MEGAMAN BATTLE NETWORK PERFECT NAVIGATION GUIDE
===============================================
By Mega Boy
tommy@arobas.net
Version 4.5 (Final version) - November 22nd 2001
You can find a useful HTML version of this file ans maps at:
http://w3.arobas.net/~tommy/index.html or
http://www.gamefaqs.com (MegaMan Battle Network section)
This guide can be used for either Rockman EXE or MegaMan Battle Network.
Read at least sections 11 to 14 before asking me any questions,
but if you ask me obvious questions that are already answered here, I will ignore them.
Check also if you have the last version of this guide,
new information you want could be there.
This guide should be use to find out "where to find what" in the game.
There is also a small walkthrough at the end to help you if you ever get stuck.
This guide is not much into the story's game, because I don't want to spoil anything.
Note: Most of the data found in this guide was taken from a Japanese guide I bought.
I haven't done any of the work, aside from the translation.
You can use this guide whether you have the Japanese or American version.
If the names has been changed in the American version, the Japanese name
will be shown in "square brackets": [].
Also, as for the enemy names, I used the name of the chip they give
instead of their real japanese names. That way, it's easier to recognize them.
V 2.0 Updates:
- Added Battle Chip Perfect Data section.
- Added Enemy Perfect Data section.
- Added Map of the Internet Areas.
- Added a special thanks at the end of the guide.
- Did small corrections not worth mentionning.
V 3.0 Updates:
- Added Battle System section.
- Added FAQ section.
- Added Cleaning section.
- Added effects of Combos.
- Added the conditions for entering some Internet areas.
- Added the appearances of the enemies on the Enemy Data section.
- Converted some Japanese names to English.
- Cleaned the walkthrough a little.
- Corrected a few things I hadn't notice in version 2.
V 4.0 Updates:
- Converted the remaining Japanese names to English.
- Changed the Real-world locations section altogether.
- Added scenario 6 info and other things in the FAQ section.
- Corrected a big error in the Enemy section, locations where all wrong, sorry.
- Corrected many things here and there.
V 4.5 Updates:
- Expanded the Items list.
- Added maps! (Check the link above)
- Minor updates.
TABLE OF CONTENTS
-----------------
1- Battle system
2- Characters
3- Real-world locations
4- Virtual locations
5- Internet areas
6- Shops
7- Exchanges
8- Battle Chips
8a- Battle Chip Perfect Data
9- Combos
10- Enemy data
10a- Enemy Perfect Data
11- Busting Level
12- Chip Trader machines
13- Walkthrough
14- Final hints
- Menu
- Cleaning Chip Folder
- Important Items
- FAQ
1- BATTLE SYSTEM
----------------
The battle system may be confusing at first, but it becomes natural in no time.
Pre-battle:
When you enter a battle, you are on a field of squares. The 3x3 square grid on the
left is your area and the 3x3 square grid area on the right is the enemies' area.
A window will appear showing 5 random Battle Chips from your deck.
There are two ways to choose your Battle Chips:
1- You can choose the same kind of Battle Chip of any letter.
(Ex: Cannon B, Cannon A)
Note:
2- You can choose different Battle Chips of the same letter.
(Ex: Sword S, Steal S and StoneMan S)
After you choose your Battle Chips, you select the "OK" button or you can select no
chip and select "ADD" to add one more row of Battle Chips on the next turn to a
maximum of 15 chips. Then the battle begins.
Battle:
Your Battle Chip icons will appear over your head and you can use them
one after the other at any moment with the A-button.
You can also use your Buster (B-button) as much as you want and charge it if you got
an upgrade.
When the custom gauge on the top of the screen is full and blinking, you can press the
L-button or R-button to access the Battle Chip Window again.
If you had unused Battle Chips when you re-enter the window and you choose new one,
you will lose them for the rest of the battle.
Post-battle:
Your Busting Level will be shown from 1 to 10 or S. The better the rating,
the better the chance to get more money or a good Battle Chip.
This rating is explained in detail in the Busting Level section.
Your Battle Chips always stay in your deck, so don't be afraid to use them.
Your HP will always be refilled when the battle in over, so don't worry if you
finish a battle with low HP.
2- CHARACTERS
-------------
This is a little Who's who.
Lan Hikari [Hikari Netto]
Hero of this game
Master of MegaMan [Rockman], Lan's alter-ego in cyberspace.
Dr. Hikari [Hikari Yuuichiroo]
Lan's father, also named Dad
Designer of PETs
Note: "Hikari" means "Light" in Japanese
Ms. Hikari [Hikari Haruka]
Lan's mother, also named Mom
House-keeping woman
Mayl [Sakurai Meiru]
Lan's female friend
Master of Roll
Yai [Yaito]
Lan's classmate
Master of Glyde
Dex [Dekao]
Lan's classmate
Master of GutsMan
Ms. Mari [Ohzono Mariko]
Lan's teacher
Ms. Yuri [Ohzono Yuriko]
Den Town class teacher
Mari's twin sister
Sal [Saloma]
She holds a stand in the Government Complex
Master of WoodMan
Masa
He holds a stand in the Government Complex
Master of SharkMan
Miyu [Kuroi Miyuki]
She holds a shop in Den Town Block 2
Master of SkullMan
Eugene Chaud [Ijyuuin Enzan]
Official NetBattler
Master of ProtoMan [Blues]
Note: "Chaud" means "Hot" in French (pronounced "Sho")
Mr. Higsby [Higureya Taroo]
He holds a store in ACDC Town/WWW's henchman
Master of NumberMan
Dr. Froid [Hikawa Seiji]
Employee at the Water Works
Master of IceMan
Note: "Froid" means "Cold" in French (pronounced "Froi")
Mr. Match [Hino Kenichi]
Repairman
Master of FireMan
Madd [Iroaya Madoi]
WWW's henchwoman
Master of ColorMan
Count Zap [Elec Hakushaku]
WWW's henchman
Master of ElecMan
Yahoot [Mahanijyarama]
WWW's henchman
Master of MagicMan
Doctor ?
WWW's leader
Master of Life Virus
3- REAL-WORLD LOCATIONS
-----------------------
You will visit various places during the game.
Area: Place you can visit.
Scenario: Moment when you will be able to enter there.
Enemies: Enemies found. (Talk to their owner)
Items: Items found or given by people, depending on the scenario sometimes.
Also, exchanges can happen, check the Exchange section for details.
Access: Computers you will be able to jack-in.
------------------------------------------------------------------------------------
Area: ACDC Town [Akiharacho]
Scenario: 1
Enemies: ProtoMan (scen 8)
Items: Dentures (scen 4), Pa's memo (scen 7), Exchanges 4, 5, 6, 12
Access: None
Area: Lan's house
Scenario: 1
Enemies: None
Items: Recov10 A
Access: Lan's PC, Oven, Dog's house
Area: ACDC Elementary School
Scenario: 1
Enemies: None
Items: Repair A, Recov50 A, HPMemory, Escape H, Spreader J, X-Panel1 B
(all in scenario 2), Exchanges 1, 2, 3, 16
Access: School's network
Area: Mayl's house
Scenario: 2
Enemies: None
Items: None
Access: Mayl's piano, Mayl's servbot
Area: Yai's house
Scenario: 2
Enemies: None
Items: 10000 Zennies (scen 5)
Access: Yai's telephone, Yai's portrait
Area: Dex's house
Scenario: 2
Enemies: GutsMan
Items: /Dex (Dex's link) (scen 3)
Access: Dex's PC, Dex's game console
Area: Metroline station
Scenario: 3
Enemies: None
Items: Tickets, Exchange 11
Access: None
Area: Higsby's store
Scenario: 4
Enemies: NumberMan
Items: Chip Trader machines, Shop, Hig memo(scen 7), MetroPass(scen 8)
Access: None
Area: WWW's Metroline entrance
Scenario: 8
Enemies: None
Items: None
Access: None
Government Complex [Kanchogai]
Area: Metroline station
Scenario: 3
Enemies: None
Items: Tickets
Access: None
Area: Sal's stand
Scenario: 3
Enemies: WoodMan
Items: /Sal (Sal's link)
Access: Sal's register
Area: Lobby
Scenario: 3
Enemies: None
Items: Exchanges 7, 9
Access: Lobby's TV, Soda machine 1, Soda Machine 2
Area: Dad's lab
Scenario: 3
Enemies: None
Items: SciLabID (scen 4)
Access: Dad's PC, Dad's monitor
Area: Water Works
Scenario: 4
Enemies: IceMan (scen 5)
Items: HPMemory, WWW PIN (scen 6), Exchanges 8, 15
Access: Water Works Network, Water Works control panel
Area: Masa's stand
Scenario: 6
Enemies: SharkMan
Items: HPMemory
Access: Masa's register
Area: Restaurant
Scenario: 6
Enemies: None
Items: Exchange 13
Access: Recycled PET
Area: Power Plant
Scenario: 6
Enemies: None
Items: Exchange 17
Access: Power Plant network
Den Town [Densan Town]
Area: Metroline station
Scenario: 5
Enemies: None
Items: Tickets
Access: None
Area: Den Block 3
Scenario: 5
Enemies: ProtoMan (scenario 7)
Items: Exchange 10
Access: Den network
Area: Den Central
Scenario: 5
Enemies: None
Items: None
Access: Den network
Area: Den Block 4
Scenario: 5
Enemies: None
Items: None
Access: Den network
Area: Den Town summer class
Scenario: 5
Enemies: None
Items: Barrier A, Yuri Memo (scen 7), Exchange 14
Access: Den class blackboard
Area: Den Block 1
Scenario: 5
Enemies: None
Items: None
Access: Den network
Area: Den Block 2
Scenario: 5
Enemies: None
Items: None
Access: Den network
Area: Miyu's shop
Scenario: 5
Enemies: SkullMan
Items: /Miyu (Miyu's link)
Access: Miyu's mirror, Miyu's vase
Area: WWW Lair
Scenario: 8
Enemies: Life Virus
Items: hub.bat
Access: WWW network
4- VIRTUAL LOCATIONS
--------------------
There are many places you can jack-in with your PET.
Area: Computer you can log on.
(A "*" means it's a boss zone)
Enemies: Enemies found.
Items: Mystery Data crystals found only one, at a specific place.
(A "*" means it's a special item, not Battle Chip, nor zenny)
Access: Access to the Internet area, if applicable.
------------------------------------------------------------------------------------
Area: Dog house (Outside Lan's house)
Enemies: ShokWave, SoniWave, Cannon
Items: Shotgun K
Access: None
Area: Lan's computer
Enemies: ?
Items: None
Access: Internet-1
Area: Oven*
Enemies: Section 1: ShokWave, Cannon
Section 2: ShokWave, Cannon, FireTowr, FireMan
Items: Section 1: Shotgun Q, Sword B, Steal A, Ice Block*, 200, 400Z
Section 2: Shotgun Q, LilBomb T, 500Z
Access: None
Area: School's network*
Enemies: Section 1: LilBomb, Quake1, ShokWave, Cannon
Section 2: LilBomb, Quake1, ShokWave, Cannon, Invis1
Section 3: LilBomb, Quake1, ShokWave, Cannon, Invis1
Section 4: LilBomb, Quake1, ShokWave, Cannon, Invis1,
TimeBom1
Section 5: LilBomb, Quake1, ShokWave, Cannon, Invis1,
TimeBom1, NumberMan
Items: Section 1: ShokWave L
Section 2: HiCannon I, 800Z
Section 3: Spreader H, HPMemory
Section 4: Quake1 A, 400Z
Section 5: Cannon C
Access: None
Area: Teacher's car (Just outside the school)
Enemies: SoniWave, Remobit1
Items: HPMemory
Access: None
Area: Yai's telephone (In the left-most corner)
Enemies: ShokWave, Cannon, LongSwrd
Items: Escape J
Access: None
Area: Yai's portrait (Beside her bed)
Enemies: Cannon, Dash
Items: Spreader I, Yai's address*
Access: Internet-1
Area: Dex's computer (In the left-most corner)
Enemies: ShokWave, SoniWave, LilBomb
Items: X-Panel3 B, Dex's address*
Access: Internet-1
Area: Dex's game console (In front of the TV)
Enemies: SoniWave, Cannon, HiCannon, Invis2, Quake2
Items: CrosGun K
Access: None
Area: Mayl's piano
Enemies: Quake1, Invis1, ShokWave
Items: Recov50 L, Mayl's address*
Access: Internet-1
Area: Mayl's Servbot (In her bedroom)
Enemies: Invis1, Quake1
Items: HPMemory
Access: None
Area: Lobby's TV
Enemies: Cloud, Ratton1
Items: Escape L
Access: None
Area: Lobby's soda machine
Enemies: IronShld2, Howitzer2, Bubbler, Heater, Navi (Scenario 5+)
Items: Spreader J
Access: None
Area: Lobby's soda machine 2
Enemies: FireTowr, AquaTowr
Items: 5000Z
Access: None
Area: Dad's monitor (Behind his office)
Enemies: TimeBom2, Ratton1
Items: HiCannon J
Access: None
Area: Dad's computer
Enemies: (Virus Machine)
Items: Dad's address*
Access: Internet-3
Area: Sal's register
Enemies: WoodTowr, Dynamit1, Cloudier
Items: Recov120 A, Sal's address*
Access: Internet-3
Area: Water Works network* (Next to the blue elevator)
Enemies: Section 1: TriArrow, Cloud, AquaTowr, Dash
Section 2: TriArrow, Cloud, AquaTowr, Dash
Section 3: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
Invis2
Section 4: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
Invis2, IceCube2, IceCube3
Section 5: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
Invis2, LongSwrd, HiCannon
Section 6: TriArrow, Cloud, AquaTowr, Dash, Bubbler,
Invis2, LongSwrd, HiCannon, IceMan
Items: Section 1: SoniWave J
Section 2: HPMemory, Recov80 C
Section 3: WideSwrd C, TriArrow A, IcePunch B
Section 4: M-Cannon L
Section 5: PowerUp
Section 6: 1000Z (Scenario 5+)
Access: None
Area: Water Works control panel (Besides Dr. Froid)
Enemies: TriArrow, TriSpear
Items: Recov200 L, 3000Z
Access: None
Area: Den Town's summer class blackboard
Enemies: Dynamit3, BodyBurn
Items: PowerUp
Access: None
Area: Miyu's mirror
Enemies: Candle1, Drain2, Invis2
Items: Barrier S, Miyu's address*
Access: Internet-4
Area: Miyu's vase
Enemies: Candle3, SoniWave, DynaWave
Items: Quake3 C
Access: None
Area: Den Town's network*
Enemies: Section 1: SoniWave, Bubbler, Heater, AquaTowr, FireTowr
Section 2: SoniWave, Mine1, RedWave, AquaTowr, FireTowr
Section 3: SoniWave, DynaWave, FireSwrd, AquaSwrd, BblWrap1,
FireTowr, Quake2, RedWave
Section 4: DynaWave, Wave, RedWave, BblWrap1, FireTowr, Mega
Cannon
Section 5: DynaWave, Wave, RedWave, BblWrap1, AquaTowr,
FireTowr, Bubbler, Heater, FireSwrd, AquaSwrd,
Quake2, M-Cannon, ColorMan
Items: Section 1: Bubbler K, 800Z
Section 2: Escape N, 800Z
Section 3: Heater O, FireTowr T, 500Z
Section 4: HPMemory, 1000Z
Section 5: Recov80 J, AquaTowr C, 2400Z
Access: None
Area: Masa's register
Enemies: TriSpear, Bubbler, Wave
Items: TriSpear J, Masa's address*
Access: Internet-3
Area: Restaurant's PETs
Enemies: Thunder2, Howitzer
Items: HPMemory
Access: None
Area: Power plant network*
Enemies: Section 1: Thunder1, Ratton1, HiCannon, RingZap1
Section 2: Thunder1, Ratton1, HiCannon, RingZap1,
RingZap2, Typhoon
Section 3: Thunder1, Ratton1, HiCannon, RingZap1,
RingZap2, RingZap3, Typhoon, Remobit1
Section 4: Thunder1, Ratton1, M-Cannon, RingZap2,
RingZap3, Typhoon, Remobit1, ElecMan, ProtoMan
Items: Section 1: Ratton1 D, Recov120 ?, X-Panel3 G, Batteries*, 5000Z
Section 2: Batteries*, 800, 1000, 1200Z
Section 3: Batteries*, 500, 1000Z
Section 4: Batteries*, Typhoon D, 1800, 2000Z
Access: None
Area: WWW's network*
Enemies: Section 1: Snakegg3, IronShld, HiCannon, TimeBom3
Section 2: Howitzer, IronShld, FireAura, Quake3, TimeBom1,
TimeBom3
Section 3: IceCube, Cloudier, BigBomb, TriSpear, AquaAura
Section 4: Candle2, Lockon1, AquaAura, FireAura, TimeBom3,
BigWave, Thunder2
Section 5: Candle2, Lockon1, Thunder2, BigWave, Snakegg2,
Remobit2, Remobit3, Cyclone, BblWrap3, MagicMan
Section 6: Snakegg1, Snakegg2, BigWave, WoodAura, BigBomb,
IronShld, Life Virus
Items: Section 1: FireSwrd P, Recov200 C, Ice Block*, 3000, 5000Z
Section 2: Huricane L, FtrSword P, 8000Z
Section 3: Recov300 L, 4000Z
Section 4: TimeBom3 P, HPMemory
Section 5: BigWave K, 2000Z
Access: None
5- INTERNET AREAS
-----------------
The Internet is very vast and swarming with dangerous viruses,
but it also hides precious items.
Since the areas are not identified in the game, I will try to give you
a mental image of the extent of the internet:
(8) (16)
/ /
(7) (12) (15)
/ / /
(6) (11) (14)
/ / /
(5) (10)--(13)
/ /
(4) (9)
/ /
(2)--(3)
/
(1)
Area: Area on the Internet.
Enemies: Enemies found. (A "*" means the enemy is found at a specific place)
Random: Ramdom Mystery Data found under crystal form.
Items: Mystery Data crystals found only once at a precise location.
(A "*" means it's locked)
Accesses: Other areas you can access: shops, Internet, computers.
------------------------------------------------------------------------------------
Area: 1
Enemies: Dash, ShokWave, Cannon, FireMan2*, FireMan3
Random: MetGuard A, X-Panel1 S, Shotgun K, Recov10 G, 100, 200, 500,
1000Z
Items: Yai's address (from Glyde), TriLance M*
Accesses: Shop 1, Internet-2(with Dex's link), Mayl, Yai, Dex
Area: 2
Enemies: Dash, ShokWave, LongSwrd, FireSwrd, Howitzer, FireTowr,
Mine1, StoneMan*
Random: Cannon C, MiniBomb P, Recov30 P, CrosGun K, 200, 400, 800, 1500Z
Items: PowerUp*
Accesses: Internet-1, Internet-3(with Sal's link), Internet-4(with Miyu's link)
Area: 3
Enemies: HiCannon, CrosBomb, SoniWave, Dash, Thunder1,
StoneMan2*, StoneMan3
Random: Spreader H, Spreader J, ShokWave P, Recov80 C, 300, 600,
1000, 2000Z
Items: RockCube O, FireSwrd B*
Accesses: Shop 3, Internet-2, Internet-9, Dad, Sal, Masa
Area: 4
Enemies: TimeBom2, Dynamit1, Quake3, Invis2, IronShld3,
Howitzer3
Random: LilBomb G, Quake1 E, IcePunch M, LongSwrd O, 400, 800,
1200, 2000Z
Items: AquaSwrd A, HPMemory*, 400Z
Accesses: Shop 4, Internet-2, Internet-5(with Hig memo), Miyu
Area: 5
Enemies: Gaia1, Drain1, WoodTowr, BigBomb, DynaWave
Random: IcePunch B, TriArrow A, IceCube M, IcePunch M, 500, 1000,
1500, 2000Z
Items: Thunder1 H, HPMemory*
Accesses: Shop 5, Internet-6(with Lab memo),
Internet-9(one-way until scenario 7)
Area: 6
Enemies: Mine1, Drain1, WoodTowr, BigBomb, DynaWave,
Remobit1, ElecMan2*, ElecMan3
Random: RockCube M, SoniWave S, HiCannon I, Spreader I, 600, 800,
1000, 3000Z
Items: 6000Z
Accesses: Internet-5, Internet-7(with Yuri memo)
Area: 7
Enemies: Gaia1, WoodTowr, BigBomb, DynaWave, Invis3, LongSwrd
Random: Spreader K, TriSpear J, Recov120 A, Cloud H, 700, 1000, 1500,
3000Z
Items: Remobit1 N
Accesses: Internet-6, Internet-8(with Pa's memo)
Area: 8
Enemies: Gaia1, Drain1, WoodTowr, BigBomb, DynaWave,
Invis3, LongSwrd, TriSpear, BombMan*
Random: Ratton1 D, Recov120 C, Hammer F, Typhoon E, 800, 1200, 2000,
3000Z
Items: 10000Z
Accesses: Internet-7
Area: 9
Enemies: BodyBurn, Gaia1, Mine1, Remobit2, WoodTowr,
AquaAura, ColorMan2*, ColorMan3
Random: Recov150 E, Spreader L, Cannon E, HiCannon J, 500, 1000, 1500,
2000Z
Items: RingZap1 H
Accesses: Internet-3, Internet-5, Internet-10
Area: 10
Enemies: Ratton2, BblWrap2, FireTowr, Lockon2, IceCube
Random: ElecSwrd S, Ratton2 G, M-Cannon N, CrosGun F, 1000, 1500, 2000,
3000Z
Items: WideSwrd S, HPMemory*
Accesses: Shop 10, Internet-9, Internet-11(no escape in battles),
Internet-13(no escape in battles)
Area: 11
Enemies: Mine2, Drain2, TriLance, Cloudier, IceCube,
BombMan2*, BombMan3
Random: Invis1 L, Repair G, TimeBom1 Q, Thunder2 C, 1200,
1800, 2400, 3000Z
Items: 10000Z
Accesses: Internet-10, Internet-12(over Busting Level 3 in Internet-11)
Area: 12
Enemies: Gaia2, Dynamit2, Huricane, Mine3, Snakegg1,
PharoMan*, PharoMan SP
Random: M-Cannon L, CrosBomb L, X-Panel1 G, Recov200 G, 1000, 1500,
2000, 4000Z
Items: KngtSwrd B
Accesses: Shop 12, Internet-11
Area: 13
Enemies: Cannon, HiCannon, M-Cannon, ShokWave, SoniWave, DynaWave,
BigBomb, Invis3, Popup, LongSwrd, FireSwrd, AquaSwrd,
IceCube
Random: FtrSword L, Sword B, Sword K , Sword L, 1000, 2000, 3000, 4000z
Items: Recov150 K, 8000Z
Accesses: Internet-10, Internet-14(Collect 10 chips from Internet-13)
Area: 14
Enemies: LeafShld, Remobit3, BodyBurn, Snakegg1, Snakegg2,
Cloudest, Thunder3, Popup, Lockon2, MagicMan2*,
MagicMan3
Random: M-Cannon N, Recov150 C, Hammer M, TriLance M, 10, 20,
30, 10000Z
Items: PowerUp*, 5000Z
Accesses: Internet-13, Internet-15(7 battles or less in Internet-14)
Area: 15
Enemies: LeafShld, DropDown, FireAura, Drain3, Candle2,
Cyclone, Popup, ShadoMan*, ShadoMan SP
Random: Ratton2 J, Howitzer A, Recov120 C, Recov150 L, 500, 2000, 3000,
4000Z
Items: RedWave J
Accesses: Shop 15, Internet-14, Internet-16(over Busting Level 4 in Internet-15)
Area: 16
Enemies: Gaia3, Lockon3, Ratton3, BodyBurn, AquaAura,
FireAura, WoodAura, Bass
Random: Recov200 C, Ratton3 K, Quake3 C, KngtSwrd C, 3000, 4000,
5000Z
Items: HeroSwrd I, 20000Z, (LifeAura)
Accesses: Internet-15
6- SHOPS
--------
Shops are mostly found on the Internet,
but the store next to Lan's house sells items too.
They sell upgrades for MegaMan or Battle Chips.
Shop: Internet area where you can buy items.
(For Higsby's store, the number indicates the scenario)
Item: Name of the items.
Price: Price of the items in Zennies.
Qty: Quantity of items you can buy.
Shop Item Price Qty
------------------------------------------------------------------------------------
Shop-1 HPMemory 500 1
HPMemory 1000 1
HPMemory 2000 1
HPMemory 3000 1
HPMemory 5000 1
PowerUp 2000 1
PowerUp 5000 1
WideSwrd K 1000 3
Spreader I 1000 3
Hammer A 2000 3
Recov50 C 2000 3
Cannon C 3000 3
Shop-3 HPMemory 4000 1
HPMemory 6000 1
HPMemory 9000 1
HPMemory 12000 1
HPMemory 15000 1
Wood Armor 15000 1
WideSwrd S 3000 3
Hammer I 3000 3
X-Panel3 G 3000 3
M-Cannon L 10000 3
Shop-4 HPMemory 6000 1
HPMemory 8000 1
HPMemory 10000 1
HPMemory 12000 1
HPMemory 15000 1
Heat Armor 20000 1
IceCube I 3000 3
Cloudier A 5000 3
Shop-5 HPMemory 8000 1
HPMemory 10000 1
HPMemory 12000 1
HPMemory 15000 1
PowerUp 20000 1
X-Panel1 S 1000 3
Invis1 Q 5000 3
TimeBom2 S 8000 3
TriSpear J 10000 3
Recov150 C 10000 3
Ratton2 G 10000 3
Shop-10 HPMemory 12000 1
HPMemory 15000 1
HPMemory 20000 1
HPMemory 25000 1
PowerUp 25000 1
Aqua Armor 30000 1
LongSwrd E 5000 3
M-Cannon L 10000 3
Steal A 10000 3
Shop-12 HPMemory 12000 1
HPMemory 15000 1
HPMemory 20000 1
HPMemory 25000 1
PowerUp 25000 1
PowerUp 50000 1
IcePunch M 5000 3
Geddon1 L 5000 3
Geddon2 A 8000 3
Shop-15 HPMemory 15000 1
HPMemory 20000 1
HPMemory 25000 1
HPMemory 40000 1
PowerUp 100000 1
Dash G 3000 3
Repair G 3000 3
Wave A 10000 3
BblWrap3 R 10000 3
Higsby-4 Cannon E 1000 3
Spreader K 1000 3
Recov80 E 3000 3
X-Panel3 L 3000 3
Repair G 3000 3
Barrier F 3000 3
ElecSwrd E 5000 3
Steal L 5000 3
Higsby-5 FstGauge A 3000 3
Geddon1 H 3000 3
Interupt L 8000 3
Recov150 L 10000 3
Higsby-7 SloGauge Q 5000 3
Geddon2 K 8000 3
FtrSword S 12000 3
BstrSwrd S 20000 3
7- EXCHANGES
------------
There are some people that will give you Battle Chips
if you meet certain conditions. If you fulfill the condition,
you can get rare Battle Chips!
Person: People that will exchange.
Location: Area where you can find him/her.
Scen: Scenario when you can find him/her.
Condition: Condition to meet.
What you get: What you will get for fulfilling the condition.
Person Location Scen Condition What you get
------------------------------------------------------------------------------------
1- Girl in medical room School 2 Invis1 I x 3 Shotgun K
2- Little boy on 1st floor School 2 MetGuard A x 30 BstrGard A
3- Boy in class 1-B School 2 Dash G Repair H
4- Boy behind Mayl's house ACDC Town 3 FireTowr F DynaWave R
5- Old man on corner ACDC Town 4 Escape F-H-J-L-N KngtSwrd G
6- Tree in park ACDC Town 4 Dentures (old man) Recov80 G
7- Man next machines Lobby 5 Howitzer H BstrPnch C
8- Woman next closed door Water Works 5 Repair H Hammer H
9- Virus in Soda Machine 2 Lobby 5 Battle Repair G
10- Little girl on corner Den Block 3 6 Shotgun K Recov300 C
CrosGun K
Spreader K
M-Cannon K
11- Girl in subway station ACDC Town 6 Hammer M X-Panel3 S
12- Man on school corner ACDC Town 6 Navi (StoneMan spot)10000 Zennies
13- Man in restaurant SciLab 7 Invis2 J WoodAura C
Cloudest K
Ratton3 L
14- Boy in class Den Town 7 Quiz Ratton1 E
15- Man next water machines Water Works 8 WoodMan3 HeroSwrd B
SkullMan3
SharkMan3
DropDown B
IronBody C
16- Little boy in closet School 8 X-Panel3 S BstrBomb D
17- Scientific on corner Power Plant 8 Quiz Ratton3 M
8- BATTLE CHIPS
---------------
Battle Chips are the heart of MegaMan Battle Network.
It would be very difficult to win the game without using them.
Battle Chips are cards that can be carried into battles to
enhance your attacks or defenses.
A more thorough list can be found in the next section.
#: Number of the Battle Chip in your library.
Name: Name of the Battle Chip.
Type: Element assigned to the Battle Chip.
Dam: Standard damage done by the Battle Chip.
(It can change depending of your enemies protections and
weaknesses)
Stars: Level (or value) of the Battle Chip.
Letters: Possible letters for the Battle Chip.
Desc: Short description of the Battle Chip effect.
# Name Type Dam Stars Letters Desc
------------------------------------------------------------------------------------
1 Cannon None 40 1 ABCDE Hi-powered shot
2 HiCannon None 80 2 FGHIJ Hi-powered shot
3 M-Cannon None 120 3 KLMNO Hi-powered shot
4 Shotgun None 30 1 KMNQR Hi-powered shot
5 CrosGun None 30 1 CEFJK Hi-powered shot making a "X" pattern
6 Spreader None 30 2 HIJKL Hi-powered shot on nine squares
7 Bubbler Water 50 1 AKLPS A bubble explodes on nine squares
8 Heater Fire 70 2 CFGKO A bubble explodes on nine squares
9 MiniBomb None 50 1 CEJLP Bomb thrown 3 squares ahead
10 LilBomb None 50 1 BDGOT Bomb thrown 3 squares ahead hitting
one column
11 CrosBomb None 70 2 BDHJL Bomb thrown 3 squares ahead hitting
a "+" pattern
12 BigBomb None 90 4 BGOST Bomb thrown 3 squares ahead hitting
nine squares
13 Sword None 80 1 BKLPS Sword attack 1 square ahead
14 WideSwrd None 80 1 CKMNS Sword attack on 1 column
15 LongSwrd None 80 2 DENOS Sword attack on 2 squares ahead
16 FtrSword None 100 3 BKLPS Sword attack 3 squares ahead
17 KngtSwrd None 150 4 BCEGH Sword attack 3 squares ahead
18 HeroSwrd None 200 5 BDFIG Sword attack 3 squares ahead
19 FireSwrd Fire 100 2 BFGNP Fire sword attack 1 square ahead
20 AquaSwrd Water 150 3 AMNOP Water sword attack 1 square ahead
21 ElecSwrd Elec 120 3 EGLOS Elec sword attack 1 square ahead
22 Muramasa None 0 5 CEGJK Applies your damage to your enemies
23 ShokWave None 60 1 CKLNP Wave attack on 1 row
24 SoniWave None 80 2 CDJMS Wave attack on 1 row
25 DynaWave None 100 3 CEMSR Wave attack on 1 row
26 FireTowr Fire 100 2 EFLMT Fire wave attack on 1 row
27 AquaTowr Water 120 2 ACGHR Water wave attack on 1 row
28 WoodTowr Wood 140 2 BCHKN Wood pillars attack on 1 row
29 Quake1 None 90 1 AEHKQ Weight thrown 3 squares ahead
30 Quake2 None 120 2 BCIKQ Weight thrown 3 squares ahead
hitting one column
31 Quake3 None 150 3 CDHMQ Weight thrown 3 squares ahead
hitting a short "+" pattern
32 GutsPnch None 60 1 BHMNT Punch attack 1 square ahead
33 IcePunch Water 80 2 BHMNT Water punch attack 1 square ahead
34 Dash None 50 1 BDGLO Dash attack on 1 row
35 Howitzer None 150 4 ACGHO Breaks a panel 3 squares ahead
36 TriArrow None 40+ 1 ABCDE 3 arrows shot on 1 row
37 TriSpear None 50+ 2 FGHIJ 3 spears shot on 1 row
38 TriLance None 60+ 4 KLMNO 3 lances shot on 1 row
39 Ratton1 None 80 1 ABCDE Seeking mouse shot ahead
40 Ratton2 None 100 2 FGHIJ Seeking mouse shot ahead
41 Ratton3 None 120 3 KLMNO Seeking mouse shot ahead
42 Wave Water 80 3 ADILM Water wave advancing on every row
43 RedWave Fire 100 3 BEJNP Fire wave advancing on every row
44 BigWave Water 160 4 CHKLQ Water wave advancing on every row
45 Gaia1 None 100 3 CDLOT Explosion advancing on every row
46 Gaia2 None 130 4 CFKPS Explosion advancing on every row
47 Gaia3 None 160 5 CGMNT Explosion advancing on every row
48 Thunder1 Elec 90 1 AEGHS Elec ball moving on the enemy squares
49 Thunder2 Elec 120 2 BCFIL Elec ball moving on the enemy squares
50 Thunder3 Elec 150 3 DFGKN Elec ball moving on the enemy squares
51 RingZap1 Elec 100 1 GHMNP Creates an elec ball around you
52 RingZap2 Elec 100 2 CEGJL Creates an elec ball around you
53 RingZap3 Elec 100 3 ABORT Creates an elec ball around you
54 Typhoon None 30 1 ABDEG 3 hits wind attack
55 Huricane None 30 2 GIJKL 5 hits wind attack
56 Cyclone None 30 3 EFGHI 8 hits wind attack
57 Snakegg1 Wood 130 1 BEGMN Snake moving on the enemy squares
58 Snakegg2 Elec 140 2 CEHNP Snake moving on the enemy squares
59 Snakegg3 Fire 150 3 ACFLS Snake moving on the enemy squares
leaving fire where it lands
60 Drain1 None 50 2 ABDKO Dash Attack and steals HP
61 Drain2 None 70 2 ACHNT Dash Attack and steals HP
62 Drain3 None 90 3 AEFLQ Dash Attack and steals HP
63 BodyBurn Fire 100 4 EFKMN A fire shield surrounds you
64 X-Panel1 None 0 2 BDGLS Breaks 1 square ahead
65 X-Panel3 None 0 3 BDGLS Breaks 1 column ahead
66 Hammer None 0 2 AFIMQ Removes 1 square ahead
67 MetGuard None 0 1 ACEGL Protects for 3 seconds (Button A)
68 IronShld None 0 2 ABORT Protects as long as you hold button
69 Recov10 None 0 1 ACEGL Recovers 10 HP
70 Recov30 None 0 1 ACEGL Recovers 30 HP
71 Recov50 None 0 1 ACEGL Recovers 50 HP
72 Recov80 None 0 1 ACEGL Recovers 80 HP
73 Recov120 None 0 2 ACEGL Recovers 120 HP
74 Recov150 None 0 2 ACEGL Recovers 150 HP
75 Recov200 None 0 3 ACEGL Recovers 200 HP
76 Recov300 None 0 4 ACEGL Recovers 300 HP
77 Steal None 0 3 AELPS Steals 1 column of enemy area
78 Geddon1 None 0 3 FHJLN Breaks every squares
79 Geddon2 None 0 4 ABEIK Removes every free squares,
including yours
80 Escape None 0 3 FHJLN Quit battle
81 Interupt None 0 3 FHJLN Tries to delete an enemy
82 Repair None 0 1 AGHKS Resets all squares to normal
83 TimeBom1 None 80 2 EGJLQ Drops a time bomb ahead and
creates a shockwave
84 TimeBom2 None 120 3 CFJLS Drops a time bomb ahead and
creates a shockwave
85 TimeBom3 None 160 4 ABGOP Drops a time bomb ahead and
creates a shockwave
86 Cloud Water 30 1 BGHOR Rain travels on one column
87 Cloudier Water 50 2 ADIMP Rain travels on one column
88 Cloudest Water 100 3 CFJKO Rain travels on one column
89 Mine1 None 160 2 GHMNP Hides a mine in enemy area
90 Mine2 None 180 3 CEGJL Hides a mine in enemy area
91 Mine3 None 200 4 ABORT Hides a mine in enemy area
92 Dynamit1 None 100 3 BGOQS Drops a grenade ahead and damages
in direction it's pointing
93 Dynamit2 None 120 3 ACKMN Drops a grenade ahead and damages
in direction it's pointing
94 Dynamit3 None 150 3 GKMOP Drops a grenade ahead and damages
in direction it's pointing
95 Remobit1 Elec 80 1 ACFNO Drops a robot ahead and a probe
shoots every square under it
96 Remobit2 Elec 100 1 BDEHI Drops a robot ahead and a probe
shoots every square under it
97 Remobit3 Elec 120 1 GJKPQ Drops a robot ahead and a probe
shoots every square under it
98 Lockon1 None 10+ 1 CDHIL Drops a machine gun ahead and
locks on a enemy
99 Lockon2 None 15+ 2 BEGHM Drops a machine gun ahead and
locks on a enemy
100 Lockon3 None 20+ 3 ADKNO Drops a machine gun ahead and
locks on a enemy
101 Candle1 None 0 2 CFIPS Candle recovers slowly your HP
102 Candle2 None 0 3 BEGJL Candle recovers slowly your HP
103 Candle3 None 0 4 ADHKM Candle recovers slowly your HP
104 Anubis None 0 5 CLMQT A statue drops and produces poison
that hurts enemies
105 IceCube Water 0 2 ACILM An ice block is dropped and protects you
106 RockCube None 0 3 BEGMO A stone block is dropped and protects you
107 BstrGard None 0 3 AGKNR Replaces your gun by a shield
108 BstrBomb None 0 4 DHJOT Replaces your gun by a bomb launcher
109 BstrSwrd None 0 4 BELPS Replaces your gun by a short sword
110 BstrPnch None 0 4 CFIMQ Replaces your gun by a fist
111 SloGauge None 0 2 HKNOQ Makes your custom gauge slower
112 FstGauge None 0 2 ACELN Makes your custom gauge faster
113 Invis1 None 0 2 IJLOQ Makes you invulnerable for a moment
114 Invis2 None 0 3 ACFJM Makes you invulnerable for a moment
115 Invis3 None 0 4 BDHKN Makes you invulnerable for a moment
116 DropDown None 0 5 ABORT Makes you invisible until you attack
117 Popup None 0 5 CDHKN Makes you invisible while not attacking
118 IronBody None 0 2 CDLQR Body made of iron for 30 seconds
119 Barrier None 0 2 DFMRS A barrier protects you once from damage
120 BblWrap1 Water 0 2 CEGIM A bubble surrounds your body
121 BblWrap2 Water 0 2 DFHKN A bubble surrounds your body
122 BblWrap3 Water 0 3 ABLQR A bubble surrounds your body
123 LeafShld Wood 0 3 CDFKQ Turns one hit into HP
124 AquaAura Water 0 2 DELRS An energy shield protects you
125 FireAura Fire 0 3 BGINT An energy shield protects you
126 WoodAura Wood 0 4 CFJOQ An energy shield protects you
127 LifeAura None 0 5 AHKMP An energy shield protects you
128 Roll None 60 3 R Attacks one enemy and recovers 30 HP
129 Roll2 None 80 4 R Attacks one enemy and recovers 50 HP
130 Roll3 None 100 5 R Attacks one enemy and recovers 80 HP
131 GutsMan None 40 3 G Wave attack one every row and
breaks all squares in the enemy area
132 GutsMan2 None 70 4 G Wave attack one every row and
breaks all squares in the enemy area
133 GutsMan3 None 100 5 G Wave attack one every row and
breaks all squares in the enemy area
134 ProtoMan None 140 3 B Wide Sword attack
135 ProtoMn2 None 160 4 B Wide Sword attack
136 ProtoMn3 None 180 5 B Wide Sword attack
137 FireMan Fire 100 3 F Fire stream in front of you
138 FireMan2 Fire 120 4 F Fire stream in front of you
139 FireMan3 Fire 150 5 F Fire stream in front of you
140 NumbrMan None 10* 3 N A dice is thrown and the result is
multiplied by the damage on every enemies
141 NumbrMn2 None 20* 4 N A dice is thrown and the result is
multiplied by the damage on every enemies
142 NumbrMn3 None 30* 5 N A dice is thrown and the result is
multiplied by the damage on every enemies
143 StoneMan None 100 3 S 3 stones are dropped ramdomly
3 times on enemy area
144 StoneMn2 None 100 4 S 4 stones are dropped ramdomly
3 times on enemy area
145 StoneMn3 None 100 5 S 5 stones are dropped ramdomly
3 times on enemy area
146 IceMan Water 60 3 I Ice wave advances on each row
147 IceMan2 Water 80 4 I Ice wave advances on each row
148 IceMan3 Water 100 5 I Ice wave advances on each row
149 ColorMan None 90 3 C A water wave is released on the upper row
and a fire wave on the lower one
150 ColorMn2 None 110 4 C A water wave is released on the upper row
and a fire wave on the lower one
151 ColorMn3 None 130 5 C A water wave is released on the upper row
and a fire wave on the lower one
152 ElecMan Elec 90 3 E Thunder attack on each enemy
153 ElecMan2 Elec 120 4 E Thunder attack on each enemy
154 ElecMan3 Elec 150 5 E Thunder attack on each enemy
155 BombMan Fire 120 3 B Cross Bomb attack
156 BombMan2 Fire 140 4 B Cross Bomb attack
157 BombMan3 Fire 160 5 B Cross Bomb attack
158 MagicMan None 100 3 M Fire attack on the central row
159 MagicMn2 None 120 4 M Fire attack on the central row
160 MagicMn3 None 140 5 M Fire attack on the central row
161 WoodMan Wood 60 3 W Wood pillars advances on each row
162 WoodMan2 Wood 80 4 W Wood pillars advances on each row
163 WoodMan3 Wood 100 5 W Wood pillars advances on each row
164 SkullMan None 150 3 S A skull head is dropped on 1 enemy
165 SkullMn2 None 180 4 S A skull head is dropped on 1 enemy
166 SkullMn3 None 210 5 S A skull head is dropped on 1 enemy
167 SharkMan Water 90 3 S A shark fin advances on each row
168 SharkMn2 Water 110 4 S A shark fin advances on each row
169 SharkMn3 Water 130 5 S A shark fin advances on each row
170 PharoMan None 100 5 P A laser attack on each row
171 PharoMn2 None 120 5 P A laser attack on each row
172 PharoMn3 None 140 5 P A laser attack on each row
173 ShadoMan None 80 5 S 3 blades are thrown on enemies
174 ShadoMn2 None 90 5 S 3 blades are thrown on enemies
175 ShadoMn3 None 100 5 S 3 blades are thrown on enemies
176 Bass None 200 5 F Powerful attack on all squares
8A- BATTLE CHIP PERFECT DATA
----------------------------
This section should be used as a quick chart to know where you can get each Battle
Chip.
Note that each chip listed here can be found in the Chip Trade machines.
#: Number of the Battle Chip in your library.
Name: Name of the Battle Chip.
Letter: Possible letters for the Battle Chip.
Where: Where you can get the chip:
¤: New game start
#: Event
~: Mystery Data
°: Shop
¶: Random Mystery Data
*: Enemy
None: Chip Trade machine only.
# Name Letter Where
------------------------------------------------------------------------------------
1 Cannon A ¤/*Cannon
[Cannon] B ¤/*Cannon
C ~NumberMan-5/°Shop-1/¶Internet-2
D *Cannon
E °Higsby-4/¶Internet-9
2 HiCannon F *HiCannon
[High Cannon] G *HiCannon
H *HiCannon
I ~NumberMan-2/¶Internet-6
J ~SodaMachine-2/¶Internet-9
3 M-Cannon K *M-Cannon
[Mega Cannon] L ~IceMan-4/°Shop-3,Shop-10/¶Internet-12
M *M-Cannon
N ¶Internet-10,Internet-14
O *M-Cannon
4 Shotgun K #Exchange1/~Internet-1,Dog House
[Shot Gun] M
N ¤
Q ~FireMan-1
R
5 CrossGun C #Mail(scenario 1-1)
[Cross Gun] E
F ¶Internet-10
J ¤
K ~Dex's game/¶Internet-2
6 Spreader H ~NumberMan-3/¶Internet-3
[Spread Gun] I #Glyde(Yai's portrait)/°Shop-1/¶Internet-6
J ~Class5B¶/Internet-3
K °Higsby-4¶/Internet-7
L ¶Internet-9
7 Bubbler A *Bubbler
[Bubble Spread] K ~ColorMan-1
L
P *Bubbler
S *Bubbler
8 Heater C
[Heat Spread] F *Heater
G *Heater
K *Heater
O ~ColorMan-3
9 MiniBomb C ¤
[Mini Bomb] E
J
L ¤
P ¶Internet-2
10 LilBomb B *LilBomb
[Small Bomb] D *LilBomb
G ¶Internet-4
O *LilBomb
T ~FireMan-2
11 CrosBomb B *CrosBomb
[Cross Bomb] D *CrosBomb
H *CrosBomb
J
L ¶Internet-12
12 BigBomb B *BigBomb
[Big Bomb] G
O *BigBomb
S
T *BigBomb
13 Sword B ~FireMan-1/¶Internet-13
[Sword] K ¶Internet-13/*FireSwrd
L ¶Internet-13/*AquaSwrd
P *AquaSwrd
S ¤
14 WideSwrd C ~IceMan-3
[Wide Sword] K °Shop-1
M
N
S ¤/~Internet-10/°Shop-3/*LongSwrd
15 LongSwrd D *LongSwrd
[Long Sword] E °Shop-10
N
O ¶Internet-4
S *LongSwrd
16 FtrSword B ~Internet-3
[Fighter Sword] K
L ¶Internet-13
P ~WWW-2
S °Higsby-7
17 KngtSwrd B ~Internet-12
[Knight Sword] C ¶Internet-16
E
G #Exchange5
H
18 HeroSwrd B #Exchange15
[Paladin Sword] D
F
I ~Internet-16
G
19 FireSwrd B *FireSwrd
[Flame Sword] F
G
N *FireSwrd
P ~WWW-1
20 AquaSwrd A ~Internet-4
[Aqua Sword] M
N *AquaSwrd
O
P *AquaSwrd
21 ElecSwrd E °Higsby-4
[Elec Sword] G
L
O
S ¶Internet-10
22 Muramasa C
[Muramasa] E
G
J
K *ShadoMan SP
23 ShokWave C *ShokWave
[Shock Wave] K *ShokWave
L ~NumberMan-1
N
P ¶Internet-3
24 SoniWave C *SoniWave
[Sonic Wave] D *SoniWave
J ~IceMan-1
M *SoniWave
S ¶Internet-6
25 DynaWave C *DynaWave
[Dyna Wave] E
M *DynaWave
S *DynaWave
R #Exchange4
26 FireTowr E *FireTowr
[Flame Tower] F *FireTowr
L
M *FireTowr
T ~ColorMan-3
27 AquaTowr A
[Aqua Tower] C ~ColorMan-5
G *AquaTowr
H *AquaTowr
R *AquaTowr
28 WoodTowr B *WoodTowr
[Woody Tower] C *WoodTowr
H
K *WoodTowr
N
29 Quake1 A ~NumberMan-4/*Quake1
[Earthquake 1] E ¶Internet-4
H *Quake1
K *Quake1
Q *Quake1
30 Quake2 B *Quake2
[Earthquake 2] C *Quake2
I
K
Q *Quake2
31 Quake3 C ~Miyu's vase/¶Internet-16
[Earthquake 3] D *Quake3
H
M *Quake3
Q *Quake3
32 GutsPnch B *GutsMan3
[Guts Punch] H
M *GutsMan3
N
T
33 IcePunch B ~IceMan-3/¶Internet-5
[Cold Punch] H
M °Shop-12/¶Internet-4,Internet-5
N
T
34 Dash B *Dash
[Dash Attack] D *Dash
G °Shop-15/*Dash
L
O
35 Howitzer A ¶Internet-15
[Hou Gun] C
G
H *Howitzer
O
36 TriArrow A ~IceMan-3/¶Internet-5/*TriArrow
[Triple Arrow] B *TriArrow
C *TriArrow
D *TriArrow
E *TriArrow
37 TriSpear F *TriSpear
[Triple Spear] G *TriSpear
H *TriSpear
I *TriSpear
J ~Masa's Register/°Shop-5/¶Internet-7/*TriSpear
38 TriLance K *TriLance
[Triple Lance] L *TriLance
M ~Internet-1/¶Internet-14
N *TriLance
O *TriLance
39 Ratton1 A *Ratton1
[Ratton 1] B *Ratton1
C *Ratton1
D ~ElecMan-1/¶Internet-8/*Ratton1
E #Exchange14
40 Ratton2 F *Ratton2
[Ratton 2] G °Shop-5/¶Internet-10/*Ratton2
H *Ratton2
I *Ratton2
J ¶Internet-15
41 Ratton3 K ¶Internet-16
[Ratton 3] L *Ratton3
M #Exchange17
N *Ratton3
O *Ratton3
42 Wave A °Shop-15/*Wave
[Tsunami] D
I *Wave
L
M
43 RedWave B
[Aka Tsunami] E
J ~Internet-15
N *RedWave
P *RedWave
44 BigWave C
[Oo Tsunami] H *BigWave
K ~WWW-5
L
Q *BigWave
45 Gaia1 C *Gaia1
[Gaia Hammer 1] D *Gaia1
L
O
T *Gaia1
46 Gaia2 C *Gaia2
[Gaia Hammer 2] F
K *Gaia2
P
S *Gaia2
47 Gaia3 C *Gaia3
[Gaia Hammer 3] G
M *Gaia3
N
T
48 Thunder1 A *Thunder1
[Thunder Ball 1]E
G *Thunder1
H ~Internet-5
S *Thunder1
49 Thunder2 B
[Thunder Ball 2]C ¶Internet-11
F *Thunder2
I *Thunder2
L *Thunder2
50 Thunder3 D *Thunder3
[Thunder Ball 3]F *Thunder3
G
K
N *Thunder3
51 RingZap1 G *RingZap1
[Elec Circle 1] H ~Internet-9
M
N *RingZap1
P *RingZap1
52 RingZap2 C *RingZap2
[Elec Circle 2] E
G
J *RingZap2
L *RingZap2
53 RingZap3 A *RingZap3
[Elec Circle 3] B *RingZap3
O
R
T *RingZap3
54 Typhoon A *Typhoon
[Typhoon] B *Typhoon
D ~ElecMan-4
E ¶Internet-8
G *Typhoon
55 Huricane G *Huricane
[Hurricane] I *Huricane
J *Huricane
K
L ~WWW-2
56 Cyclone E
[Cyclone] F *Cyclone
G *Cyclone
H *Cyclone
I
57 Snakegg1 B *Snakegg1
[Egg Snake 1] E *Snakegg1
G
M *Snakegg1
N
58 Snakegg2 C *Snakegg2
[Egg Snake 2] E *Snakegg2
H
N
P *Snakegg2
59 Snakegg3 A *Snakegg3
[Egg Snake 3] C *Snakegg3
F
L
S *Snakegg3
60 Drain1 A *Drain1
[Mosquito 1] B
D
K *Drain1
O *Drain1
61 Drain2 A *Drain2
[Mosquito 2] C
H
N *Drain2
T *Drain2
62 Drain3 A *Drain3
[Mosquito 3] E
F *Drain3
L
Q *Drain3
63 BodyBurn E *BodyBurn
[Burning Body] F *BodyBurn
K *BodyBurn
M
N
64 X-Panel1 B ~School's Corridor
[Panel Out 1] D
G ¶Internet-12
L ¤
S °Shop-5/¶Internet-1
65 X-Panel3 B ~Dex's Computer
[Panel Out 3] D
G ~ElecMan-1/°Shop-3
L °Higsby-4
S #Exchange11
66 Hammer A °Shop-1
[Break Hammer] F ¶Internet-8
I °Shop-3
M #Exchange8/¶Internet-14
Q
67 MetGuard A ¶Internet-1/*ShokWave
[Met Guard] C
E
G *ShokWave,SoniWave
L *DynaWave
68 IronShld A *IronShld
[Metal Shield] B *IronShld
O *IronShld
R *IronShld
T *IronShld
69 Recov10 A ¤/~Lan's House
[Recovery-10] C *Invis3
E
G ¶Internet-1/*Invis1
L ¤/*Invis3
70 Recov30 A
[Recovery-30] C *Invis3
E
G ¶Internet-2
L ~Yai's portrait
71 Recov50 A *Invis2
[Recovery-50] C °Shop-1
E *Invis3
G ~Medical Room
L ~Mayl's Piano
72 Recov80 A *Invis2
[Recovery-80] C ~IceMan-2/¶Internet-3
E °Higsby-4
G #Exchange6/~ColorMan-5
L *Invis3
73 Recov120 A ~Sal's Register¶/Internet-7
[Recovery-120] C ~ElecMan-1/¶Internet-8,Internet-15
E
G
L *Invis3
74 Recov150 A ~Internet-13
[Recovery-150] C °Shop-5/¶Internet-14
E ¶Internet-9
G *Invis3
L °Higsby-5/¶Internet-15
75 Recov200 A *Invis3
[Recovery-200] C ~WWW-1¶/Internet-16
E
G ¶Internet-12
L ~Power plant room?
76 Recov300 A
[Recovery-300] C #Exchange10
E
G
L ~WWW-3
77 Steal A ~FireMan-1/°Internet-10
[Area Steal] E
L °Higsby-4
P
S ¤
78 Geddon1 F
[Dismatch 1] H °Higsby-5
J
L °Shop-12
N
79 Geddon2 A °Shop-12
[Dismatch 2] B
E
I
K °Higsby-7
80 Escape F ¤
[Escape] H ~School's library
J ~Yai's telephone
L ~Lobby's TV
N ~NumberMan-2
81 Interupt F
[Interrupt] H
J
L °Higsby-5
N
82 Repair A ~School's AV room
[Panel Return] G #Exchange9/°Higsby-4,Internet-15/¶Internet-11
H #Exchange3
K
S
83 TimeBom1 E
[Count Bomb 1] G
J *TimeBom1
L *TimeBom1
Q ¶Internet-11
84 TimeBom2 C *TimeBom2
[Count Bomb 2] F
J *TimeBom2
L
S °Shop-5
85 TimeBom3 A
[Count Bomb 3] B *TimeBom3
G *TimeBom3
O *TimeBom3
P ~WWW-4
86 Cloud B *Cloud
[Cloud] G
H ¶Internet-7
O *Cloud
R *Cloud
87 Cloudier A °Shop-4
[More Cloud] D
I *Cloudier
M *Cloudier
P *Cloudier
88 Cloudest C *Cloudest
[Most Cloud] F
J
K *Cloudest
O *Cloudest
89 Mine1 G *Mine1
[Stress Mine 1] H *Mine1
M *Mine1
N
P
90 Mine2 C *Mine2
[Stress Mine 2] E
G
J *Mine2
L *Mine2
91 Mine3 A *Mine3
[Stress Mine 3] B *Mine3
O
R
T *Mine3
92 Dynamit1 B *Dynamit1
[Dynamite 1] G
O *Dynamit1
Q *Dynamit1
S
93 Dynamit2 A *Dynamit2
[Dynamite 2] C *Dynamit2
K *Dynamit2
M
N
94 Dynamit3 G *Dynamit3
[Dynamite 3] K *Dynamit3
M *Dynamit3
O
P
95 Remobit1 A *Remobit1
[Rimoko Goro 1] C *Remobit1
F
N ~Internet-7
O *Remobit1
96 Remobit2 B
[Rimoko Goro 2] D *Remobit2
E *Remobit2
H
I *Remobit2
97 Remobit3 G *Remobit3
[Rimoko Goro 3] J
K
P *Remobit3
Q *Remobit3
98 Lockon1 C
[Lock-on 1] D *Lockon1
H *Lockon1
I *Lockon1
L
99 Lockon2 B
[Lock-on 2] E *Lockon2
G *Lockon2
H *Lockon2
M
100 Lockon3 A
[Lock-on 3] D *Lockon3
K *Lockon3
N *Lockon3
O
101 Candle1 C *Candle1
[Rimoroosoku 1] F
I
P *Candle1
S *Candle1
102 Candle2 B *Candle2
[Rimoroosoku 2] E *Candle2
G *Candle2
J
L
103 Candle3 A *Candle3
[Rimoroosoku 3] D
H *Candle3
K
M *Candle3
104 Anubis C
[Poison Anubis] L *PharoMan SP
M
Q
T
105 IceCube A *IceCube
[Ice Cube] C *IceCube
I °Shop-4
L *IceCube
M ¶Internet-5/*IceCube
106 RockCube B
[Stone Cube] E
G
M ¶Internet-6
O ~Internet-3
107 BstrGard A #Exchange2
[Buster Guard] G
K
N
R
108 BstrBomb D #Exchange16
[Buster Bomb] H
J
O
T
109 BstrSwrd B
[Buster Sword] E
L
P
S °Higsby-7
110 BstrPnch C #Exchange7
[Buster Punch]
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