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After defeating Cipher Admin Venus in her broadcast center (in the Under) go to the room behind the camaera nearest the entrance and open the box to get 3 RARE CANDIES. Give any 3 of your pokemon 1 candy apiece to HOLD. Go to the nearest PC and save. Deposit those 3 pokemon and then move the pokemon to seperate boxes. Save the game. Once saved turn off the GameCube and turn it back on 2 seconds later. Load the saved game and enter PC, once in you'll see 3 boxes that contain items. Withdraw the previous 3 pokemon and take back their items. Each pokemon should now hold 50 RARE CANDIES apiece. Totaling 150 !
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D-Disk: Beat the game. Go to the Team Snagem Hideout and Find Gonzap. Near him is the D-Disk. Use: Getting to the Deep Colloseum (You face every boss in the game again.)
L-Disk: In the Deep, you find the Golden Teeth. Go back to the Under, and give the teeth to the old man near the Under Colloseum. Use: Getting the Amulet Coin.
R-Disk: After giving the Machine part to Nett, go to the elevator you used to first get in. You'll see a sequence. Go down when you get to the area where they captured Sylvia. Go Right again, and press A. Use: Getting to Venus's Hideout.
U-Disk: After getting off the Subway, you usually would go up, but go left through the maze of boxes. Use: Getting another Time Flute.
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Alternate Title Screen |
At the screen with the "Continue", "New Game", and other options, press the button to go back. When you return to the title screen, different characters will be shown.
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Alternet Titel Screen |
on the titel screen the first time it has your guy a girl,espeon and umbreon. you can change that by pressing start and then pressing B. Once you do that you will have a different titel screen
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Balls |
Dive Ball*
Better against Pokémon on the ocean floor
Great Ball
Catches Pokémon better than a Poké Ball
Outskirt Stan, Pyrite Bldg.
600
Luxury Ball*
Makes Pokémon friendlier after it's caught
Master Ball
Always catches a Pokémon
Agate Village
Nest Ball
Better against lower-level Pokémon
Outskirt Stand
1000
Net Ball
Better against Bug-type and Water-type Pokémon
Outskirt Stand
1000
Poké Ball
The basic ball used to catch Pokémon
Outskirt Stand
200
Premier Ball
Same as the Poké Ball except for its design
Outskirt Stand
Repeat Ball*
Better against kinds of Pokémon already caught
Timer Ball
Improves catching success as the battle grows longer
Outskirt Stand, The Under
1000
Ultra Ball
Catches Pokémon better than Great Ball
Outskirt Stand, Pyrite Cave, Agate Village, The Under, Snagem Hideout
1200
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Berries |
Aguav Berry
Restores 10 HP when HP is half or lower; confuses Pokémon that dislike Bitter flavor
Bitter
Apicot Berry
Raises Special Defense when HP is low
Dry, Sour
15000
Aspear Berry
Eliminates Freeze condition
Sour
Belue Berry*
Spicy, Sour
Bluk Berry*
Dry, Sweet
Cheri Berry
Eliminates Paralyze condition
Spicy
Chesto Berry
Eliminates Sleep condition
Dry
Cornn Berry*
Dry, Sweet
Durin Berry*
Sour, Bitter
Figy Berry
Restores 10 HP when HP is half or lower; confuses Pokémon that dislike Spicy flavor
Spicy
Ganlon Berry
Raises Defense when HP is low
Dry, Bitter
15000
Grepa Berry*
Dry, Sweet, Sour
Hondew Berry*
Dry, Spicy, Bitter
Iapapa Berry
Restores 10 HP when HP is half or lower; confuses Pokémon that dislike Sour flavor
Sour
Kelpsy Berry*
Dry, Sour, Bitter
Leppa Berry
Restores al PP when PP is zero
Sweet, Spicy, Sour, Bitter
Liechi Berry*
Raises power of attacks when HP is low
Sweet, Spicy, Sour
Lum Berry
Cures any status condition
Dry, Sweet, Spicy, Sour, Bitter
Mago Berry
Restores 10 HP when HP is half or lower; confuses Pokémon that dislike Sweet flavor
Sweet
Magost Berry*
Sweet, Bitter
Nanab Berry*
Sweet, Bitter
Nomel Berry*
Spicy, Sour
Oran Berry
Restores 10 HP when HP is half or lower
Dry, Sweet, Spicy, Sour, Bitter
Pamtre Berry*
Dry, Sweet
Pecha Berry
Eliminates Poison condition
Sweet
Persim Berry
Eliminates Confuse condition
Dry, Sweet, Spicy, Sour, Bitter
Petaya Berry
Raises Special Attack when HP is low
Spicy, Bitter
15000
Pinap Berry*
Spicy, Sour
Pomeg Berry*
Sweet, Spicy, Bitter
Qualot Berry*
Sweet, Spicy, Sour
Rabuta Berry*
Sour, Bitter
Rawst Berry
Eliminates Burn condition
Bitter
Razz Berry*
Dry, Spicy
Salac Berry
Raises Speed when HP is low
Sweet, Sour
15000
Sitrus Berry
Restores 30 HP when HP is half or lower
Dry, Sweet, Spicy, Sour, Bitter
Spelon Berry*
Dry, Spicy
Tamato Berry*
Dry, Spicy
Watmel Berry*
Sweet, Bitter
Wepear Berry*
Sour, Bitter
Wiki Berry
Restores HP when HP is half or lower; confuses Pokémon that dislike Dry flavor
Dry
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Catch Ho-oh |
In order to find the mythical bird you must first satisfy 2 conditions:
1. Snag and fully purify all 48 Shadow Pokemon in story mode.
2. Beat all 100 trainers on Mt. Battle. This can be done in either Single Battle or Double Battle mode.
However, you can only use a team from story mode, not from your Ruby or Sapphire game pack. If you want to get around this rule, simply use the trade center in Phenac City to import your Pokemon into your story mode team.
After beating the 100th trainer on Mt. Battle, Ho-oh will show up and will automactically be transported to your PC.
Note: If your PC is full, you will not get Ho-oh and must retry the Mt. Battle challange.
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If, during battle with another trainer, you accidentally kill the Shadow Pokémon, simply leave the area and return. The trainer will want to fight again, giving you a second chance to catch the Shadow beast!
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Disk Locations |
Hi, it's Mattyscizor!!!
Disk locations
F Disk - Dakim drops it in Mt. Battle after being beaten.
R Disk - Silva gives it you when he is in his cell.
U Disk - In an item box on the other end of the subway ( after using the tube).
D Disk - After beating Leader Gonzap in the Snagem hideout.
L Disk - Use the D Disk in the Under and pick up the steel teeth, give them to the old man and he will give you the
L Disk.
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Easy Purification |
If you've used both Time Flutes, talk to the lady standing by the logs near the berry guy. She will give you a Cologne Case if you answer yes. Then go to the Poke Mart and buy as many Vivid Scents as you can afford. Stand by the Relic Stone and use them all on the Pokemon you want to Purify. Note: the lady only appears after The Under, or somewhere around that point.
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Entei |
When you get to Mt. Battle and battle to the top, you will face Cipher Admin Dokim. He has Entei as a Shadow Pokemon.
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Evolution |
Makuhita-LV.24-Hariyama
Bayleef –LV.32-Meganium
Quilava-LV.36-Typhlosion
Croconaw- LV.30-Feraligatr
Noctowl-?
Flaaffy- LV.30-Ampharos
Skiploom-LV.27-Jumpluff
Quagsire-?
Misdreavus-?
Slugma-LV.38-Magcargo
Furret-?
Yanma-?
Mantine-?
Remoraid-LV.25-Octillery
Qwilfish-?
Meditite-LV.37-Medicham
Swablu-LV.35-Altaria
Dunsparce-?
Sudowoodo-?
Entei-?
Ledian-?
Suicune-?
Gligar-?
Stanler-?
Piloswine-?
Sneasel_?
Aipom-?
Murkrow-?
Forretress-?
Vibrava-LV.45-Flygon
Ariados-?
Granbull-?
Raikou-?
Sunflora-?
Delibird-?
Heracross-?
Skarmory-?
Miltank-?
Abso-?
Houndoom-?
Tropius-?
Metagross-?
Tyranitar-?
Smeargle-?
Ursaring-?
Shuckle-?
Togetic-? |
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Evolving Pokemon |
Makuhita-LV.24-Hariyama
Bayleef LV.32-Meganium
Quilava-LV.36-Typhlosion
Croconaw- LV.30-Feraligatr
Noctowl-?
Flaaffy- LV.30-Ampharos
Skiploom-LV.27-Jumpluff
Quagsire-?
Misdreavus-?
Slugma-LV.38-Magcargo
Furret-?
Yanma-?
Mantine-?
Remoraid-LV.25-Octillery
Qwilfish-?
Meditite-LV.37-Medicham
Swablu-LV.35-Altaria
Dunsparce-?
Sudowoodo-?
Entei-?
Ledian-?
Suicune-?
Gligar-?
Stanler-?
Piloswine-?
Sneasel_?
Aipom-?
Murkrow-?
Forretress-?
Vibrava-LV.45-Flygon
Ariados-?
Granbull-?
Raikou-?
Sunflora-?
Delibird-?
Heracross-?
Skarmory-?
Miltank-?
Abso-?l
Houndoom-?
Tropius-?
Metagross-?
Tyranitar-?
Smeargle-?
Ursaring-?
Shuckle-?
Togetic-? |
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Connect your Game Boy Advance, with Pokémon Sapphire, to your GameCube with the Pokémon Colosseum Bonus Disc to unlock Jirachi submitted by: Michael
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once your in battle when its your turn chose a move for your regular pokemon and your shadow pokemon. Then when its your turn or your opponents(which ever goes first)hold down L and R then when the next move goes randomly keep pushing in and out L and R and then your pokemon will be in hyper mode.
note:dosen't always work on first trie.
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Health Items |
Antidote
Cures poison condition
Pokémon Marts
100
Awakening
Wakes a sleeping pokémon
Pokémon Marts
250
Blue Flute*
Wakes a sleeping pokémon
Burn Heal
Cures burn condition
Pokémon Marts
250
Elixir
Restores 10 PP to all moves
Laboratory, Snagem Hideout
Energy Root
Restores 200 HP, but makes pokémon unfriendly
The Under
800
Energypowder
Restores 50 HP, but makes pokémon unfriendly
The Under
500
Ether
Restores 10 PP to one move
Pyrite Cave
Fresh Water
Restores 50 HP
The Under
200
Full Heal
Heals all status conditions
Pokémon Marts, Pyrite Cave, Laboratory
600
Full Restore
Heals all status conditions, and restores all HP
Pokémon Mart (The Under), Laboratory
3000
Heal Powder
Heals all status conditions, but makes pokémon less friendly
The Under
450
Hyper Potion
Restores 200 HP
Pokémon Marts, Pyrite Building, Pyrite Cave, Snagem Hideout
1200
Ice Heal
Heals freeze in a pokémon
Pokémon Marts
250
Lava Cookie*
Cures all status conditions
Lemonade
Restores 80 HP
The Under
350
Max Elixir
Restores all PP to all moves
Snagem Hideout
Max Ether
Restores all PP to one move
Snagem Hideout
Max Potion
Restores all HP
Pokémon Mart (The Under), The Under, Pyrite Building, Snagem Hideout
2500
Max Revive
Revives fainted pokémon and restores all HP
Snagem Hideout
Paralyze Heal
Heals paralyze condition
Pokémon Marts
200
Potion
Restores 20 HP
Pokémon Mart (Phenac City)
300
Red Flute*
Disrupts a pokémon's attraction
Revival Herb
Revives a fainted pokémon, but makes it less friendly
The Under
2800
Revive
Revives fainted pokémon with half of its HP
Pokémon Marts, Pyrite Bldg., Laboratory
1500
Soda Pop
Restores 60 HP
The Under
300
Super Potion
Restores 50 HP
Pokémon Marts
700
Yellow Flute*
Heals confuse condition
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Held Items For Pokémon |
Amulet Coin
Doubles earnings if Pokémon battles
The Under
Black Belt
Increases power of Fighting-type attacks
Hitmontop (Shadow Pokémon)
Blackglasses
Increases power of Dark-type attacks
The Under
Brightpowder
Lowers opponent's Accuracy with all moves for one battle
Poké Coupon Exchange
10000
Charcoal
Increases power of Fire-type attacks
Quilava (Shadow Pokémon)
Choice Band
Multiples power of move used first by 1.5; can't use other moves
Poké Coupon Exchange
10000
Deepseascale*
Doubles Clamperl's Special Defense
Deepseatooth*
Doubles Clamperl's Special Attack
Dragon Fang
Increases power of Dragon-type attacks
Vibrava (Shadow Pokémon)
Everstone*
Prevents a Pokémon from evolving
Exp. Share
Gives a Pokémon an extra share of battle experience
Agate Village
Focus Band
Occasionally prevents a Pokémon from fainting
Poké Coupon Exchange
10000
Hard Stone
Increases power of Rock-type attacks
Sudowoodo (Shadow Pokémon)
King's Rock
May cause flinching when opponent is hit
Poké Coupon Exchange
10000
Lax Incense*
Lowers opponent's Accuracy with all moves for one battle
Leftovers*
Restores HP gradually during battle
Poké Coupon Exchange
10000
Light Ball*
Doubles Pikachu's Special Attack
Macho Brace
Grows stats better but halves speed
Pyrite Cave
Magnet*
Increases power of Electric-type attacks
Mental Herb
Disrupts a Pokémon's attraction during battle
Poké Coupon Exchange
8000
Metal Coat
Increases power of Steel-type attacks
Metagross (Shadow Pokémon)
Miracle Seed
Increases power of Grass-type attacks
Bayleef (Shadow Pokémon)
Mystic Water
Increases power of Water-type attacks
Croconaw (Shadow Pokémon)
Nevermeltice
Increases power of Ice-type attacks
Delibird (Shadow Pokémon)
Poison Barb
Increases power of Poison-type attacks
Quilfish (Shadow Pokémon)
Quick Claw
Increases chance of attacking first
Agate Village, Poké Coupon Exchange
10000
Scope Lens
Increases chance of scoring a critical hit
Poké Coupon Exchange
10000
Sea Incense*
Increases power of Water-type attacks
Sharp Beak
Increases power of Flying-type attacks
Skarmory (Shadow Pokémon)
Shell Bell*
Restores HP by 1/8 of damage to opponent
Silk Scarf
Increases power of Normal-type attacks
Agate Village
Silver Powder
Increases power of Bug-type attacks
Ariados (Shadow Pokémon)
Soft Sand
Increases power of Ground-type attacks
Piloswine (Shadow Pokémon)
Soothe Bell*
Speeds development of a Pokémon's friendship
Soul Dew*
Raises Special Attack and Special Defense for Latios or Latias
Spell Tag
Increases power of Ghost-type attacks
Misdreavus (Shadow Pokémon)
Twistedspoon
Increases powers of Psychic-type attacks
Meditite (Shadow Pokémon)
White Herb
Restores stats to normal levels
Phenac City, Poké Coupon Exchange
8000
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To get Ho-Oh in Pokemon Colosseum, you must Snag every single Shadow Pokemon then Purify them all!
It will take alot of time so use the Vivid Scent trick too!
.:::::END OF FILE:::::.
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How To Get The Strategy Memo |
Go to phenac city, in the building where you defeated the female gym leader, go to the right and talk to the teacher.
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Items To Purify Shadow Pokémon |
Excite Scent
Purifies a Pokémon a little more
Agate Village
800
Joy Scent
Purifies a Pokémon a little
Agate Village
600
Time Flute
Calls Celebi to purify a Pokémon completely
Mt. Battle, The Under
Vivid Scent
Purifies a Pokémon a lot
Agate Village
1200
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Jirachi |
Connect your Game Boy Advance, with Pokémon Sapphire, to your GameCube with the Pokémon Colosseum Bonus Disc to unlock Jirachi.
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To get Jurachi, load him into the Game Boy Advance from the bonus disc. Then, transfer him to Pokemon Colosseum.
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Key Items |
Blue ID Badge
Unlocks the blue lock in Realgam Tower
Realgam Tower
Card Key
Used to enter the right side of the lab
Laboratory
Cologne Case
Holds Cologne Massage scents used for purification
Agate Village
D-Disk
Moves The Under's UFO transport downward
Snagem Hideout
Data ROM
A computer ROM that holds secret data
Laboratory
DNA Sample
(Bayleef)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Croconaw)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Entei)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Mightyena)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Misdreavus)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Quilava)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Raikou)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Sudowoodo)
Might be one of the three DNA samples you find in the lab
Laboratory
DNA Sample
(Suicune)
Might be one of the three DNA samples you find in the lab
Laboratory
Down St. Key
Unlocks the door to the lab's lower level
Laboratory
Ein File C
Contains details about Celebi
Agate Village
Ein File F
Contains final details about purification
The Under
Ein File H
Contains details about Hyper mode
Pyrite Bldg.
Ein File P
Contains details about Shadow Pokémon
Pyrite Cave
Ein File S
Used to enter the elevator to go to The Under
Pyrite Bldg.
Elevator Key
Used to enter the elevator to go to The Under
Pyrite Town
F-Disk
Moves The Under's UFO transport forward
Mt. Battle
Gear
A part of the Pyrite Town windmill
Construction Site
Green ID Badge
Unlocks the green lock in Realgum Tower
Realgam Tower
Jail Key
Unlocks the jail in Pyrite Town's police department
Pyrite Town
L-Disk
Moves The Under's UFO transport to the right
The Under
Maingate Key
Unlocks the gate to the lab complex
Laboratory basement (via The Under subway)
Powerup Part
Used to upgrade the Kids Grid network
The Under
R-Disk
Moves The Under's UFO transport to the right
The Under
Red ID Badge
Unlocks the red lock in Realgam Tower
Realgam Tower
Small Tablet
Reveals Relic Stone secrets
Agate Village
Steel Teeth
A set of steel teeth
The Under
Subway Key
Used to turn on the subway controls
The Under
U-Disk
Moves the Under's UFO transport upward
Laboratory basement (via The Under subway)
Yellow ID Badge
Unlocks the yellow lock in Realgam Tower
Realgam Tower
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Master Balls 4ever!!! |
use a shadow poke
get ur masterball
switch places with regular ball in the pack
do whatever
u must have a masterball
already 2 make this work
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Masterball |
while in battle for your firs pokemons move throw masterball
for your next pokemons move press x on another pokeball then attack with your second pokemon and you should still
have masterball.
caution.hy risk
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Meisterball Richtig Verwenden [German] |
Wer es am Ende des Story Modus bis zum Colosseum von Largha schafft sollte seinen Meisterball nicht bei Jakira benutzen, der nicht der letzte Endgegner ist. Wer also das finale Crypto Pokemon haben möchte sollte einen Kampf weiter warten. ;-) Erst nach Jakira zeigt sich der wahre Endgegner.
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To get Mew you need Latios, Latias, and Celebi. You also need to purify all the Shadow Pokemon. Then, win the Mt. Battle Challenge with Latios, Latias, and Celebi in your party. After that, trade a Groudon from Pokemon Ruby and go to the ancient relic. When Mew appears, he will be level 100. It does not matter though, because Mew refuses to battle. Just keep throwing Ultra Balls at it until it stays in. This requires about twenty Ultra Balls. When he stays in, you will get an e- mail on Mewtwo.
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Mewtwo |
Once you get Mewm you will get an email about Mewtwo. When you get the email, the Psychic Pokemon Lab will open. You then must progress through it and fight Giovanni. Mewtwo is easy to catch, but Giovanni's Pokemon are in their 90s. Mewtwo is listed as level "??".
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To get Moltres, you need Ho Oh and Mew. Nett will email you saying that the Orre region will go under lava and you need to save it. Then, Fire Mountain opens up. Inside, Moltres is blowing flames to the top of the mountain and you must fight him. He is at level 80 and strong. He knows Fire Blast, Sky Attack, Fire Spin and Drill Peck. A Timer Ball will be like a Master Ball if you do not attack for twenty turns.
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Get through the Phenac Stadium, Pyrite Colosseum, and Under Colosseum in single and double battle modes to unlock the level 50 Orre Colosseum. Get through the Tower Colosseum in single and double battle modes to unlock the level 100 Orre Colosseum.
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If you want to stop being followed from your partner because you think it's annoying, go to a staircase and right off the edge walk off and your partner will be stuck up there.
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Get Time Flute and call Celebi. When shadow Pokemon see Celebi, they become purified. Alternately, get Time Flute and call Jurachi.
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Purify Shadow Pokémon |
1.Put the Shadow Pokémon in your party and walk around with it.
2. Make it battle.
3. "CALL" the Pokémon during a battle when it's in "HYPER MODE" and make it "COME TO".
4. Leave it in the Daycare.
5. Use the "SCENT" item in the "COLOGNE CASE". By repeating the methods above the Pokémon will begin to become purified. The purifying process differs based on each Pokémon's nature.
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Pyrite Colesseum Registration |
If you aren't able to register for the Pyrite colosseum you need to battle every trainer in Pyrite and then go to Duking's house(rusty with a G type leter on it) walk over to the right side of the bookshelf the boy is in front of and it will say "there is a button on the side,push it?" push yes and go in talk to the girls and come out a man will be talking to duking,something will happen at the windmill and a gear will be gone,the gear is at the construction site on the map,go there and walk up,right an and you will see a shiney circle like thing, take it back to the windmill and you may now enter at the colosseum.
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Raikou |
Raikou can be found as a Shadow Pokemon of Cipher Admin Ean in the Shadow Pokemon Lab.
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Shadow Pokemon List |
Makuhita
Bayleef
Quilava
Croconaw
Noctowl
Flaaffy
skiploom
Quagsire
Misdreavus
Slugma
Furret
Yanma
Mantine
Remoraid
Qwilfish
Meditite
Swablu
Dunsparce
Sudowoodo
Entei
Ledian
Suicune
Gligar
Stanler
Piloswine
Sneasel
Aipom
Murkrow
Forretress
Vibrava
Ariados
Granbull
Raikou
Sunflora
Delibird
Heracross
Skarmory
Miltank
Absol
Houndoom
Tropius
Metagross
Tyranitar
Smeargle
Ursaring
Shuckle
Togetic
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Skill & Level Increasing Items |
Calcium
Raises Special Attack Permanently
Pokémon Mart (Agate Village)
9800
Carbos
Raises Speed permanently
Pokémon Mart (Agate Village), Pyrite Cave
9800
Dire Hit
Increases chance of a critical hit for one battle
Pokémon Mart (Phenac City)
650
Guard Spec.
Guards against stat-reducing moves for one battle
Pokémon Mart (Phenac City)
700
HP Up
Increases max HP permanently
Pokémon Mart (Agate Village), Laboratory
9800
Iron
Raises Defense permanently
Pokémon Mart (Agate Village), Pyrite Cave
9800
PP Up
Raises PP permanently
Laboratory, Snagem Hideout
Protein
Raises Attack permanently
Pokémon Mart (Agate Village), Pyrite Cave
9800
Rare Candy
Raises Pokémon's level by one permanently
The Under, Snagem Hideout
X Accuracy
Increases the Accuracy of all moves for one battle
Pokémon Mart (Phenac City)
950
X Attack
Increases Attack for one battle
Pokémon Mart (Phenac City)
500
X Defend
Increases Defense for one battle
Pokémon Mart (Phenac City)
550
X Special
Raises Special Attack for one battle
Pokémon Mart (Phenac City)
350
X Speed
Increases Speed for one battle
Pokémon Mart (Phenac City)
350
Zinc
Raises Special Defense permanently
Pokémon Mart (Agate Village), Pyrite Cave
9800
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Some Good Hints |
Legandary dogs:
Catch slugma and battle with it until it learns yawn. When you fight one of the legendary dogs get them to low health and then use yawn. While it is sleeping use ultra balls gallore. If it wakes up use yawn again.
Good team:
Raiku
Entei
Suicune
Espeon
Ariodose
Noctowl
If you are stuck email me on pokefreak1029@hotmail.com
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Technical Machines (TMs) |
01
Focus Punch
Pyrite Colosseum
02
Dragon Claw
Deep Colosseum
03
Water Pulse*
04
Calm Mind*
05
Roar
Pyrite Colosseum
06
Toxic
Pyrite Colosseum
07
Hail
Pyrite Colosseum
08
Bulk Up*
09
Bullet Seed*
10
Hidden Power
Pokémon Mart (The Under)
3000
11
Sunny Day
Phenac Stadium
12
Taunt
Deep Colosseum
13
Ice Beam
Poké Coupon Exchange
4000**
14
Blizzard
Pokémon Mart (The Under)
5500
15
Hyper Beam
Pokémon Mart (The Under)
7500
16
Light Screen
Pokémon Mart (The Under)
3000
17
Protect
Pokémon Mart (The Under)
3000
18
Rain Dance
Phenac Stadium
19
Giga Drain
Phenac Stadium
20
Safeguard
Pokémon Mart (The Under)
3000
21
Frustration*
22
Solarbeam
Phenac Stadium
23
Iron Tail
Under Colosseum
24
Thunderbolt
Poké Coupon Exchange
4000**
25
Thunder
Pokémon Mart (The Under)
5500
26
Earthquake
Laboratory
27
Return
Phenac City
28
Dig*
29
Psychic
Poké Coupon Exchange
3500**
30
Shadow Ball
Under Colosseum
31
Brick Break
Pyrite Colosseum
32
Double Team
Poké Coupon Exchange
1500**
33
Reflect
Pokémon Mart (The Under)
3000
34
Shock Wave*
35
Flamethrower
Poké Coupon Exchange
4000**
36
Sludge Bomb
Under Colosseum
37
Sandstorm
Under Colosseum
38
Fire Blast
Pokémon Mart (The Under)
5500
39
Rock Tomb*
40
Aerial Ice*
41
Torment
Phenac City
42
Facade*
43
Secret Power*
44
Rest
Deep Colosseum
45
Attract
The Under
46
Thief
Pyrite Town
47
Steel Wing
Mt. Battle
48
Skill Swap
Deep Colosseum
49
Snatch
Pyrite Cave
50
Overheat*
|
|
Togetic |
Defeat the Deep King Agnol in the Deep Colosseum. If you have all the Shadow Pokemon you will get a message about someone attacking people with a Shadow Togetic. Rush to the Outskirt Stand and fight him.
|
|
Trade Machine |
The trade machine allows you to trade Pokémon to and from Pokémon Ruby and Sapphire. To unlock the device, defeat the boss of Realgam's Colosseum.
|
|
Unlimited Master Balls |
Once you get the master ball you have to have 2 pokemon out the first one select a master ball then with your second you go to your inventory deselect your master ball then select a different ball then when its thrown it will throw a master ball but youll still have one in your inventory use it as much as you want using that process. |
|
Unlimited Pokeballs |
You need at least 1 of any 2 balls for this to work, during your first pokemon's turn, pick the pokeball that you want to use and throw it at the shadow pokemon that you want, on your second pokemon's turn switch the pokeball that you used with another type and on your next turn you will notice that the one that you usedis still there and this glitch will work on masterballs too, so when you get the masterball you won't have to worry about killing any shadow pokemon.
|
|
|
Big Mushroom*
Sells for a lot of money
Big Pearl*
Sells for a lot of money
Nugget
Sells for a lot of money
Tyranitar (S.P.)
Pearl*
Sells for a lot of money
Star Piece*
Sells for a lot of money
Stardust*
Sells for a lot of money
Tinymushroom*
Sells for a little money
|
|
Walkthrough |
Pokémon Colosseum - FAQ/Walkthrough
(C) 2004 shadow_cyborg@hotmail.com
v2.95
10/22/04
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The codes in [Square Brackets] are used to jump to sections of the
document. Use your browser's "Find" feature (Ctrl-F), and type in
the code (including the square brackets) and you will be taken
to the appropriate section.
It is important to view this document in a non-proportional font.
Failure to do so will mess up the formatting of the tables in this
document. By default, your web browser should use Courier New as
a font for viewing plain text, so you should be fine. If the tables
look messed up, try changing your browser's font settings.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. Contents [S01-01CNT]
==============
1. Contents [S01-01CNT]
2. Legal Junk [S02-01LGL]
3. What is Snagging/Shadow Pokémon? [S03-01WHT]
4. Vocabulary [S04-01VOC]
5. Walkthrough
a. Outskirt Stand --- 100% Complete [S05-01OSS]
b. Phenac City --- 100% Complete [S05-02PHN]
c. Realgam Construction Lot --- 100% Complete [S05-03RCL]
d. Pyrite Town --- 100% Complete [S05-04PYR]
e. The Miror Man --- 100% Complete [S05-05MIR]
f. Agate Village --- 100% Complete [S05-06AGV]
g. Mt. Battle --- 100% Complete [S05-07MTB]
h. Unfinished Business --- 100% Complete [S05-08UNF]
i. The Under --- 100% Complete [S05-09UND]
j. Shadow Pokémon Lab --- 100% Complete [S05-10SHD]
k. Realgam Tower --- 100% Complete [S05-11RLG]
l. The Showdown --- 100% Complete [S05-12SHW]
6. Side Quests
a. The Second Shadow Starter --- 100% Complete [S06-01NO2]
b. The Third Shadow Starter --- 100% Complete [S06-02NO3]
c. Revival of Team Snagem? --- 100% Complete [S06-03REV]
d. Deep King --- 100% Complete [S06-04DKG]
e. The Last Shadow Pokémon --- 100% Complete [S06-05LSP]
f. Colosseum Battles --- 100% Complete [S06-06COL]
g. Mt. Battle --- 100% Complete [S06-07MTB]
h. Did you miss any Pokémon? --- 100% Complete [S06-08MIS]
7. Battle Mode
a. Colosseum Battle --- 42% Complete [S07-01COL]
b. Mt. Battle --- 6% Complete [S07-02MTB]
c. Gang Battle --- 100% Complete [S07-03GNG]
d. Competitive Battling --- 70% Complete [S07-04CMP]
8. Indices
a. Index of Items --- 100% Complete [S08-01IIT]
b. Index of Attacks --- 100% Complete [S08-02IAT]
c. Index of Abilities --- 50% Complete [S08-03IAB]
9. FAQ [S09-01FAQ]
10.Credits [S10-01CRD]
11.Version History [S11-01END]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. Legal Junk [S02-01LGL]
Plain and simple.
DO's:
Download this to your hard drive for PERSONAL use
Print and distribute this for FREE
E-mail this to your friends
Put this on your own site WITH PERMISSION, which I usually
will grant.
E-mail me if you have questions or constructive comments.
E-mail me if you have hints I do not have listed here.
DON'Ts:
Commercially distribute (SELL) this document.
Take credit for this document.
E-mail me regarding spelling errors in this document. I check this document for
such errors whenever I update it, which is quite often. (Update is different
from submit.)
Take information from this document and put it into your guide WITHOUT giving
me a credit.
Link your site to this document DIRECTLY. Such a site may tell where this
document can be found or host it, however (example: CheatCC.com).
IM me relating to this document.
Abuse your E-mail priviliges. (Do not send me spam or other junk, lest you be
blocked.)
E-mail me with false information. That will also get you blocked.
I see nothing wrong with using other people's information in your guide so long
as credit is given where credit is due. Not all FAQ writers are that way, but I
am. If you write a guide of your own for this game, if you see some information
in here you would like to use, I encourage you to do so, but you must give me a
credit for it.
Currently, the sites that can host this document without asking are:
www.cheatcc.com
faqs.ign.com
www.neoseeker.com
www.gamefaqs.com
www.supercheats.com
www.gamershell.com
If you want to put this document on your own site,
you are free to do so without my consent, provided that the document is
reproduced in full, and you comply with all of the above terms that apply to
use of this document. The latest version is always at CheatCC. If you want
to use a part of my document on your guide, ask me first. I want to be sure
that the part used is not taken out of context.
As far as file attachments, I will accept TEXT files (.txt), and any of the
three basic image files (GIF, JPEG, and PNG.) I will not accept compressed
files or any other type of file for security reasons. If you want to put your
screenshot directly in the e-mail, that is fine.
Questions? Suggestions? Errors in my guide? Contact me via e-mail.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spoilers are littered throughout this guide, but I will give you advance
warning of them, unlike other guides.
I will warn you about printing this FAQ. It is over 300 pages in length.
If you need to print something from this FAQ, highlight the part you
need to print, then print just that part. You'll save a few trees![](/pics/smilies/smile.gif)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3. What is Snagging/Shadow Pokémon? [S03-01WHT]
***Minor Spoiler Alert***
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
======================================================================
Snagging a Pokémon is something an ordinary Trainer should never do.
Using a special contraption called a Snag Machine, ordinary Poke Balls
become Snag Balls, capable of stealing (Snagging) a Trainer's Pokémon
right in the middle of a battle! It is illegal and very criminal.
However, you have a reason to do it. You can only Snag certain Pokémon
known as Shadow Pokémon. A criminal syndicate by the name of Cipher has
created 48 fighting machines known as Shadow Pokémon. How did they do
it? By artificially closing the door to the Pokémon's heart. This means
the relationship between Pokémon and Trainer is nonexistent. The Pokémon
may even go as far as to attack people at random, including its own
Trainer!
Your job is to save them all. And you know what else? If you're a big
Gold/Silver fan and bought Ruby and/or Sapphire, you have another incentive.
Most of the Shadow Pokémon you are to Snag are from those older games!
When you Snag a Shadow Pokémon, it only has one move: Shadow Rush.
It's a typeless move with infinite PP, 90 Power, and 100 Accuracy.
12.5% of the damage it inflicts is delivered as recoil damage to the
user. Shadow Pokémon don't gain EXP. Instead, they have a 5-level
Heart Gauge, which you want to empty by keeping them in your party,
using them in battle, putting them in the Day-Care center, or
using Scents on them. You can also call out its name, which also
dispels Hyper Mode (more on that later.) Which one works best
depends on the Pokémon's nature, revealed when a Shadow Pokémon
is purified 40%.
When a Pokémon uses Shadow Rush, it may instead go into Hyper Mode.
When a Pokémon is in Hyper Mode, you can't use items on it. It
periodically will not listen to you in battle, but if it uses Shadow
Rush in this state, it'll likely get a Critical Hit. Calling out its
name dispels Hyper Mode.
When a Shadow Pokémon is purified 40% of the way, it begins to
accumulate EXP and EVs, but it does not receive them until it
is purified completely at the Relic Stone.
When your Pokémon's Heart Gauge goes down, it will remember its regular
moves and can use them for you. It remembers the first one at 20%
purification, the second at 60%, and the third at 80%. Its nature is
revealed at 40%. Once its Heart Gauge is empty, it has reached 99%
purification. At this point, take it to the Relic Stone in Agate Village.
It will become 100% purified, forget Shadow Rush, and learn its fourth
move, typically quite powerful. It will also regain all the EXP it
built up as a Shadow Pokémon, typically enough to level-up several times.
It will receive a Ribbon, and you can rename it if you desire. Needless to
say, it can't enter Hyper Mode after being purified. You can now re-order
its moves, and after you finish the game, transfer it to your Pokémon
Ruby/Sapphire/Fire Red/Leaf Green if you have a GCN/GBA cable.
======================================================================
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4. Vocabulary [S04-01VOC]
I am a fairly experienced player of the Pokémon games, and I will use
a bit of vocabulary that newbies may not be familiar with. The terms
are in no particular order.
Hax = A term for luck in a Pokémon battle.
P$ = ASCII abbreviation for Pokémon Dollars.
STAB = Same
Type
Attack
Bonus
P*DA = Pokémon Digital Assistant
Type Trumping = Using a Pokémon type or attack that will land a
"Super effective" blow on an opponent. (i.e. water vs. fire)
OHKO = One
Hit
Knock
Out
Purification = The process of opening a Shadow Pokémon's heart.
Pwn = To wipe out; to utterly destroy, as if the opponent had
no chance whatsoever.
Sweeper = A Pokémon that is designed to increase its stats, then take
out opposing Pokémon one by one. Physical sweepers typically have
Bulk Up or Dragon Dance, and Special Sweepers typically have Calm Mind.
Annoyer = A Pokémon that intends to annoy your opponent. Annoyers can
either effectively regenerate their HP (Leftovers/Leech Seed), cause
lots of indirect damage (Leech Seed/Toxic), raise their evasion
obscenely high (Double Team), inflict lots of status abnormalities
(Toxic, Confuse Ray, Attract), or a combination of the above.
Tank = A Pokémon that can attack marginally well but is extremely
hard to take down. Typically a tank will have Rest/Lum Berry,
Recover, or other moves designed to make it last. It typically has
indirect damage moves like Toxic.
Sponge = A Pokémon that can take a lot of either physical or special
hits. Typically it has outstanding Defense or Sp. Def. An example
of a Physical Sponge is Cloyster, and Suicune can be a Special
Sponge.
BP = Baton Pass. It's a move that switches Pokémon while keeping
stat boosts in effect.
Pseudopass = Some moves' effects, like Safeguard and Light Screen, last
for a set number of turns even if the user switches out. Using that move
then switching out is called pseudopassing.
Toxi/Para/Pyrostalling = Stalling for time while inflicting a
Toxic, Paralyze, or Burn condition on the opponent.
Cleric = Designed to heal your team of status ailments. Miltank
with Heal Bell is a great example.
Subpuncher = A Pokémon with Substitute and Focus Punch. This makes sure
that Focus Punch hits the target.
HP = Hidden Power. A move whose type and power depend on the user's IVs.
Thunderdance = A combo that takes advantage of Rain Dance's effect
that makes Thunder's accuracy 100%.
Sunnybeam = A combo that takes advantange of Sunny Day's effect
of Solarbeam not have to charge up for one turn.
EQer = Earthquaker. A Pokémon that knows Earthquake.
EVs = Effort Values. Sometimes called "Stat Experience", manipulating a
Pokémon's EVs lets you partially control your Pokémon's stat growth.
IVs = Individual Values. Used to simulate Pokémon "genetics", they are
used to randomize Pokémon stats, so they vary from specimen to specimen
among the same species of Pokémon. Certain Pokémon, like Latios and
Latias, do not have randomized EVs. Every Snaggable Pokémon in this
game does have random IVs, however.
1337 = Pokémon jargon for "elite".
n00b = Newbie. A trainer with very little experience.
Stat Tier = In tournament multiplayer battling, certain Pokémon are
restricted based on total stats. Every Pokémon is in a Stat Tier of
some sort, but only the top four Tiers are a concern in tournaments. Here
is a partial list of the Pokémon in each tier:
Tier 1: Mewtwo, Lugia, Ho-oh, Rayquaza
Tier 2: Groudon, Kyogre, Slaking
Tier 3: Tyranitar, Metagross, Latios, Latias, Dragonite,
Salamence, Jirachi, Mew, Celebi
Tier 4: Regirock, Regice, Registeel, Raikou, Entei, Suicune,
Articuno, Zapdos, Moltres
Many tournaments completely ban all Tier 1 and 2 Pokémon except for Slaking,
and restrict the number of Tier 3 and 4 Pokémon you can use. Slaking is
not banned because Truant is there. RSbot bans all Tier 1 and 2 Pokémon
except Slaking, but does not restrict the number of Tier 3 and 4 Pokémon
you can use.
00ber = Also called "uber." It's a tier 1 or 2 Pokémon. They are too
powerful to be used in professional play.
Trickbander = A Pokémon with Trick and a Choice Band. Pwns most Annoyers.
HP Type = Hidden Power, then what type it is.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5. Walkthrough [S05-01OSS]
What we've all been waiting for. Be aware that the majority of my tips
on Snagging Shadow Pokémon have been Copied/Pasted directly from my
Snagging FAQ.
a. Outskirt Stand
First, pick a name for your hero. I will refer to him as "Josh"
(surprise, surprise) throughout this FAQ.
After the opening FMV, you emerge in front of a derailed train in the
middle of a desert. Enter the train and you find a bunch of people
inside. Talk to all of them, and watch the news on TV. One of them
will battle you eventually. But let's take the time to evaluate your
starting Pokémon.
()()()()()()()()()()()()()
Espeon Lv25
Sun Pokémon
Type: Psychic
Ability: Synchronize
Moveset
Confusion POWER/ 65 HIT %/100 TYPE/Psychic SPCL/Confuses 10% of hits
Reflect POWER/--- HIT %/100 TYPE/Psychic SPCL/Cuts physicals by 1/2
Return POWER/Var HIT %/100 TYPE/Normal SPCL/Power varies by trust
Helping Hand POWER/--- HIT %/--- TYPE/Normal SPCL/Boosts partner by 50%
Level-Up Moves
Swift L30 POWER/ 60 HIT %/--- TYPE/Normal SPCL/Can't miss
Psybeam L36 POWER/ 65 HIT %/100 TYPE/Psychic SPCL/Confuses 10% of hits
Psych Up L42 POWER/--- HIT %/--- TYPE/Normal SPCL/Copies foe's stat-ups
Psychic L47 POWER/ 90 HIT %/100 TYPE/Psychic SPCL/Reduces Sp Def 10%
Morning SunL52 POWER/--- HIT %---- TYPE/Normal SPCL/Recover user's HP
Espeon is a solid Psychic-type you may decide to use for the entire game. I
don't think it really learns any good moves later on, but it's worth using
if you need a Psychic-type attacker, especially early on in the game.
()()()()()()()()()()()()()
Umbreon Lv26
Moonlight Pokémon
Type: Dark
Ability: Synchronize
Moveset
Bite POWER/ 60 HIT %/100 TYPE/Dark SPCL/Flinches 30% of hits
Secret Power POWER/ 70 HIT %/100 TYPE/Normal SPCL/Inflicts a bad status
Taunt POWER/--- HIT %/100 TYPE/Dark SPCL/Rival can only attack
Snatch POWER/--- HIT %/100 TYPE/Dark SPCL/Steals stat/HP raises
Level-Up Moves
Confuse RayL30 POWER/--- HIT %/100 TYPE/Ghost SPCL/Confuses target
Faint Attack36 POWER/ 60 HIT %/--- TYPE/Dark SPCL/Can't miss
Mean Look L42 POWER/--- HIT %/100 TYPE/Normal SPCL/Target can't switch
Screech L47 POWER/--- HIT %/ 85 TYPE/Normal SPCL/Defense down 2 Lvls
Moonlight L52 POWER/--- HIT %/--- TYPE/Normal SPCL/Recover user's HP
Umbreon is a very defensive Pokémon with little attack strength and utility
techniques like Taunt and Snatch. It will learn Confuse Ray if you get it to
about level 30. I recommend using this Pokémon for weakening Shadow Pokémon
early in the game. You can go for the flinchax with Bite, and Secret Power
inflicts a bad status depending on the location it's used in.
Because Colosseum is compatible with the upcoming Fire Red/Leaf Green
versions of Pokémon to be released this fall, every Espeon and Umbreon
in this game is male, meaning you can't breed for Eeveelutions until you
get a female Eevee from Fire Red/Leaf Green.
()()()()()()()()()()()()()
Head outside and a guy from inside the train will head out and ask you
to Double Battle with him. Accept the challenge. Be aware that every
battle in this game is a Double Battle, meaning you field two Pokémon
at once.
Rider Willie
P$ = 240
Opponents: Zigzagoon Lv24 Exp: 153
Zigzagoon Lv24 Exp: 153
A big change from the Level 2 Pokémon of the GB games, eh? Not to worry,
this guy is a pushover. STABbed Confusion and Bite have 90 Power, which
are more than enough to take down one of his Zigzagoon. Repeat the process
for the other one.
- --------------------------
After this battle, you will get a short FMV sequence. Well...
Spoiler Alert! Spoiler Alert! Spoiler Alert! Spoiler Alert!
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
======================================================================
The FMV sequence involves Josh and Team Snagem, a group of Pokémon
thieves that have developed a Snag Machine capable of stealing
a trainer's Pokémon by turning regular Poke Balls into Snag Balls.
Two Snag Machines were created. The first one was destroyed in the
explosion of the opening FMV, and the Snagem grunts are asking for
the second one back. Josh holds the second one in his left hand. They
will not battle you yet, instead they will head for Phenac City, to
the west.
======================================================================
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
After the FMV sequence, head west for Phenac City.
b. Phenac City [S05-02PHN]
As soon as you enter Phenac, a short FMV sequence begins. I won't spoil
this one for you. You end up in a battle with...
Shady Guy Folly
P$ = 500
Opponents: Whismur Lv24 Exp: 174
Whismur Lv25 Exp: 181
This is also a very easy battle. Just attack them with your special
attacks and they will fall in a couple of turns.
- --------------------------
The trainer runs away, and his mate follows. At this point, undo the
knot in the sack by pressing the A button while in front of it. This
causes another FMV to begin. At the end of it, you get a girl as a
partner. In the middle of the sequence, you get to name her. I will
refer to her as "Terra". (I know it's FF6ish, but that's what I named
her...)
At this point, your Pokémon could use some healing. Head for the Pokémon
Center and heal up. Now head to the PC in the corner and save your game.
Every PC in the game is a save point. This is revolutionary for a Pokémon
game because now, you can't save your game just anywhere. The main reason
for doing this was to save on memory.
Once you've healed up, head for the Pre Gym, in the center of town.
This is a place of training for your Pokémon.
Head up to the left inside the Pre Gym and talk to the teacher. She gives
you a P*DA upgrade. You can now look at data on Pokémon you've seen by
selecting "Strategy Memo" on the main menu of the P*DA. Pokémon you see
will be registered when you see them, but you won't be able to look up
any data. Here's the data you can access with the feature:
Pokémon's Name
Pokémon's Specie Type
Pokémon's Element Type(s)
Pokémon's Ability(s)
Pokémon's Height/Weight
Also, you can look at the Pokémon in detail by rotating it in 3D and zooming
in or out. Lastly, you can look at the Pokémon's size compared to Josh, which
is probably the most interesting feature. Anyhow, go on to the right
side of the building and talk to Justy. He's the Gym Leader here, but he
won't battle you right now. (He'd slaughter you anyway.) He will have you
battle four Gym Trainers. You will not be able to go back and heal in-between
fights. Here are the four trainers...
- Trainer Battle 1/4!------
Cooltrainer Botan
P$ = 810
Opponents: Sunkern Lv27 Exp: 150
Hoppip Lv26 Exp: 205
Grass-type Pokémon are neutral against Psychic or Dark. Neither of them
are very tough, but watch your HP more closely. Use your Special attacks
and this will be over quickly.
- ------------------------------
- Trainer Battle 2/4!------
Cooltrainer Liqui
P$ = 810
Opponents: Surskit Lv27 Exp: 181
Marill Lv26 Exp: 160
You still won't be able to type-trump. This will be harder than the
first battle. Marill will take more than two hits to take down, so
do away with Surskit first.
- ------------------------------
- Trainer Battle 3/4!------
Rich Boy Dugo
P$ = 540
Opponents: Trapinch Lv27 Exp: 210
Swinub Lv27 Exp: 225
This is a little harder but not bad. Continue to use Special attacks,
because Dugo's Pokémon have higher Defense than Special Defense.
- ------------------------------
- Trainer Battle 4/4!------
Lady Gwin
P$ = 540
Opponents: Geodude Lv27 Exp: 247
Rhyhorn Lv27 Exp: 390
Gwin will try to give you a run for your money. Her Rhyhorn is your
toughest opponent yet. Watch for her team's physical attacks, they will
do more damage than anything else you've encountered to this point.
Take Rhyhorn down first with your Special attacks, then do the same
with Geodude.
- ------------------------------
After you win, Justy congratulates you and gives you a White Herb.
Deposit this item in the computer and do not withdraw it until you
are ready to transfer a Pokémon to your Game Boy. It is a hold item
that replenishes any lowered stat, and every non-AI trainer I've met
is fond of lowering my Pokémon's stats. As I said earlier, Justy will
not face you yet. Come back when you have more and better Pokémon.
There is another trainer near the entrance to the city, if you want
the experience points and a good amount of cash.
Fun Old Man Drig
P$ = 800
Opponents: Hoothoot Lv25 Exp: 154
Sentret Lv25 Exp: 151
Compared to the previous battles, this is pie. They should be very weak
after one round.
- --------------------------
Go back to the Pokémon Center and heal/save, then head to the Pokémon
Mart, which sells the following goods:
Item P$ Effect
- ----------------------------------
Super Potion 700 Recovers 50 HP
Potion 200 Recovers 20 HP
Paralyz Heal 200 Cures paralysis
Awakening 250 Cures sleep
Ice Heal 250 Cures freeze
Burn Heal 250 Cures burns
Antidote 100 Cures poison
Full Heal 600 Cures all statuses
Guard Spec. 700 Prevents stat reduction
Dire Hit 650 Raises criticals
X Accuracy 950 Raises accuracy
X Attack 500 Raises Attack
X Defend 550 Raises Defense
X Speed 350 Raises Speed
X Special 350 Raises Special Attack
I'd buy about 5 more Super Potions. Sell your two Awakenings, because
you can use the Call command to wake a Pokémon up.
After you finish here, head for the Mayor's House, north of here.
You will get a short FMV sequence involving an evil-looking person
named Nascour. Enter the Mayor's House and talk to Es Cade. After
that conversation, head for Phenac Stadium, the northmost building in
town.
When you talk to the receptionist, she tells you that a tournament is
already in progress. Too bad! Walk out and you get another FMV involving
Team Snagem. One of the grunts battles you.
Team Snagem Wakin
P$ = 270
Opponents: Corphish Lv25 Exp: 297
Koffing Lv27 Exp: 328
Finally, we can type-trump! Have Espeon use Confusion on Koffing for what
should be an OHKO. Have Umbreon use Secret Power on Corphish, not Bite
because Corphish is also part Dark. This should be a very easy fight.
- --------------------------
Outside the Mayor's House is a chest with three Super Potions inside.
After the rest of the FMV, Terra suggests you buy some Poké Balls. Talk
to the man in the front of the second floor of the Pokémon Mart. He tells
you to go to the Outskirt Stand. Do it.
Back at the Stand, talk to the shopkeeper behind the desk, and he gives
you five Great Balls. He will also sell you Poké Balls (P$ 200) and
Great Balls (P$ 600). Buy five to ten more Great Balls, then head back
to Phenac and save your game. Now head for the Mayor's House. Bad guy
music plays and an FMV starts.
Spoiler Alert! Spoiler Alert! Spoiler Alert! Spoiler Alert!
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
======================================================================
The FMV sequence involves Josh, Nascour, Miror B., and a couple of
Snagem grunts. Nascour is a high-ranking executive of the criminal
syndicate Cipher. You also discover that Miror B. is also of a
high rank at Cipher. You will learn more about Cipher later.
======================================================================
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
You now have to face two Trainer battles in a row.
Miror B. Peon Folly
P$ = 520
Opponents: Lotad Lv25 Exp: 198
Whismur Lv26 Exp: 189
This will be very easy. Use Secret Power with Umbreon instead of Return.
Espeon just attacks.
- --------------------------
Miror B. Peon Trudly
Shadow Pokémon #01/48: Makuhita
P$ = 600
Opponents: Duskull Lv25 Exp: 259
Spinarak Lv25 Exp:?,???
Makuhita Lv30 SHADOW Pokémon #01/48
After you KO one of Trudly's Pokémon, he sends out Makuhita. Terra
then tells you that the Makuhita is surrounded by a black aura,
and is not afraid to attack people. This is why we bought all those
Great Balls. You can Snag it.
The trick to Snagging is not to KO the target inadvertently. That means
no Super-effective attacks. In other words, waste Espeon's turn by using
non-damaging moves or the Call command, and have Umbreon use Bite until
Makuhita's HP is in the red (20%), or at least one-third. Now take out
one of your Great Balls and attempt to Snag it. You should be able to
do so with little trouble. If it happens to escape, throw another Ball.
If you miss this opportunity, you can battle this trainer
again at this same location after you finish the game.
He'll battle you until you Snag his Makuhita.
- --------------------------
At this point, you may want to put Makuhita in the front of your party,
so that its shadow gauge goes down. It's also your highest-level Pokémon
yet.
When you exit the Mayor's house, save your game. Three trainers are blocking
the way out of Phenac City, one at each exit. They each have a Shadow
Pokémon, one of the starters from Gold and Silver. The trainer in green
has a Shadow Bayleef; red, a Shadow Quilava; blue, a Shadow Croconaw.
If you want to breed them on your Gameboy game, reset until you get a
female one, which is about 12.5% of the time. The three Trainers use the
same other two Pokémon, and you will have a chance to meet the other
two trainers later in the game. Anyway, I will be following the blue
Trainer.
Cipher Peon Bluno
Shadow Pokémon #02/48: Croconaw
P$ = 900
Opponents: Grimer Lv26 Exp: 250
Spoink Lv24 Exp: 228
Croconaw Lv30 SHADOW Pokémon #02/48
You've got to Snag this Pokémon no matter what, so save your game
beforehand. You'll need to get through a Spoink and a Grimer
regardless of who you challenged, but they're easy as pie. Now onto
the Snag...
This Snag will be harder than the last one. Since neither of your
Pokémon's attacks will have an advantage/disadvantage over any of
the Shadow Pokémon, use Bite. Don't let Makuhita battle, Shadow
Rush is too powerful. You don't want to use Confusion either, because
of the possiblity of confusing it. Get its HP into the red and
use your Great Balls. Continue to throw Balls at it until you Snag.
The backlash from Shadow Rush will make this attempt easier over time.
- --------------------------
After you Snag it, save! Now we can head to the next area.
c. Realgam Construction Lot [S05-03RCL]
Not much to do here. Talk to all the workers, exit, and move on to the
next area.
d. Pyrite Town [S05-04PYR]
OK, none of that sissy stuff from before. This place is where the game
starts to ramp up in difficulty. There are also lots of Shadow Pokémon
you can get here, so get to Snagging. Most of the people you talk
to in town are trainers. Take this opportunity to get Makuhita's
shadow gauge down. It will purify quickly. Here are the trainers.
After each battle, head to the jail, where there is a PC. Deposit
your weakened Pokémon in the computer, then withdraw them. Magically,
they will be fully recovered! This way you don't have to spend P$ 100
at the hotel every time you need to be healed. Don't forget to save.
The Pokémon Mart sells most of the same items that were sold in Phenac,
but here, you can also buy Hyper Potions at a <$$$>very pricey</$$$>
P$ 1,200 each. Stick to Super Potions, they're a lot more economical for
your Pokémon's levels...and your wallet!
Chaser Calda
P$ = 520
Opponents: Sentret Lv25 Exp: 260
Taillow Lv25 Exp:?,???
Slakoth Lv26 Exp: 306
Nothing to worry about. Shadow Rush with Makuhita and Confusion with
Espeon.
- --------------------------
Chaser Emok
P$ = 540
Opponents: Gulpin Lv27 Exp: 216
Zubat Lv27 Exp: 210
Espeon will pwn Emok's Poison-types. 'Nuff said.
- --------------------------
Now head to Duel Square, an open area in the middle of town with two
concentric rings on the outside. Six trainers await you there, and
each one of them has a Shadow Pokémon.
Rider Vant
SHADOW Pokémon #03/48: Misdreavus
P$ = 300
Opponents: Zigzagoon Lv28 Exp: 195
Skitty Lv28 Exp: 180
Misdreavus Lv30 SHADOW Pokémon #03/48
If the Skitty is female, be careful about using Contact attacks like
Bite and Return. It has Cute Charm, which infatuates attackers on
contact, and that's never a good thing. Now, for Misdreavus.
You have infinite chances to Snag Misdreavus. If you mess up, just
enter and exit a building, scope the Trainer out, and you get another
try. Misdreavus is a must-Snag. It's got Pain Split, which helps the
Snagging process tremendously, as well as some status moves.
I'd use Umbreon and Croconaw for this Snag. Have Umbreon use
Bite once and Croconaw use Shadow Rush. This should take Misdreavus
down to the red or low orange HP. Now you can try to Snag it. If it
resists, let it wear itself down with Shadow Rush, then try again.
Watch your HP closely, because Misdreavus' Shadow Ball attack has
80 Power, 120 with STAB, and that can do 30 damage to your Shadow
Pokémon. Don't use Espeon here unless you're trying to bait Misdreavus
from using Shadow Rush.
- --------------------------
Rider Nover
SHADOW Pokémon #04/48: Noctowl
P$ = 300
Opponents: Ledyba Lv27 Exp: 156
Wingull Lv27 Exp: 184
Noctowl Lv30 SHADOW Pokémon #04/48
You'll run through Ledyba and Wingull easily. Now for Noctowl...
As with the previous Snag, you have infinite tries.
Noctowl will be your hardest Snag so far, but it's VERY important,
because it has Hypnosis, essential for Snagging other Shadow Pokémon.
Snag it the same way you would other Shadow Pokémon, but try to get
it to attack Flaaffy if you have it--its Static ability might kick in.
Noctowl also has a lot of HP (over 100), and its Attack is low, so the
backlash from Shadow Rush won't hurt it too much. Odds are you'll Snag
it before it KOs itself.
- --------------------------
Street Performer Diogo
SHADOW Pokémon #05/48: Flaaffy
P$ = 416
Opponents: Shroomish Lv28 Exp: 180
Flaaffy Lv30 SHADOW Pokémon #05/48
Again, you have infinite tries.
Flaaffy will put up a lot of resistance. Try to attack it with
non-contact attacks such as Confusion, because Flaaffy has the
Static ability, paralyzing attacking Pokémon on contact. This is
why it is a must-Snag. Weaken it with Confusion or if you're feeling
lucky, Shadow Rush. Make sure its HP is in the red before you attempt
to Snag. If you got Noctowl, use Hypnosis to put it to sleep, which
makes the Snag easier.
- --------------------------
Rider Leba
SHADOW Pokémon #06/48: Skiploom
P$ = 260
Opponents: Dustox Lv26 Exp: 445
Oddish Lv26 Exp: 216
Skiploom Lv30 SHADOW Pokémon #06/48
As with the last three, you have infinite tries.
This is very easy. Take out the Oddish and Dustox with ease. Now carefully
whittle down its HP with Shadow Rush. Don't use any moves your Shadow
Pokémon may have learned. Get its HP into the red. You should succeed
with your first Ball.
- --------------------------
Bandana Guy Divel
SHADOW Pokémon #07/48: Quagsire
P$ = 480
Opponents: Psyduck Lv29 Exp: 247
Quagsire Lv30 SHADOW Pokémon #07/48
Again, you have infinite tries.
This is about as hard as Flaaffy, but not too bad. If you have
Croconaw's Water attack, do NOT use it here unless you want
Quagsire's HP to operate in reverse. You have to get past
a Psyduck, but it's no trouble. Use Umbreon's Bite to weaken
it, then throw Great Balls until you Snag. If it resists,
very carefully get its HP lower, then try again. This is a good
Pokémon for Snagging Electric-types with, because it absorbs water
and nullifies electricity.
- --------------------------
Roller Boy Lon
SHADOW Pokémon #08/48: Slugma
P$ = 168
Opponents: Swablu Lv27 Exp: 213
Azurill Lv27 Exp: 63
Igglybuff Lv26 Exp: 78
Slugma Lv30 SHADOW Pokémon #08/48
Guess what? You have infinite tries!
Slugma is probably the easiest of the six Pyrite Pokémon. As with
Flaaffy, watch for contact attacks, or your Pokémon may get Burned.
You can actually turn this to your advantage if you use physical
attacks or Shadow Rush. As with all Shadow Pokémon, make sure its HP
is low before Snagging. If you Snagged Bayleef, don't use it here.
Slugma has Flamethrower, a Fire attack with 95 Power, over 140 with
STAB. Such an attack seriously pwns it. We're talking OHKO. Skiploom,
too.
- --------------------------
At this point, Makuhita, and maybe Croconaw, should have nothing left
in their shadow gauges. Does this mean they're purified? About 99% of
the way. There's nothing you can do with them now, so use your other
Shadow Pokémon in battle, so they can start rehab. After six Snags,
you are likely running out of Great Balls. Save and exit town, then go
back to the Outskirt Stand and buy about 7 to 10 more Great Balls.
If you talk to Willie outside, he'll battle you again.
Rider Willie
P$ = 300
Opponents: Zigzagoon Lv29 Exp: 186
Linoone Lv30 Exp: 411
With the number of Pokémon you have, this is an easy fight. Linoone is
very fast and has a couple of strong attacks, so switch out or use
Super Potions as necessary. It's good experience for your Pokémon!
- --------------------------
Now would also be a convenient time to visit the Pre Gym and update your
P*DA. Though you've got six Pokémon, don't battle Justy yet, he'll still
slaughter you. Now go back to Pyrite Town and save.
Head for Pyrite Colosseum in back. There is already a tournament going on
there as well, so you can't enter yet Anyway, talk to the rogue on
the left and he tells you that another rogue, Cail, has been seen with
a weird Pokémon. He is the guy in green by the entrance to the town.
Guess what? You're going to see his "weird" Pokémon in a battle!
Rogue Cail
SHADOW Pokémon #09/48: Furret
P$ = 168
Opponents: Ralts Lv29 Exp: 217
Seedot Lv29 Exp: 229
Machop Lv29 Exp: 273
Furret Lv33 SHADOW Pokémon #09/48
Oooo... Level 33 Pokémon... I'm quaking in my boots...
The rest of his team is tough, expecially Machop. He's fond of using
Karate Chop, which is a powerful move that Critical Hits often.
No more infinite tries, but if you come back after you beat Miror B.,
he'll fight you as often as you'd like, so you don't have to Snag
Furret this time, but it helps. You've got to get through a fairly
tough team, including a Machop at Lv29. It's tough to encourage
Furret to use anything but Shadow Rush, so be very careful in
taking down its HP. Put it to sleep with Noctowl's Hypnosis.
- --------------------------
After this battle, you will see a short FMV involving Nascour and
Miror B. Now, make sure you have lots of Great Balls and Super Potions.
Save, and head for the Mayor's house. It has a white "C" on it, and it's
on the left.
Look for a bookshelf on the left side. Stand on the right side of the
bookshelf, next to the wall, then press the A button. You will flip
a hidden switch and the bookcase will move to the left, revealing a
hidden door. Head inside and talk to everyone. After you exit, there
will be an FMV involving Duking.
Exit and head for the windmill, to the left of the bridge to the
Colosseum. Talk to everyone inside there, and another FMV begins.
The windmill's Gear has been stolen, and you have to retreive it.
Head for the Realgam Construction Lot, and look in the upper-right
corner for the Gear. Take it back to the windmill and the Colosseum
opens up for business. But first, check the deck at the jail for a
Jail Key, and open all the cells. One of the cells has a TM46 inside.
TM46 teaches the following move to a Pokémon.
Thief POWER/ 40 HIT %/100 TYPE/Dark SPCL/Steals enemy's item
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Explanation of TMs
A TM, short for Technical Machine, is a device that teaches a move to
a Pokémon. It can only be used one time, so make your decision carefully.
Not all Pokémon are compatible with all TMs. For instance, Croconaw can't
use Hyper Beam until it evolves, so you can't use TM15 on it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Save and head to the Colosseum, and enter the tournament. Use this
opportunity to purify your Shadow Pokémon, for Espeon and Umbreon
can run through this tournament with little trouble.
- ###############################
- Pyrite Colosseum ######
- ##########################
Hunter Hoks
Opponents: Barboach Lv30 Exp: 298
Sandshrew Lv31 Exp: 307
Quagsire and Flaaffy pwn here.
- --------------------------
Chaser Tisler
Opponents: Natu Lv30 Exp: 234
Meditite Lv30 Exp: 292
Use Misdreavus here, especially if it knows Shadow Ball.
- --------------------------
Bandana Guy Vilch
Opponents: Electrike Lv30 Exp: 333
Cacnea Lv31 Exp: 321
Vulpix Lv32 Exp: 216
Vilch's Electrike is a little tricky. If you have non-contact attacks,
like Quagsire's Surf, use it here. If not, be wary of paralyzation from
Static.
- --------------------------
Bodybuilder Mirez
Opponents: Bagon Lv32 Exp: 304
Goldeen Lv32 Exp: 379
Magnemite Lv31 Exp: 295
Delibird Lv34 Exp: 666
You get serious experience points from this battle. Bagon is a
Dragon-type, meaning it resists most Special attacks; hence, use
physical attacks. Magnemite and Delibird go down to Fire attacks,
and Goldeen to electricity, but when facing Delibird, be careful.
It has Present, which is a hit-or-miss attack that can have a
Power of 40, 80, or 120, or it will heal you by 80 HP.
- --------------------------
You win a cash prize of P$ 4,848 for winning this tournament. Now
save your game and exit the Colosseum. A long FMV sequence begins.
Spoiler Alert! Spoiler Alert! Spoiler Alert! Spoiler Alert!
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
======================================================================
The FMV sequence shows several Cipher Peons escorting Josh and
Terra to Pyrite Building. They are congratulating you on your win
and are about to present you with a Shadow Pokémon, when one of them
realizes it's the same Josh that is on Cipher's blacklist.
======================================================================
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
After the FMV you end up in Pyrite Building, and you face a Trainer.
Cipher Peon Nore
SHADOW Pokémon #10/48: Yanma
P$ = 1,280
Opponents: Pineco Lv32 Exp: 205
Surskit Lv32 Exp: 216
Nincada Lv31 Exp: 214
Yanma Lv33 SHADOW Pokémon #10/48
You'll run through Nore's bugs with fire attacks. Now to Yanma...
I find it very difficult to make this Snag right now. It was the first
Snag I missed. Don't worry, you can find Nore in the Snagem Hideout
after you beat the game, and he'll fight you until you Snag his Yanma.
Yanma is hard to Snag because of its Speed Boost ability and its tendency
to use Shadow Rush every turn. Use the same strategy as usual, but if you
miss it, come to Snagem Hideout with Ultra Balls and you'll be able to
Snag it much more easily.
- --------------------------
After the battle, Duking races in and an FMV begins involving the Shadow
Pokémon scandal.
e. The Miror Man [S05-05MIR]
The Pyrite Building is full of trainers waiting for fights. First, grab
the Ein File "H" off the desk. The file is a report on Hyper Mode.
Before you can reach the revitalizing device and the PC, you have to go
through two Trainers.
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