The standard mechanic of Early Worm which you'll be using for the majority of the game is an easy pull and flick technique. The early tutorial does not precisely provide you a great concept of how it works, however it's basic. You put your thumb down on the screen to expose a worm's tail, and after that pull it in any direction you select. It will spring back to where you pulled it from and the rolled up worm on the screen will jump in that direction once you release. Easy! The mechanics do alter a bit ultimately - with one stage even looking like a pinball table - however for one of the most part, you will just require to master this jump, which is essential, as phases have a minimal variety of dives for you to use in order to achieve a 3 star ranking. You can alter how far the worm leaps by not drawing back as far.