1]_B Lunge Animal Kick, [Side Roll]_Roll Back
3>4>[1]_B Kick Rushes [Side Roll]_Roll Back
3>4,B Kick Rushes, Roll Back
u+3+4 JUMPING ANIMAL SWEEP *Floats*
f,f+4 Jail Kick
SS+4 ANIMAL SWEEP *Floats*
d/b+4,[1]_B Animal Kick, [Side Roll]_Roll Back
3>4>[1]_B Kick Rushes [Side Roll]_Roll Back
3>4,B Kick Rushes, Roll Back
b+1 Animal Gigaton Punch *Unblockable*
SAMPLE COMBOS
SS+4, d+1, FC+1+2 -= 32 pts.
u/f+4, 1, 1,2, d+3+4 -= 32 pts.
CH f,f+2, 1, 1, f,f,N+2 -= 47 pts.
f,N+1 (blocked), f,N,d,d/f+1 -= 50 pts.
f+1+2, d+3+4,4,4 -= 54 pts.
=================
| ANGEL / DEVIL |
=================
GRAPPLING TECHNIQUES
(Front) 1+3 Bitch Kicks {1}
2+4 Hip Toss {2}
f,f+1+2 Stonehead {1+2}
(Left) (1+3)_(2+4)_(2+5) STEEL PEDAL SMASH {1}
(Right) (1+3)_(2+4)_(2+5) SKULL SMASH {2}
(Back) (1+3)_(2+4)_(2+5) Atomic Drop
SPECIAL TECHNIQUES
1,1>2 Shining Fists
[1],2,2 Punch[es], Backfist
d/f+1,2 [~5] Twin Pistons [TAG] *Juggles*
f,N,d,d/f+1,[3_4] Thunder Godfist, [Sidekick, Hellsweep]
f,N,d,d/f+1,U/F HEAVEN DENIED *Initial TGF must hit*
f,N,d,d/f+2 [~5] Wind Godfist [Tag] *Juggles*
f,f+2 DEVIL FIST
SS>2 [~5] DEVIL TWISTER [Tag] *Juggles*
4~3 Flipstomp
f,f+3 Split Axe Kick
WS+4,4 Axe Kicks
f,N,d,D/F+4,4 Hell Sweeps
f+4 Axe Kick
u+4 HOPKICK *Juggles*
u/f,N+4 DELAYED HOPKICK *Juggles*
u/f+4,4 Jumping Kick, Hellsweep
1+2 Ground Laser *Unblockable*
u+1+2 DIAGONAL U/F AIR LASER *Unblockable*
3+4 Flying Laser *Unblockable*
3+4,3+4 FLYAROUND BACK LASER *Unblockable*
f,f,N+2122:3:4:4::1::2:1 Tenstring
SAMPLE COMBOS
f,N,d,d/f+2, 1,2, f,N,d,d/f+2 -= 47 pts.
d/f+1,2, 1,2, 1,1,2 -= 49 pts.
CH d/f+2, d/f+1, f,N,d,D/F+4,4 -= 49 pts.
SS+2, u+1+2, 1,1,2 -= 61 pts.
1+2, f,N,d,d/f+1,3 -= 69 pts.
==================
| ANNA WILLIAMS |
==================
GRAPPLING TECHNIQUES
(Front) 1+3 Arm Turn {1}
2+4 Lifting Toss {2}
u/f+1+2 [~5] Overhead Neck Throw [Tag] {1+2}
d/f,d/f+1 Embracing Elbow Strike {1+2}
QCF+1+2 Palm Grab {1}
~5 REAR CHICKENWING LOCK *Need Nina on Team*
3,4,3,1+2 Reaping Arm Bar {1+2}
1,3,2,1 Standing Reverse Arm Lock {1}
2,1,3,4,1+2 Falling Reverse Arm Lock {2}
3,1,4,1+2,1+2 Rear Gatelatch Falconwing Squeeze {1+2}
2,3,1+2,3+4,1+2 Gatelatch Throw {1}
1+3,4,1+2 Arm Sprain, Standing Cross Lock {2}
4,3,4,3+4,1+2 Inverted Crucifix {1+2}
1+2,4,3,1+2,1+2,1+2 Arm Break, Rear Cross Lock {1}
(Left) (1+3)_(2+4)_(2+5) Embracing Throat Strike {1}
(Right) (1+3)_(2+4)_(2+5) Snake Necksnap {2}
(Back) (1+3)_(2+4)_(2+5) Jumping Overhead Three Limb Break
SPECIAL TECHNIQUES
b+1,1,1 Cross Cut Saw
1,4 Highpunch, Lowkick
1_(d/f+1),2,1,d+4 Three Punches, Lowkick
1_(d/f+1),2,1,4>2 Three Punches, Highkick, Backhand
U_D Sidestep Cancel
3_4_(u/f+3) Highkick_Sweep_Bonecutter
(d+1~N+4)_(FC_d+2,4) Midpunch, Frontkick
WS_f+1+2 Double Palm
FC,f+1 Cat Thrust *Crumples*
SS+1+2 [~5] Spinning Slap, Uppercut [Tag] *Juggles*
2,1,4 2 Punches, Lowkick
b+2,2 Bitchslaps {Females can Reverse with 2}
d/f+2 Lifting Uppercut *Juggles*
d/b+1 SCARLET RAIN
QCF+1 [~5] DASHING ELBOW [Tag] *Juggles on CH*
WS_QCF+2 Palm Uppercut *Juggles on CH*
u/f+1>3 THRUST, SNAPKICK *Crumples on CH*
SS+2 Leg Blade *Floats on CH*
SS+3 INSIDE CRESCENT
f,F+2 Spinning Layout Slap
FC,d/f+2 Cold Blade
FC,f+2 Right Hand Stab *Auto Mid Cancels*
2,3_(d+3)_4 Highpunch, Highkick_Lowkick_Roundhouse
3,4 2 Highkicks
d+3+4 Groundstomp
d+3,4_2 [~5] Lowkick, Highkick_Uppercut [Tag] *Juggles*
FC+3,(d+4)_4_2 [~5] Lowkick, (LOWKICK)_Highkick_Uppercut [Tag] *Juggles*
d/f+3,[3,3,]1,4>2 Sidekick[s], Punch, Kick, Backhand
U_D Sidestep Cancel
3_4_(u/f+3) Highkick_Sweep_Bone Cutter
d/f+3,2,1,4 Sidekick, Punches, Lowkick
d/f+3,2,3_(d+3)_>4 Sidekick, Punch, Highkick_Lowkick_Roundhouse
d/f+3,[3,3],4_(1,2) Sidekick[s], Highkick, 2 Punches
(u/f+3)_(f,f,F+3) Bonecutter *Achilles Tendon Lock on CH*
d/f+4 SPINNING ANKLE KICK
4,3 Highkick, Lowkick
b+4 Cat Stance *Auto Low Cancels into Thrust Kick*
*Auto Reverses Command and Multithrows*
>4 Thrust Kick
CH f+4 Knockdown Highkick *Juggles*
FC,(u_u/f_u/b)+4 [~5] Low Flipkick [Tag] *Juggles*
U/B_U_U/F+4 [~5] Low Flipkick [Tag] *Juggles*
FC,(U/U/F_U/B)+4 High Flipkick
u/f+4 Jumpkick *Juggles on CH*
3,4_(d_u+4) Lowkick, Highkick_(Sidestep Cancel)
f,f+4 Kneeling Flipkick
FC_d+4,N+1,[U_D] Midkick, Spinchop, [Sidestep Cancel]
(u~u/b)_(u/b+3+4) Backflip
b+(1+3)_(2+4) Attack Reversal
d+1+2 Bloody Scissors *Unblockable*
d/b+1+2 [u,u] Hunting Swan [Cancel] *Unblockable*
1_(d/f+1)212:3:3:2::1:2:4 Tenstring
SAMPLE COMBOS
CH SS+2, d+1, d+3,N+3 -= 41 pts.
d/f+2, u/f+4, d+4,1, d+4,1 -= 44 pts.
U/F+4, 1,2, 1,2, f+1+2 -= 48 pts.
CH SS+1+2, d/f+3,1,4 -= 60 pts.
CH QCF+1, u/f+4, u/f+1,3, f+1+2 -= 89 pts.
==============
| ARMOR KING |
==============
GRAPPLING TECHNIQUES
(Front) 1+3 Coconut Crush {1}
2+4 Backfall Suplex {2}
d,d+1+2 Steiner Screwdriver
d/b,d/b+1+2 DDT {1+2}
QCF+1 Jaguar Piledriver {1}
f,HCT+1 Giant Swing {1}
FC,D/B+2+4 [~5] PILEDRIVER [DOOMSDAY *Need King on Team*] {2}
f,N,d,d/f+1+2 CHOKE SLEEPER {1+2}
2+4,1+2,1+2 FULL NELSON SUPLEX {1}
3+4,3+4,1+2 WAIST LOCK SLEEPER {2}
3,4,1+2,3+4 LEG STRETCH MUFFLER {2}
1,1,1+2 TRIPLE BACKMOUNTED HEAD PUNCHES {1}
(Left) (1+3)_(2+4)_(2+5) REVERSE DESPERATE BOMB {1}
(Right) (1+3)_(2+4)_(2+5) VERTICAL REVERSE DDT {2}
(Back) (1+3)_(2+4)_(2+5) Reverse DDT
Ground Throws
-------------
d/b+1+3 MOUNT POSITION
SPECIAL TECHNIQUES
d/f+1 Hammer Strike
b+1 LEVEL CHOP
WS+1 EUROPEAN UPPERCUT *Floats*
d/f+2 GUT PUNCH
FC,d/f+2 [~5] Dynamite Uppercut [Tag] *Juggles*
f,f+1+2 Flying Cross Chop
f,f+2 [~5] Middle Smash [Tag] *Juggles on CH*
SS+2 SIDE UPPERCUT
f,f,N+2 Stomach Smash *Stuns on CH*
f,N,d,d/f+2 [~5] Black Smash [Tag] *Juggles*
f,N,d,d/f+1 CLOTHESLINE RUSH
f,N,d,d/f+4 JUMPING KNEE
(D,d/b)_(FC)+1+2 ULTIMATE TACKLE
2,1,2,1,2 MOUNTED PUNCHES
d+1+2 ELBOW DROP
b+1+4 Straight Arrow
f+1+4 Black Shoulder
(u/f_f)+1+2 Knuckle Bomb *Floats*
u/f,N+1+2 Jump-In Knuckle Bomb
(U/B_U_U/F)+2+4 Elbow Drop
2,1 Punch, Uppercut
d+1~(N+2) Ducking Jab, Uppercut
f,f+4 Jail Kick
d/b+4 DROPPING SHIN KICK *If Misses, FD/FT*
d/f+3+4 [~5] Frankensteiner [Tag] *Throw on Close Standing Hit*
BK 3 VITALS STRIKE
b+3 BACK THRUST KICK
[SS]+3+4 MINI SPINNING HEADBOOT
RN_(f,f)+3+4 Drop Kick
u/f+3+4 Double Knee Drop
FC_d+3+4,4,4[,4,4] Ali Kicks[,CH Ali Kicks]
u/f,N+3+4,4,4[,4,4] Jump-In Ali Kicks[,CH Ali Kicks]
(f_u/f)+1+2~D Super Knuckle Bomb *Unblockable*
u/f,N+1+2~D Hopping Super Knuckle Bomb *Unblockable*
u/f,N+1+4 Hopping Moon Drop *Unblockable*
121:1::24:4:4::1:3 Tenstring
f+21:1::24:4:4::1:3 Ninestring
SAMPLE COMBOS
WS+1, d+1, WS+4, d+3+4 -= 30 pts.
u/f+4, u/f+4, d+1~N+2 -= 32 pts.
FC,d/f+2, 1, 1,2, b+3 -= 43 pts.
f,N,d,d/f+2, f,N,d,d/f+2, d+3+4,4 -= 48 pts.
CH f,f+2, 1, 1, 1, b+3 -= 63 pts.
================
| BAEK DOO SAN |
================
GRAPPLING TECHNIQUES
(Front) 1+3 Hammerhead Throw {1}
2+4 Blue Shark Throw {2}
f,f+2 Cobra Bite Throw {2}
d/b+1+3 Swordfish Throw {1+2}
f+2+3 [~5] CANNONBALL [TAG NECKSNAP *Need Hwoarang on Team*]
(Left) (1+3)_(2+4)_(2+5) BOLT SIDE THROW {1}
(Right) (1+3)_(2+4)_(2+5) STAT BOLT SIDE THROW {2}
(Back) (1+3)_(2+4)_(2+5) Starfish Throw
SPECIAL TECHNIQUES
1,1 Double Punches
[1,2,]3,3,3,4_(d+4) [1-2 PUNCHES,] Butterfly Kicks_(Butterfly Needle)
[1,2,]3,4>3 [~5] [1-2 PUNCHES,] Break Blade [Tag] *Juggles*
[1,2,]3,3,4>4>3 [f_b] [1-2 PUNCHES,] BLACK WIDOW, [Flamingo Cancel]
[1,2,]3,3,4>4>4,3 [1-2 PUNCHES,] SILVER MANTIS *Juggles*
1,2,3~f 1-2 PUNCHES, [Flamingo Stance]
b+1 STEALTH NEEDLE
SS+1 RAISE HAMMER
2,2 Mantis Backhand Spin
b+2 BOLT CUT
f+2 MANTIS BACKHAND
u/f+2 BONE STAGGER
WS+3,4>4>3 [f_b] Heat Destruction, [Flamingo Stance]
WS+3,4>4>4,3 Hurricane Destruction
WS+3,3>4 Wave Needle
WS+3+4 RISING HIGH KICK
[u/f+]3+4 [f_b] [QUICK] FLASHING HALBRED, [Flamingo Stance]
b,b+3 Heel Hunter
u/f,N Baek Hop
3,4 Trick Smash
3,d+4>3 [~5] Starlight Blade [Tag] *Juggles*
3,3,3,4_(d+4) Butterfly Kicks_(Butterfly Needle)
3,3,4>4>3 [f_b] Black Widow [Flamingo Cancel]
3,3,4>4>4,3 Silver Mantis
f,N,d,d/f+3 [~5] Wing Blade [Tag] *Juggles*
FC_d+3,3,d+3 Snake Creep
FC_d+3,3,N+3 [~5] Snake Blade [Tag] *Juggles*
F+4>3 [,f_b] Heel Knife, [Flamingo Cancel]
F+4>4,3 Heel Slate
WS_d/f+4>4>3 [f_b] Albatross, [Flamingo Cancel]
WS_d/f+4>4>4,3 Flame Hawk
4,3,4 Smash Kick
b+4 HEEL LANCE
d/b+4 HEEL AXE
f,f+4 Hammer Heel
u/f+3,4,3 Hunting Hawk
FC_d+4,3,3>3 [f_b] Peck Rash, [Flamingo Cancel]
FC_d+4,3,3,D+3 Peck Needle
b+1+2 [B] PUNCH PARRY, [Flamingo Stance] *Parries High and Mid*
d/b+3+4 [b,b] Heel Explosion [Flamingo Cancel] *Unblockable*
434:3:33:3:3:4:3 Tenstring
4:33:4:3:33:4:3:3 Tenstring
Flamingo Stance - b+3
---------------------
f_b Flamingo Step
u_d Flamingo Sidestep
1,2,3,3,3,4_(d+4) 1-2 PUNCHES, Butterfly Kicks_(Butterfly Needle)
1,2,3,4>3 [~5] 1-2 PUNCHES, Break Blade [Tag] *Juggles*
1,2,3,3,4>4>3 [f_b] 1-2 PUNCHES, BLACK WIDOW, [Flamingo Stance]
1,2,3,3,4>4>4,3 1-2 PUNCHES, SILVER MANTIS
1,2,3~f 1-2 PUNCHES, [Flamingo Stance]
3 Heel Cutter
b+3 Heel Hunter
d+3 Knee Capper
(d_d/b_d/f)+3 Maha Needle
3,3,4 Flamingo Wave Needle
3,4,4,3 [f_b] Flamingo Destruction, [Flamingo Cancel]
3,4,4,4,3 Flamingo Hurricane
b+4 Heel Lance
4>4 Axe Kicks
2~3 [~5] CANNONBALL [TAG NECKSNAP *Need Hwoarang on Team*]
434:3:33:3:3:4:3 Tenstring
4:33:4:3:33:4:3:3 Tenstring
Flamingo Cancels - Flamingo Stance + Hold Forward + Holding down 3
------------------------------------------------------------------
4,(Release 3),4>3 [~5] Break Blade [Tag] *Juggles*
4,(Release 3),3,3,4 Butterfly Kicks
N+4,[f_b] FLASHING HALBRED, [Flamingo Stance]
d+4,(Release 3),3,d+3 Snake Creep
d+4,(Release 3),3,N+3 [~5] Snake Blade [Tag] *Juggles*
d/b+4 [b,b] Heel Explosion [Flamingo Cancel] *Unblockable*
SAMPLE COMBOS
d/f+2, 1,2,3~f, 1,2,3~f, 1,2,3~f -= 38 pts.
3+4, f,f, d/b+4 -= 41 pts.
f,N,d,d/f+3, u/f+3,4,3 -= 56 pts.
CH d+3,3,N+3, 1, d+3,3,N+3 -= 59 pts.
[3,4,]3, 3,3,3,4 -= 61 pts.
===============
| BRUCE IRVIN |
===============
GRAPPLING TECHNIQUES
(Front) 1+3 [~5] Knee Bash [Tag] {1}
2+4 Rib Crusher {2}
f,N,d,d/f+1+2+4 Embracing Knee {1+2}
1+2,1+2,1+2 Tumbleweed
(3_4),1+2+3 Left Knee Strike {2}
1,3,1+2+4 Turning Knee
2,4,1,1+2+3 Rising Knee
(Left) (1+3)_(2+4)_(2+5) HEAD BREAKER {1}
(Right) (1+3)_(2+4)_(2+5) FACE BREAKER {2}
(Back) (1+3)_(2+4)_(2+5) Reverse Neck Toss
SPECIAL TECHNIQUES
1,2 1-2 Punches
1,2 Bruce Rush
3_4_(f+4) Midkick_Frontkick_Highkick
[1],2,d+4>3 [Punch,] Punch, Sweepkick, Highkick
2,4_(f+4) Punch, Frontkick_(Highkick)
1+2 Overhead Bomb
f+1+2 Spinning Slice Elbow
f+1,2,1 Triple Elbows
FC,d/f,d,d/f+1 TORNADO UPPERCUT
1,4,3 Southern Cross
SS+1 NIGHTMARE ELBOW
b+1 NIGHTMARE BACK KNUCKLE *Crumples on CH*
d/f+2 [~5] Face Buster [Tag] *Juggles*
d/f+1,2 [~5] Double Face Buster [Tag] *Juggles*
d/f+1+2 Short Stepping Uppercut
f,f+2 NIGHTMARE MACH PUNCH *Reverses Punches*
f,f+3 Slice Kick
d+3_4 Thai Shinkick
b+3,4_2 Frontkick, Knee_Right Punch
3,2,1 [~5] Gatling Combo [Tag] *Juggles*
4 Lowkick
3,3 Dual Spinkicks
b,b,N+3+4,4 Handspring Backflip, Bazooka Leg
d/f+3,1 Cyclone Edge, Tornado Uppercut
d+3+4,3 Rave Kick, High Sidekick
d/f+3+4 STEP-IN MIDKICK
f+4,3,4 Triple Blind Kicks
b+4,3,4_(d+4) Double Knee Rush, Lunge Knee_(Lowkick)
b,f+4 [~5] RISING KNEE [Tag] *Juggles*
b,b+4 NIGHTMARE LOW HEEL KICK
f,f+4 Bazooka Leg
d/b+4 SWAY HIGHKICK
SS+4,1_4 BULL KICK,LEFT HOOK_DOUBLE BULL
b+2+3 Sidewinder *Unblockable*
SAMPLE COMBOS
d/f+2, 1, f+1,2,1 -= 32 pts.
u/f+4, f+4,3,4 -= 44 pts.
CH d/f+1,2, 1,2, d/f+3,1 -= 59 pts.
b,f+4, b+3, b+4,3,4 -= 71 pts.
CH 3,2,1, 2,3, 2,f+4 -= 90 pts.
==============
| BRYAN FURY |
==============
GRAPPLING TECHNIQUES
(Front) 1+3 DDT {1}
2+4 Falling Brain Blaster {2}
FC,d/f,d/f+1+2 Death Messenger {1+2}
(Left) (1+3)_(2+4)_(2+5) Free Fall {1}
(Right) (1+3)_(2+4)_(2+5) Knee Blast {2}
(Back) (1+3)_(2+4)_(2+5) [~5] Hummer Throw [Tag]
SPECIAL TECHNIQUES
1+2 Double Snake Fang
1,2,1,2_4 3-Punch, Hook_Low Kick
1,2,3 2-Punch, Lowkick
1,4,3,3 Southern Cross
1,4>2 Atomic Combo
>4 Sidekick
>1~(u_d) Sidestep Feint
>1,2_4 Backhand, Mach Punch_Spinkick
f+1+2 Spinning Elbow
D/F#+1[>1][>1][>1]~2 Piston Punch[es], Straightpunch
d/f+2 Straightpunch
d_(d/b)+2 STOMACH HOOK
SS+1 Devil's Claw
SS+2 Side Hummer
SS+1~2 Phantom's Claw *Stuns on CH*
f,f+2 Mach Punch
f,f+3 Slash Kick
b+2 Backhand *Stuns on CH*
>1~d_u Sidestep Feint
>1,2_4 Backhand *Stuns*, Mach Punch_Spinkick
>4 Spinkick
QCB,2 Backdash Smash *Juggles*
b+1 [~5] DOWNWARD SMASH [Tag] *Juggles*
3,3 Midkick, Highkick
3,2,1,4_2 Gatling Combo_Gatling Punches
b+3,4 Stopping Kick, Knee
b+3,2,1,2_4 Stopping Kick, 2 Punches, Hook_Lowkick
d/f+3 Snake Edge *Floats on Clean Hit*
d/f+4 Spinkick
d+3+4 Side Low Kick
QCF_WS+1 [~5] Lifting Uppercut [Tag] *Juggles*
QCF_(WS+1)~5 LIFTING UPPERCUT TAG *Must have Alex/Roger on Team*
N ALEX/ROGER FLEX TAUNT
QCF_WS+1+2 Small Uppercut
QCF_WS+2,[B_F+2] Gutpunch, [Slam Throw *If Gutpunch Connects*]
QCF_WS+3,[4] Rising Knee *Stuns On CH*, [Crushing Knee]
QCF_WS+3+4 Quick Spinkick
f+4,3,4 Triple Kicks
b+4 Knee
u/f+4 Overhead Boot *Juggles*
u/f~N+4 Hopkick *Juggles*
f,f+4 DOWNWARD ARC KICK
b,b+4 Flipping Ankle
1+3+4 Knee Taunt
b+1+2~2 HIGH/MID PUNCH PARRY, MACH BREAKER
d_FC+(1+3)_(2+4) Low Cancel
b+1+4 Super Backfist *Unblockable*
f+1+4 Fast Super Backfist *Unblockable*
b+34:1:2:1:4:2:1:4:2 Tenstring
b+34:1:2:1:4:3:3 Eightstring
b+34:1:2:1:4:2:4 Eightstring
SAMPLE COMBOS
u/f+4, 1, 1,2, f,f+2 -= 49 pts.
WS+1, d+2, d+2, d+2 -= 50 pts.
u/f,N+4, 2, f+4,3,4 -= 59 pts.
WS+2, b+2, b+2,1,4 -= 70 pts.
CH b+2,1, b+2,1,4 -= 71 pts.
==============
| EDDY GORDO |
==============
GRAPPLING TECHNIQUES
(Front) 1+3 180 Scoot Leg Toss {1}
2+4 Handstand Leg Toss {2}
HCT+1+2 Spiraling Hip Toss {1+2}
(Left) (1+3)_(2+4)_(2+5) [~5] Side Flip Flop [Tag] {1}
(Right) (1+3)_(2+4)_(2+5) Spinning Neck Kick {2}
(Back) (1+3)_(2+4)_(2+5) Over The Top Legtoss
SPECIAL TECHNIQUES
Standard Position
-----------------
1,2 1-2 Punches
(4,3)_(4~4) BACKFLIP KICKOUT (SIT)_LEAPING BOOT (SIT)
f+2,1,4 Triple Flurry
b+2 LUNGE PUNCH
f+1+2 (HND)
3~4 Thomas Flare, (SIT)
B (HND)
4,4 [,B] Low Flairsweeps, [HND]
4,1+2,1+2 Low Flairsweep, Cabecada
3+4 [,B] Macaco [,HND]
3~3 HERAN BAGO *Juggles*
4~3,3 Satellite Moon, Hotplate, (SIT)
WS+4 Queixda
d/f+3+4 [~5] Kickup [Tag] *Juggles*
(u/b_u_u/f)+3+4 [,D] Jumping Jack, [SIT]
(u/b_u_u/f)+1+2 JUMPING SMACK DOWN
f,f+3+4 [~5] Boomerang Kick [Tag] *Bounces*
FC+3+4 Flapjack
B_D (HDN)_(SIT)
b+3 Quick Knee
f+3 Arrow Kick, (HSP)
f,f+3 Lungekick
B_D (HND)_(SIT)
d/f+3 Toetap, (HND)
D (SIT)
d/b+3,3 Rasteria, Midkick
d/b+3,N+3 Rasteria, Mid Slipkick, (SIT)
B (HND)
f+4 [,B] Monkey Trick *Chains into Thomas Flare* [,HND]
d/b+3,4 Low Ankle Sweep, Highkick *Chains into b+4 Moves*
FC,d/b+4 HAULE
b+4,3,3 Armada, Rasteria, Chibata
b+4,3,Pause,4.. Armada, Rasteria, Armada.. *Can Chain Armada Moves*
b+4,3,4,4 [,B] Armada, Rasteria, Low Kicks, [HND]
b+4,3,4,1+2,1+2 Armada, Double Lowkicks, Cabecada
b+4,4,3+4 Armada, Double Backflips
d/b+4,4,4,4... Meia Lua de Compasso *b+4 After Any Kick for (HND)*
u+4 Roundhouse Kick
f,f+4,3_~4 Backflip Foot Kickout_Dropkick, (SIT)
1+2 Sidestep *Same as u,N*
u/f+1+2 PLUNGER FISTS
SS+1+2,3 Handslaps, ToeTap, (HND)
SS+1+2~3 [~5] Handslaps, Kickup [Tag] *Juggles*
SS+1+4 LOW BANDA
SS+2 Cruncher *Bounces on CH*
SS+3 Voo Doo De Marcego
B_D (HND)_(SIT)
SS+4 Lowsweep, Low Turdkick
SS+4,3 Lowsweep, Tripping Sweep
SS+4,3+4 Lowsweep, Flapjack
B_D (HND)_(SIT)
SS+3+4,3+4,3+4,u/f+3+4 Aerial Kicks, Jumping Jack
D (SIT)
SS+u+3,3_(~3) Armada de Costes, Lowsweep_(Kickup) *Juggles*
SS+u+3,3+4 Armada de Costes, Low Kickout, (SIT)
SS+4~3, [B] Leaping Massacre, (HND)
u/b~b Backflip *Goes into HND when far from Opponent*
d/b+3+4 Spinning Cyclone *Unblockable - b,b to Cancel*
4~3::4:2:44:3+4:(3+4)(3+4):d/b+3+4:u/f+3+4 Tenstring
4~3::4:2:43:4:(1+2)(1+2) Eightstring
4~3::4:2:43:4:4 Sevenstring
4~3::4:2:43:3 Sixstring
Handstand Position - (HND) - f+1+2
------------------
f_b (Handstand Walk Forward)_(Standard Position)
(u_d)~N Handstand Tilt, (HND)
(3_4) Low Sweeper
d>3+4 Low Rider, Boot Up *Juggles*, (HND)
1,3,4,4 Punch, Triple Lowkick
1,4,4 Punch, Lowkick, Midkick
2,4,3 Punch, Sliding Lowkicks
3_(b+3)_(B+3) Scoot Lowkick_(Slide Midkick)_(Midkick Feint)
4 Helicopter, (HND)
3+4 Thomas Flare, (SIT)
3~4 Thomas Flare, (SIT)
B (HND)
4,4 [,B] Low Flairsweeps, [HND]
4,1+2,1+2 Low Flairsweep, Cabecada
(d_u)+(3_4) Drop In Kick, (HND)
D (SIT)
Sitdown Position - (SIT)
----------------
1+2,1+2 Cabecada
3,4 Lowsweep, Midkick
3~4 Kickup *Juggles*
3+4 [,D] Back Handspring, [HND]
3+4,3 Back Handspring, Arrow Kick, (HND)
4,3+4 [,B] Stinger, Back Handspring, [HND]
4~3 Low Flair Kickup, (HND)
3+4 Thomas Flare, (SIT)
4,4 [,B] Low Flair Sweeps, [HND]
4,1+2,1+2 Low Flair Sweep, Cabecada
SAMPLE COMBOS
3~3, 3~4 -= 37 pts.
HND d+3+4, 4, d+4 -= 45 pts.
CH SS+2, u/f+1+2 -= 50 pts.
d/f+3+4, 1, 1,2,4~4 -= 51 pts.
CH b+4, 1,2,4~4 -= 65 pts.
==========
| GANRYU |
==========
GRAPPLING TECHNIQUES
(Front) 1+3 Body Drop {1}
2+4 Hip Toss {2}
f,f+2+3 Jizo Hug {1+2}
(Left) (1+3)_(2+4)_(2+5) [~5] UPPER STREAM [Tag] {1}
(Right) (1+3)_(2+4)_(2+5) [~5] CROTCH SLAM [Tag] {2}
(Back) (1+3)_(2+4)_(2+5) Upside-Down Drop
d+1+2 PEDAL PRESS
SPECIAL TECHNIQUES
SS+1 FALLING HAMMER
f+1+2 QUICK SUMO RUSH
FC+1+2 Palm Lift
F#_(f,F)+2,1 Scissors
b,d/b,d,D/F+2 Megaton Palm
b,d/b,d,D/F+1 [~5] Megaton Float [Tag] *Juggles*
F#_(f,f)+2,1 Jab, Elbow
1+2>1+2 Hammer, Double Uppercut
SS_d+1+2 STUNNING PUSH *Throws on BK connect*
WS+1+2>1+2 Double Uppercut, Hammer
1,1,1 Cross Cut Saw
FC,D/F+2,1,2 Nodowa Mid Combo
d,D/F+1,2,1 Nodowa Mid Combo
FC+1,1,1,2,(D_D/F_F)+1 Sumo Rush (L_M_H ending)
FC,d/f+1,2,1,1 Wild Swing, Backfist
b+2 LIFTING PALM *Juggles*
d+2,2,2,2... Kabuki Low Palm
F+1,2,1,2,1,2,1,2 Devil Thrusts
2,1,2,1,2,1,2,1 Devil Thrusts
d/f+2,1,1,1,2,1,2,1,2 Uppercut *Juggles*, Devil Thrusts
d/f+2+3 Thunder Palm *Floats*
d/f+3 LOW LEG SWIPE
d+4 Ganny Stomp
RN 3+4 SUMO DIVE
u/f+3+4 Hip Press, Roll Back *Sit Down if misses*
3+4 Sit Down
1 MEGATON PALM
2 LOW HITTING SWIPE *Floats*
~d SPLIT
u_d SIDESTEP
(B_F) (Roll Backward_Roll Forward)
FU/FT D+1+2 Spring Hammer Punch
(B_F) (Roll Backward_Roll Forward)
2 LOW HITTING SWIPE
~D SPLIT
u_d SIDESTEP
b+(1+3)_(2+4), 1+2 HIGH/MID PUNCH REVERSAL, RUSHING BACK GRAB
b+1+2 Giant Tackle *Unblockable*
~2 STUNNING UPPERCUT *Crumples*
~d SPLIT
SAMPLE COMBOS
d/f+2+3, WS+2, d+1, WS+2, d+1 -= 35 pts.
d/f+2, f+1+2 -= 37 pts.
b+1+2,2, 2,1,2, d+1+2 -= 41 pts.
b+2, d/f+2, 2,1,2 -= 42 pts.
b,d/b,d,D/F+1, b,d/b,d,D/F+2 -= 62 pts.
============
| GUN JACK |
============
GRAPPLING TECHNIQUES
(Front) 1+3 Body Slam {1}
2+4 [~5] Press [BACKBREAKER *Need Jack-2 on Team*] {2}
u/f+1+2 Punishment Drop {1}
d,d/f+2 Gigaton Punishment {B}
QCB+2 Backbreaker {2}
QCF+1 Pyramid Driver {1}
d/b,f+1+2 Piledriver {1+2}
d/b+2+3 Face In The Dirt {2}
f,f+2+3 Jaw Breaker {2}
d/f+2+4 Catapult {2}
d/f,d/f+2+4 Modified Catapult *Juggles* {2}
d+(1+3)_(2+4) GUN BOMB *Opponent must Duck* {1_2}
(Left) 1+3_2+4 [~5] Hanging Next Throw [Tag] {1}
(Right) 1+3_2+4 Flipping Choke Slam {2}
(Back) 1+3 Spinal Crush
(2+4)_(2+5) Death Shot
SPECIAL TECHNIQUES
1,1,1 Hammer Combo
2,1,2 Punch, Elbow, Uppercut *Juggles*
1+2>1+2 Hammer Knuckle, Double Uppercut
WS+1 [~5] Violent Uppercut [Tag] *Juggles*
WS+1+2>1+2 Double Uppercut, Hammer Knuckle
f+1+2,(1+2)_(d/f+2) Scissors, (Low Scissors_Megaton Punch)
FC+1+2 Low Palm Lift
FC,d/f+1+2 Low Scissors
FC,d/f+2,(d_d/f_f)+1 Short Hammer Rush, (L_M_H ending)
FC,D/F#+2,1,2 Hammer Rush *Juggles on CH*
FC,d/f+1,2,1,1 Wild Swing, Backfist
FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2 *Juggles on CH*
FC,d/b+1,1,1,2 Low Piston Punches, Megaton Punch
FC+1,1,1,2,(d_d/f_f)+1 Low Hammer Rush, (L_M_H ending)
FC+1~2 Low Punch, Megaton Punch
D/F#+2,1,2,1 Uppercut Rush *Juggles*
D/F#+1,2,1,2 Uppercut Rush #2 *Juggles on CH*
d+1+2 [~5] Bravo Knuckle [Tag] *Juggles*
d+1+2~5 BRAVO KNUCKLE TAG *Must have Bryan on Team*
2 GUTPUNCH, SLAM *Juggles*
b+2 SMALL BLASTER
b+1+2 MACHINE GUN BLASTER
SS+2 MEGATON BREAKER
b,d/b,d,d/f+1_2 Megaton Sweep_Megaton Punch
d/f+2+3 Low Ankle Swipe *Floats*
d+4 Ganny Stomp
CH 4 Knockdown Highkick *Juggles*
d/b+1,1,1,[1],[1],2 Machine Gun Punches, Megaton Punch
D/B#+3,4,3,4,3,4 Low Cossack Kicks
u/f+3+4 Hip Press *If Misses, Turns into Sit Down*
d/f+1+3 Heel Press
1+2 Face Bash *Unblockable*
HCF~d/f+1 [~5] Megaton Uppercut [Tag] *Juggles*
f+3+4 Digital Hans Head Slide
d+3+4 Sit Down
~3+4 Hop Forward, Hip Press
B_F Roll Back_Forward
(1,2,1,2)_(2,1,2,1) Sitting Punches
f+4~1 Dark Greeting *Unblockable*
3+4,[3+4],[3+4] Dive Bomber, [2nd & 3rd Thrusts] *Unblockable*
b,d/b,d,d/f,f,u/f,u,u/b [x5],1 Gigaton Punch *Unblockable After x2*
D+2:1:1:1::2:1::21::1+2:1+2 Tenstring
D+2:1:1:1::2:1::21::d+1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:d+1+2:1+2 Tenstring
SAMPLE COMBOS
D/F+2,1, WS+1 -= 32 pts.
d/f,d/f+2+4, d+1+2 -= 45 pts.
WS+1, f+2, f+2, f+1+2 -= 46 pts.
HCF,D/F+1, b,d/b,d,D/F+2 -= 61 pts.
f+4~1, d/b+1,1,[1],2 -= 140 pts.
====================
| HEIHACHI MISHIMA |
====================
SPECIAL NOTES
Heihachi's Kick Reversal is done automatically whenever
Heihachi gets hit with a medium or high Right Kick (4) on a Major Counter.
GRAPPLING TECHNIQUES
(Front) 1+3 Neck Breaker {1}
2+4 Powerbomb {2}
f,f+1+2 [~5] Stonehead [ARMBAR TAG *Need Jun on Team*] {1+2}
f,f+1+4 Headbutt *Works on Heihachi, Jin, Lei, GunJack,
Kuma, Kazuya, Jack-2, and P-Jack* {1+2}
(Left) (1+3)_(2+4)_(2+5) One Hand Slam {1}
(Right) (1+3)_(2+4)_(2+5) Tile Splitter Guillotine {2}
(Back) (1+3)_(2+4)_(2+5) Atomic Drop
SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2,2_4 2 Punches, Backfist_Midkick
2,2 Punch, Backfist
1>2,2~1[~u_d] 2 Punches, Chi Palm [,FAKEOUT]
f+1>b+2,1_4 Punch, Gutpunch, Thunder Godfist_Slice Kick
(2~1)_1+2 Chi Palm
d/f+1,2 [~5] Twin Pistons [Tag] *Juggles*
QCF+2 Deathfist
f+2[~1+2] Backfist, [Chi Palm Cancel]
b+2 Spinning Gutpunch
WS+2 DARK THRUST *Stuns on CH*
b+1 STUN SPLITTER
d+1,2 Tile Splitter, Deathfist
f,f+2 [~5] Demon Godfist [Tag] *Juggles*
f,N,d,d/f+1 Thunder Godfist
f,N,d,d/f+2 [~5] Wind Godfist [Tag] *Juggles*
f,N,d~D/F+2 [~5] Electric Wind Godfist [Tag] *Juggles*
f,N,d,d/f,N+3 Slice Kick
f,N,d,D/F#+3 Low Slice Kick
f,N,d,D/F#+4,[4],[4] Hell Sweep[s]
N+1 Thunder Godfist
N+4,4 Axe Kicks
f,f+3 Left Axe Kick *Floats*
u/f+3,4 Screw Blade Hunting Hawk
4 Standing Heihachi Boot *Stuns on CH*
f+4 Right Axe Kick
u/f+4,4 High-Low Jumping Spin Kicks
u+4 Vertical Boot *Juggles*
WS_QCF_(f,N,d,d/f)+4>4 Axe Kicks
[u/f+]4~3 Flipstomp
d+4 Demon Stomp *Hits Floored Opponent*
b,b,N+3+4 Shadow Foot Sidestep
d+1+4 Demon Tile Splitter *Unblockable*
2+3+4 Lighting Taunt
d/f+3:22::4:4::1::2::1::2::1 Tenstring
d/f+3:22::4:4::1::4::1::2::(1_4) Tenstring
f,F:::::2122:3:4:4::1::2:1 Tenstring
SAMPLE COMBOS
f,N,d,d/f+2, 1, f+1,b+2,1 -= 54 pts.
CH WS+2, 1,2, f,N,d,d/f+2 -= 55 pts.
d/f+1,2, 1, f,N,d,D/F+4,4,1 -= 56 pts.
f,f+2, f,N,d,d/f+2, 1, QCF+2 -= 68 pts.
CH 4, f,N,d,d/f+1 -= 76 pts.
============
| HWOARANG |
============
GRAPPLING TECHNIQUES
(Front) 1+3 Windmill Neck Kick {1}
2+4 FALCON DIVE KICK {2}
f,f+2 Rolldown Jawbreaker {2}
f+2+3 [~5] CANNONBALL, [DEAD END TAG *Need Baek on Team*]
QCB+3 Trapped Heel Explosion {1}
d,d/b+1+3 Hip Toss {1+2}
(Left) (1+3)_(2+4)_(2+5) 5-Kick Massacre {1}
(Right) (1+3)_(2+4)_(2+5) Neck Snapper {2}
(Back) (1+3)_(2+4)_(2+5) Jumping Leg Press
SPECIAL TECHNIQUES
Both Right Foot Forward-(RFF) and Left Foot Forward-(LFF)
---------------------------------------------------------
1+2 Switch BK / Face Forwards
3+4 Switch (RFF) / (LFF)
f,N,d,d/f Crouch Dash
2 Psuedo-Wind Godfist *Juggles on CH*
3 (LFL)
4 [~5] Wing Blade [Tag] *Juggles*
d+4,4 Low Kick, Lifting Leg Kick *Juggles*
d+3,4 LOWKICK, HIGHKICK (RFL)
d/f+1+2 Body Blow
d/f_(f,N,d,d/f)+2 Uppercut *Juggles on CH, Staggers on non-CH*
d/f+3,4 Double Sidekicks
d/b+4 Legtrip Kick *Turns Opponent's Side on CH*
d/b+4~4 Axekick
u+3 Hopping Sidekick, (LFL)
u/f+3,4,3 Hunting Hawk
WS+2 Lifting Uppercut *Staggers (Juggles on CH)*
WS+3 Rising Crescent
WS+4,[~4] Toe Kick, [Axe Kick, (RFF)]
d/b+3+4 [B to cancel] Heel Explosion *Unblockable, cancel into (LFL)*
d_FC+(1+3)_(2+4) Low Cancel
Left Foot Forward-(LFF) Only
----------------------------
1>2 1,2 Punches
b+2 Backfist
3,3,3>3 [~5] Machine Gun Kicks [Tag] *Juggles*
3,3,(3_d+3)>4 Butterfly Combo, (RFL)
3,3,(3_d+3)>4,4 Butterfly Combo #2, (RFF)
3,3,4>4 Left Kicks, Spin Kicks, (RFF)
3,3,4 Left Kicks, Spin Kick, (RFL)
4,4,4 [~B] Right Kick Combo, (RFL)_[LFF]
4,4,4,4_3 Hot Feet, Mid Kick_Low Kick
1,1,3>3 Two Punches, Lowkick, Highkick
f,f+4 Running Sidekick *Turns Opponent BK When Hit*
[1],2,4_3 [Jab], Right Punch, Jumping Roundhouse_Sidekick
3~4 Flying Eagle
BK 3 [~5] LIFTING LEG KICK [Tag] *Juggles*
4,3 High Kick, Roundhouse (RFF)
f+2 [~F] Right Spinfist, (RFF), [LFF]
f+3 [~N] (LFL), [Cancel]
f+3~3 Thrust Sidekick
f,f+3 Overhead Crescent, (RFF)
d+3,4 LOW SMASH, HIGHKICK (RFL)
f+4 Face Kick, (RFL)
f,N+4 RIGHT FLAMINGO
f+4>4 Face Kick, Sidekick, (RFF)
f,f+4 Breakthru Kick, (RFF)
d/f+4 Snapkick
b+4 High Facekick *Turns Opponent's Side on CH*, (RFF)
Right Foot Forward-(RFF) Only
-----------------------------
d_u_D_U_F_B Movements Bring You Back to (LFF)
[2],1,1 [Right Punch], Left Jabs
2,(3)_(4>4)_(b+4) JAB,(KICK)_(REVERSE KICKS)_(SPIN KICK)
2,4~F JAB, RIGHTKICK, (RFL)
3,3 Lowsweep, Roundhouse
3~4 Power Roundhouse
BK 4 [~5] LIFTING LEG KICK [Tag] *Juggles*
4>4 Reverse Hook Kicks
4~3 Chainsaw Kicks
f+3 [~B] Hook Kick, (LFL)_[BK]
F#+3>3 Hook Kick, Axe Kick (RFF)
f+3,4 Hook Kick, Low Spinkick
f+4 [~N] (RFL), [Cancel]
d/f+4 RIGHT SIDE KICK
f+4~4 [~5] Lifting Leg Kick [Tag] *Juggles*
f,f+(3)_(4,3) Leaping Left Roundhouse_Screw Kicks
b+3 High Kick, (LFF)
b+4 Right Sidestep Roundhouse
u/b~N LFF Cancel
(d/b~N)_(d/f~N) LFF Cancel *Recovers Crouching*
Left Flamingo-(LFL) Only
------------------------
u_d Flamingo Sidestep
2,2 Spinfist, Right Jab
3,3>3 [~5] Machine Gun Kicks [Tag] *Juggles*
3,3,4 [,F] Changeup Combo, (RFL)_[LFF]
3,3,4>4 Changeup Combo #2, (RFF)
3,4 FLAMINGO SIDEKICK COMBO
4 Spin Kick, (RFL)
f+3 Axe Kick, (RFF)
b_d+3 Left Sidestep Roundhouse_Shin Kick
b+4 [~5] RIGHT HEEL LANCE [Tag] (RFF) *Juggles*
d+4 Spinning Leg Sweep
1+4 [b,b to cancel] Power Blast *Unblockable*
2:2:3::4:3:4:44::43 Tenstring
Right Flamingo-(RFL) Only
-------------------------
u_d Flamingo Sidestep
1 Left Spinfist
2 Jab, (RFF)
3 Spin Kick, (LFL)
4 Side Kick *Stuns on CH*
b_d+4 Right Sidestep Roundhouse_Shin Kick
f+4 Axe Kick
b+3 [~5] LEFT HEEL LANCE [Tag] (RFF) *Juggles*
d+3 Spinning Leg Sweep
1:2:3::4:3:4:44::43 Tenstring
SAMPLE COMBOS
LFL b+4, 2, f+3,1, d+4,4 -= 51 pts.
CH d/f+2, 1, 1,2,4 -= 57 pts.
RFF f+4~4, 4~f,N+2, f+3,4 -= 58 pts.
f,N,d,d/f+4, 3+4, 3~4 -= 66 pts.
CH d+4,4, 3,3,3,3 -= 67 pts.
==========
| JACK-2 |
==========
GRAPPLING TECHNIQUES
(Front) 2+4 [~5] PRESS [TAG BACKBREAKER *Need GunJack on Team*] {2}
QCB+2 Backbreaker {2}
QCF+1 Pyramid Driver {1}
d/b,f+1+2 Piledriver {1+2}
d/f+2+4 Catapult {2}
d/f,d/f+1 Modified Catapult *Juggles* {2}
(Left) (2+4)_(2+5) SPINE CRACKER {1}
(Right) (2+4)_(2+5) SWIRL TORPEDO {2}
(Back) (2+4)_(2+5) [~5] Death Shot [Tag]
SPECIAL TECHNIQUES
1,1,1 Hammer Combo
2,1,2 [~5] Punch, Elbow, Uppercut [Tag] *Juggles*
1+2>1+2 Hammer Knuckle, Double Uppercut
SS+1 [~5] SPINNING UPPERCUT [Tag] *Juggles*
SS+1+2 SPINNING LAYOUT
WS+1 [~5] Violent Uppercut [Tag] *Juggles*
WS+1+2>1+2 Double Uppercut, Hammer Knuckle
f+1+2,(1+2)_(d/f+2) Scissors, (Low Scissors_Megaton Punch)
FC+1+2 Low Scissors
FC,d/f+2,(d_d/f_f)+1 Short Hammer Rush, (L_M_H ending)
FC,D/F#+2,1,2 Hammer Rush *Juggles on CH*
FC,d/f+1,2,1,1 Wild Swing, Backfist
FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2 *Juggles on CH*
FC+1,1,1,2,(d_d/f_f)+1 Low Hammer Rush, (L_M_H ending)
FC+1,2 Low Punch, Megaton Punch
D/F#+2,1,2,1 Uppercut Rush *Juggles*
D/F#+1,2,1,2 Uppercut Rush #2 *Juggles on CH*
f,f+2 ATOMIC HOOK
d+1+2 [~5] Bravo Knuckle [Tag] *Juggles*
d+1+2~5 BRAVO KNUCKLE TAG *Must have Bryan on Team*
2 GUTPUNCH, SLAM *Juggles*
d/b+1,1,1,[1,1],2 Machine Gun Punches, Megaton Punch
D/B#+3,4,3,4,3,4 Low Cossack Kicks
u/f+3+4 Hip Press *If Misses, Turns into Sit Down*
1+3 Heel Press *Chains into Face Bash on Close Hit*
1+2 Face Bash *Unblockable*
b,d/b,d,d/f+1_2 Megaton Sweep_Megaton Punch
b,b+1 WINDUP
1 MEGATON PUNCH
QCF Windup
1_(d/f+1) MEGATON PUNCH_MEGATON SWEEP
f+3+4 RUSHING SHOULDER
f,f+3 GRANITE STOMP
CH 3 Stunning Jack Boot *Stuns on CH*
CH 4 Standing Jack Boot *Floats on CH*
RN 3+4 Digital Hans Headslide
d+3+4 Sit Down
~3+4 Hop Forward, Hip Press
~u/f QUICK HOP UP
B_F Roll Back_Forward
(1,2,1,2)_(2,1,2,1) Sitting Punches
(b,b+1)_(QCF) WINDUP
b,d/b,d,d/f,f,u/f,u,u/b [x5],1 Gigaton Punch *Unblockable After x3*
D+2:1:1:1::2:1::21::1+2:1+2 Tenstring
D+2:1:1:1::2:1::21::d+1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:1+2:1+2 Tenstring
u/f+11:4::3::4::1::2::1:d+1+2:1+2 Tenstring
SAMPLE COMBOS
d/f+2, 2, 1+2 -= 31 pts.
d/f,d/f+1, b,d/b,d,D/F+1 -= 33 pts.
SS+1, f,f+3 -= 37 pts.
WS+1, f+2, f+2, f+1+2 -= 46 pts.
CH 4, 1+2 -= 46 pts.
==============
| JIN KAZAMA |
==============
GRAPPLING TECHNIQUES
(Front) 1+3 Bitch Kicks {1}
2+4 Arm Break Shoulder Toss {2}
QCB+1+3 Wrist Takedown {1}
f,f+1+2 [~5] Stonehead [ARMBAR TAG *Need Jun on Team*] {1+2}
d/f+2+3 Striking Oshi Taoshi {2}
(Left) (1+3)_(2+4)_(2+5) Shoulder Flip {1}
(Right) (1+3)_(2+4)_(2+5) Arm Break, Shoulder Toss {2}
(Back) (1+3)_(2+4)_(2+5) Spinning Arm Breaker
(Tackle) [1,2,1]_[2,1,2], 1+2 [Mounted Punches], Armbar
SPECIAL TECHNIQUES
1,1>2 Shining Fists
1>2>2 1-2 Jab, Backfist
2,2 Jab, Backfist
1>2,4 1-2 Jab, Knee
1>2,4~1+4,2,4_(d+4) 1-2 Punches, White Heron *1+4 cancels the 4*
b+1>[D/F] PARTING WAVE, [CROUCHDASH *Chains into CD Moves*]
d/b+1 CORPSE THRUST
b+2,3 BACKHAND, LEFTKICK
d+3+4 Can-Can Kicks *Juggles*
d_FC+1+2 Ultimate Tackle
f,N,d,D/F+4,4 Hell Sweep *Floats on Clean Hit*, Roundhouse
SS+2 [~5] Tooth Fairy [Tag] *Juggles*
b,f+2, Gut Punch *Stuns on CH*
>1>2_(d+2) [~5] Elbow, Demon Paw_(Uppercut) [Tag] *Juggles*
f,N,d,d/f+1,[3_4] Thunder Godfist, [Sidekick, Hellsweep]
f,N,d,d/f+2 [~5] Wind Godfist [Tag] *Juggles*
f,N,d~D/F+2 [~5] Electric Wind Godfist [Tag] *Juggles*
WS+1,2 [~5] Twin Pistons [Tag] *Juggles*
WS+2 [~5] Rising Uppercut [Tag] *Juggles*
1+4,2,(4_d+4) White Heron Combo
f,f+2 Demon Paw
f,f+3 Axe Kick
b+4 DEMON STEEL PEDAL *Floats on CH*
u_u/f+4,4,4,4 Jumping Kick, 2 Hell Sweeps, Roundhouse
u_(u/f)_(u/b)+2+4 Corpse Splitter *On Fallen Opponents*
d/f+4>4 Delayabe Axe Kicks
WS_(f,N,d,d/f)+4,4 Axe Kicks
[u/f+]4~3 Flipstomp
f+2>4 Overhead Smash, Knee
d/f+1,2 Low Shot, Overhead Smash
f+3 Screw Kick
f+4 Quick Knee
1>2,3,4_(F+4) 1-2 Jab, Axe Kick, Axe Kick_Front Kick
b+1+2 Electric Guard
b+1+2,2~2~3 DEVIL POSSESSION *Must have Heihachi on Team*
b+(1+3)_(2+4) Mid/High Attack Reversal
b+1+4 Lightning Godfist *Unblockable*
B+1+4 Lightning Hell Godfist *Unblockable*
Devil Possession - b+1+2,2~2~3 - Must have Heihachi on Team - Lasts One Move
----------------------------------------------------------------------------
f,N,d,d/f+1 Devil Thunder Godfist
f,N,d,d/f+2 [~5] Devil Mid Wind Godfist [Tag] *Juggles*
f,N,d,D/F+4 Hell Sweep *Juggles*
4,4 Axe Kicks
1+2 Demon Gutpunch *Stuns*
1,2,2,3,2,4,3 Demon 7-String
f,f,N+2122:3:4:4::1::2:1 Tenstring
f,f,N+2122:3:4:4::3::2:1 Tenstring
f,f+N+2144:2:4:3::2:1 Ninestring
324:3:1+4:2::2:1:2 Tenstring
324:3:1+4:2:1::3_4 Ninestring
b+24::4:4:4:2:1+4::2:1:3_4 Elevenstring
b+24::4:4:4:2:1+4::2:3+4 Elevenstring
b+24:2:1:2_(d+2) Fivestring
SAMPLE COMBOS
SS+2, 1, b,f+2,1,2 -= 48 pts.
d+3+4, 1+4,2,4 -= 49 pts.
f,N,d,D/F+4, 1+4,2, f,f+2 -= 49 pts.
f,N,d,d/f+2, f,N,d,d/f+2, f,N,d,d/f+2 -= 62 pts.
CH b+4, b,f+2,1,d+2, f,f+2 -= 72 pts.
===============
| JULIA CHANG |
===============
GRAPPLING TECHNIQUES
(Front) 1+3 Death Valley Bomb {1}
2+4 Fisherman Suplex {2}
d,D/B+1+3 Front Suplex {1}
b+2 [~5] ARM WHIP [TAG LARIAT *Need Michelle on Team*] {2}
FC,d/b,d,d/b+1+2 Cross Arm Suplex {1+2}
d/f+1+2 Armlock Suplex {2}
QCB [~u_d],f+2 [SIDESTEP] Mad Axes {1+2}
(Left) (1+3)_(2+4)_(2+5) Running Bulldog {1}
(Right) (1+3)_(2+4)_(2+5) Spinning Frankensteiner {2}
(Back) (1+3)_(2+4)_(2+5) Spinning Air Neckbreaker
SPECIAL TECHNIQUES
(1~1,1)_(d/f+1,1) [~5] Catapult Combo [Tag] *Juggles*
CH 1,2,1 [~5] Punch, Death Push, Sky Uppercut [Tag] *Juggles*
1~1,4,3 Catapult, Low Sweep, Bow Leg
d/f+1,4,3 Overhead Chop, Low Sweep, Bow Leg
f+1 [~5] Rushing Uppercut [Tag] *Juggles*
f+1~2 Lunging Palm Attack *Stuns on CH*
f+1+2 [~5] SKY UPPERCUT [Tag] *Juggles on CH*
f,f+1,[4] Dashing Left Elbow, [Skyscraper Kick]
1~2~3_4 Punch, Death Push, Lowkick_Highkick
CH 1~2~1 [~5] Punch, Death Push, Sky Uppercut [Tag] *Juggles*
SS+2 PARTING FIST
d/f+2,3_4 Death Push, Lowkick_Highkick
d/f+2,1 [~5] Push, Sky Uppercut [Tag] *Uppercut if D-Push hits*
d/f+4>2>(b,f+1) MOUNTAIN CRUSHER
1+2 Twin Arrow
(WS+2)_(3~2) Slice Uppercut
>2 Elbow
1,1 [~5] Catapult Combo [Tag]
1,4,3 Club Fist, Low Sweep, Bow Leg
4,(N+4)_(d+4)_1 Sweep, (Highkick_Fankick_Uppercut)
WS+4 Skyscraper Kick
u/f+4 Jumping Boot *Juggles*
(d+2,3)_(2+3),1 [~5] Death Push, Punt Kick, Dash Uppercut [Tag] *Juggles*
(RN)_(d,d/f)+1>2 Lightning Bolt, Elbow *Stuns on CH*
FC,d/f+2 Dashing Elbow *Stuns on CH*
FC,d/f+4,3 Low Sweep, Bow Leg
2~b Punch, Spin Behind *Spin Only if Punch Connects*
b+3 LIQUID SWEEP
b+4 HEAVEN SHATTER KICK *Stuns on CH*
1+4,3 Club Fist, Sweep, Bowleg
d+4,4_(d+4)_1 Spinsweep, Highkick_(Sweep)_Uppercut *Juggles*
4,4,4_(d+4)_1 Kick, Spinsweep, Highkick_(Sweep)_Uppercut *Juggles*
CH 4 Knockdown Highkick *Juggles*
3+4 Sidestep Spin
3+4,4,4,4_(d+4)_1 Spin, Highkick, Sweepkick, Kighkick_Lowkick_Uppercut
u/f+3+4 Earthquake Stomp
2+3+4 Wave Taunt
f+1+4 Heaven Cannon *Unblockable - Juggles*
d_FC+(1+3)_(2+4) Low Cancel
211:2:33:3:4:4:1 Tenstring
211:2:33:2:3:2:1 Tenstring
211:2:33:2:1:4:3 Tenstring
SAMPLE COMBOS
f+1, f,f+1, f,f+1, f,f+1, f,f+1, f,f+1 -= 43 pts.
CH f+4, f,f+1, f,f+1, d,d/f+1,2 -= 60 pts.
d/f+2,1, f,f, f,f+1, f,f+1, f,f+1,4 -= 61 pts.
u/f+4, d+2, FC,d/f+4,3, d/f+4,2,b,f+1 -= 71 pts.
CH f+1+2, U/F,4, f,f+1,4 -= 73 pts.
==============
| JUN KAZAMA |
==============
GRAPPLING TECHNIQUES
(Front) 1+3 Arm Bar {1}
2+4 Serpent Twist {2}
d/f+2+3 Striking Oshi Taoshi
b+1+2 [~5] SPINNING ARM WHIP
~5 HEADBUTT *Need Jin, Kazuya or Heihachi on Team*
(Left) (1+3)_(2+4)_(2+5) CLOUD TASTE {1}
(Right) (1+3)_(2+4)_(2+5) WIND WHEEL {2}
(Back) (1+3)_(2+4)_(2+5) German Suplex
SPECIAL TECHNIQUES
b+1 SPARROW TRAP *Throws on CH*
WS+1 SPARROW GUT PUNCH
1+2 DOUBLE PALM *Juggles*
(f+2)_(d/f+1+2)~d/b DASH FORWARD
(f+2)_(d/f+1+2) [~5] Dashing Uppercut [Tag] *Juggles*
f,f+2 DEMON'S PAW
2_(d/f+2) Uppercut *Juggles*
d/b+2 [~5] ROCK SHOOTER [Tag] *Juggles*
FC,d/f+2 SWEEPING SPARROW
2+3 SPARROW PIROUETTE *Parries High Punches*
b_SS+2 DIVING ARROW
>1+2 SPINNING NEST
4,[4] Leg Cutter[s]
1+4 White Heron *White Heron strings*
3 Cartwheel Kick
1 Screw Punch
3 Front Kick *Front Kick strings*
4 Can-Can Kicks *Juggles*
1,2_(3) Punch, Uppercut_(Lowkick)
f+1,4 Screw Punch, Can-Can Kicks *Juggles*
1,1,3 Punch, Screw Punch, Frontkick *Front Kick strings*
1,1,4 Punch, Screw Punch, Can-Can *Juggles*
1,4 Punch, Leg Cutter *Leg Cutter strings*
f+4 Lightning Crescent
3+4 Cartwheel Kick
FC_WS+3+4,3 CARTWHEEL HELICOPTER
WS+3 [~5] SPARROW FLIP [Tag] *Juggles*
d+3+4 Can-Can Kicks *Juggles*
b+3 [~5] Backflip Kick [Tag] *Juggles*
2 [~5] Dashing Uppercut [Tag] *Juggles*
4 Leg Cutter *Leg Cutter strings*
SS+4 BOOMERANG STOMP
u~u/b BACKFLIP
(d/b+4)_(3~4) Leg Cutter String
[4],[4] [Double/Triple Leg Cutters]
3 Cartwheel Kick
1+4 White Heron *White Heron strings*
f+1,3 Front Kick String
1 High Punch
2_(3) Uppercut_(Lowkick)
1,3 Screw Punch, Front Kick *Front Kick strings*
1,4 Screw Punch, Can-Can Kicks *Juggles*
4 Leg Cutter *Leg Cutter strings*
1+4,2 White Heron String
(4_D+4) (Lightning Crescent_Sweep Kick)
1 Punch
2_(3) Uppercut_(Lowkick)
1,3 Punch, Frontkick *Front Kick strings*
1,4 Punch, Can-Can Kicks *Juggles*
4 Leg Cutter *Leg Cutter strings*
b+(1+3)_(2+4) Reversal
(F+3)# [D_B to cancel] Spinning Heel Drop *Unblockable after 3rd Spin*
NOTE: Release Forward to stop spinning and execute kick.
(WS)+2:1:1:1::2:1::4:3::3+4 Tenstring
(WS)+2:1:1:1::2::1+4::1:3+4 Tenstring
(WS)+2:1:1:3 Fourstring
SAMPLE COMBOS
d/b+2, 1, 1, 1+4,[2],d+4 -= 39 pts.
d/f+2, b+2,4,1+4,{2},d+4 -= 42 pts.
1+2, 1+4,2, f,f+2 -= 49 pts.
f+2, 1+2, 1+4,[2],d+4 -= 50 pts.
d+3+4, 1+4,2,1,1 -= 53 pts.
==================
| KAZUYA MISHIMA |
==================
GRAPPLING TECHNIQUES
(Front) 1+3
|