69 Ferguson Rifle |
Beat Hollister.
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A Hole In The Wall |
If you take a barrel of TNT from the Badlands mine and put it on the north end of the old abandoned house's chimney. The explosion will open up a hole in the ground with unlimited ammunition. To get there, get out of Dodge City. Make your way to the Badlands (use your map for directions) and head into the field that has several horses and buffalo. The house and the mine with the TNT will be right next to you.
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Apache Shirt |
Finish the Hunting Missions.
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Cavalry Sword |
Beat Reed.
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Defeating Hollister |
Sneak up on Hollister and shoot him once. Then, run off and get behind a rock on top of risen ground in the middle of the arena. When he is circling the rock you are behind, start circling as well. He will eventually stop and yell at you to come out. He should pace back and forth slowly while you hide behind the rock. When he stops and is not facing you, shoot him in the head. Perform this until the point that he becomes too smart to fall for it again. By then his health should be low enough so that you can run out and keep shooting while strafing. After you have gotten his health down all the way there will be a intermission sequence. Look at your compass at the bottom of the screen. He is the red dot. Find him and he will run at you. Run, but keep firing at him with your pistols and he will die. |
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Defeating Reed |
Never let Reed out of your sight. If he is by himself and you cannot see him, he will gain health. |
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Desecrate Hoodoo's Corpse |
After defeating Hoodoo, there will be a intermission sequence showing him dead standing up in a coffin. After the sequence, he will still be in west empire standing in the grave. You can shoot him with your double-barrel shotgun in some areas. You can shoot off his head, arm, and both of his legs, leaving his corpse floating in an up-right coffin. |
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Dual Peacemakers |
Beat Hoodoo Brown.
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Easy Ammunition |
Take a barrel of TNT from the Badlands mine. Locate the abandoned house in the Badlands where the buffalo graze. Go to the back of the house on the outside. Face the chimney (looking west) and place the TNT barrel on the left side of the chimney. Blow up the TNT barrel to open a hole in the ground with ammunition for all weapons. The ammunition will reappear over time after you leave the area. |
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Easy Health |
Go to Dodge City, then go to the lower part of the bridge. Follow the path on the other side to reach a beach cave. Look inside for a life power-up which will reappear over time after you leave the area. Note: The cave also contains ammunition and money.
Go to Hecht Ranch, then go to the shack next to the windmill. There you will find three whiskey bottles which will reappear over time after you leave the area. |
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Easy Money |
You can earn more money on the bounty hunter side missions by capturing bounties alive. When you find a wanted poster that offers more money if you capture them alive and are having trouble doing so, use the following trick. Kill all gang members or bodyguards (if any). If the bounty is on a horse, kill the horse. Get close and melee attack. This will stun the fugitive and present an opportunity to grab them. Then, subdue the fugitive. This will award you more money for each bounty. If you accidentally release him, you can try to melee him and grab him again. However, if you do this too many times or if he has been shot, you may kill him and get less money. |
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Easy Poker Game Wins |
When playing Texas Hold 'em inside the Alhambra, you can easily win with or without a good hand. Raise the bid to the maximum. This should make at least one to three players fold. You can then cheat to make your hand better, and if the cheat card is a worse card, just go back to your original hand. Afterwards, keep checking your hands until one of you wins. It should be you most of the time. Do not worry if you lose, as the tournaments are free. |
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End Of Poker Cheating |
When playing Texas Hold 'em after the tournaments in the Alhambra, you will no longer have the option of cheating. |
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Faster Riding |
Hold Dash while repeatedly jumping your horse to travel about double the speed. |
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Glitch: Horse Runs Throug Wall |
When in the badlands across the road from the ranch you will see a house go into the mine and get TNT once you have it exit the mine and set it up neer the chimney(you might already know about this unlimited ammo hole) then blow it up after you get ammo ride a horse into the hole and have it face the house, swich to wiskey bomb (or moltov cocktail or whatever you call it) and throw it at the horse in the hole. THe horse will run through the walls as if they aren't even there. It might work without the horse beeing in the ammo hole but I never tryed to do it like that. I was orignaly going to blow the horse up and was useng a wiskey bomb to blow it up but the hores ran through the wall before it blew up. |
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Infinite Health |
Go to the Indian Hunter's hut, which you can find on your map. Then, go to the building to the left of the hut, with the stairs going up the side. Go up the first set of stairs, and continue going straight. You should see a spout-type object coming out of the side of the building. Jump onto that spout, and walk toward the wall of the building. If done correctly, you should go through the wall, and into the inside of the house. There is only a small ledge for you to drop onto inside, so move slowly. When inside, look to your left and you should see three whiskey bottles on the ground. You can pick these up as many times as desired and they will never go away. |
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Magruder Walkthrough (very Simplified) |
killing magruder
table of contents:
introduction
part 1 of "killing magruder".
part 2 of "killing magruder".
final cutscene review.
introduction
hi!, im shotz and im the author of this walkthrough to the last mission of the game "GUN". if your reading this you have probably made it this far and got stuck on the last level like on many games before, congratulations for getting that far anyway.
so, you've managed to battle your way through bandits, gunfights, women, train robberies and more and you're finally here at the last duelling fight of your journey...MAGRUDER.
you want to kill the monstrosity? read on...
part 1 of "killing magruder"
ok, here we go.
firstly, you will be in a cave surrounded by blue-green geysers on the floor, dont worry about guns, the geysers are your weapons.
magruder will be walking around trying to shoot you with a multi-barrelled nock-gun (seven barrelled shotgun), i suggest you equip the dynamite bow and make sure its loaded to the max. stay opposite or behind magruder as he doesnt really follow you he just circles the cave shooting...stay well away from him, if you take a hit from his weapon it could kill you in one shot.
get far away and aim your dynamite bow at one of the geysers on the floor, practice timing it right so that when magruder walks onto the geyser the dynamite explodes and the geyser erupts, if you get this right his health goes down in huge chunks and it will only take about 4-5 hits to get to the next part.
tips: there are health and arrow respawns at either end of the cave, be near an arrow respawn whilst practicing timing the arrow shots.
stay low and out of his range, the big rock in the middle can be jumped through or over but magruder cannot do this, so use it to your advantage.
magruder moves randomly so make sure you are certain that he is going to walk onto a geyser before shooting the arrow, if you dont this could waste the ammo and the respawns arent there all the time! (about 30secs - 1min between respawn times).
use health respawns wisely, his shotgun can take the health bonus away in one hit.
part 2 of "killing magruder"
after you have taken enough of his health away with the "geyser trick", magruder decides to cheat a little and climbs onto a rockface at the front of the cave.
here it gets a little harder as you have alot of shooting to do and it takes quite a bit of skill. you can go anywhere in the cave to do this part but i find the easiest place is to crouch at the end of either one of 2 small rows of rock just in front of the rockface magruder is standing on:
crouch here> /^^/^/^^^^^/^-^^^/^/^^ |
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New Game + |
Complete the game and return to the starting area (Blackfoot Territory). From the LEFT of the HIGHER boulder leading up to a ledge and gap, jump and spur your horse so it lands on top, then onto the ledge. Cross the next two areas. Stand between the only two rocks in the water. Press and hold L1+L2+R1+R2+X for a few seconds until you hear a strange sound. Go to Options (press START),for a new selection - GUN. Choose any Mission or Cutscene. You will retain ALL weapons, items, and skills.
Successfully complete Story mode to unlock Magruder's seven barrel Nock gun. Successfully complete Story mode and all side missions (100% completion) to unlock Reed's armored horse and Magruder's Cannon Nock gun. This horse cannot be killed and if ever lost, it will return to the mine. This horse also does not lose any health from sprinting. |
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Reed's Armored Horse And Macgruder's Cannon Shotgun |
Finish story mode and all side missions for 100% completion. Then go to Macgruder mine to pick up your rewards. |
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Reed's Armored Horse And Macgruder's Cannon Shotgun |
Finish story mode and all side missions for 100% completion. Then go to Macgruder mine to pick up your rewards.
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Silver Spurs |
Finish all Pony Express Missions.
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