At prestige level 1, cabin boys choose one of three classes - Hunter, Sailor, Craftsman or Scientist. At prestige level 2, crew members choose a specific career path available to their class which locks them into a specific set of three skills, which are then unlocked as they level up. Skills are listed below. Skills in italics add a special die face in combat. Those with two stars ** unlock the ability to invest in selected ship technology upgrades which grants access to purchase different vessels. Those underlined are focused on the creation and use of safe docks. Other skills offer passive benefits, immunities, economic bonuses or buffs of various kinds.