<br><table width='100%' cellpadding=3 cellspacing=3 border=0><tr valign='top'><th>Achievement</th><th>How to unlock
</th></tr><tr valign='top'><td>B&</td><td>Disconnected the dancers via non-destructive means.
</td></tr><tr valign='top'><td>Bombs Away</td><td>They shouldn't have left that there in the first place...
</td></tr><tr valign='top'><td>Brave New World</td><td>Nina's argument was most persuasive.
</td></tr><tr valign='top'><td>Civic Continuity</td><td>Returned city control to Central.
</td></tr><tr valign='top'><td>Crisis of Consciouness</td><td>Part 6 complete.
</td></tr><tr valign='top'><td>Dave Goldfarb</td><td>Only give Stepford's personality to the restaurant guard.
</td></tr><tr valign='top'><td>Dramatically cleaned a screaming pile of biscuits</td><td>Cured Martin Niester on the first try.
</td></tr><tr valign='top'><td>Elliot Ness approach</td><td>Bust Van der Waal's door open.
</td></tr><tr valign='top'><td>Fission</td><td>Part 3 complete.
</td></tr><tr valign='top'><td>Flesh Drive</td><td>Part 8 complete.
</td></tr><tr valign='top'><td>Germination</td><td>Part 5 complete.
</td></tr><tr valign='top'><td>Guarded by Fate</td><td>Survive up to Part 9 without dying once.
</td></tr><tr valign='top'><td>Guilt Trip</td><td>Remind Dr Chigwa of what's really important.
</td></tr><tr valign='top'><td>Hippocratic Oath</td><td>A career in medicine awaits.
</td></tr><tr valign='top'><td>Hopeless</td><td>Neutralize the bomber.
</td></tr><tr valign='top'><td>I don't need no ticket</td><td>Find another route into the Trance Den.
</td></tr><tr valign='top'><td>I Needed That</td><td>Don't blame him one bit.
</td></tr><tr valign='top'><td>Jahiliyyah</td><td>Part 7 complete.
</td></tr><tr valign='top'><td>Justice for all</td><td>Successfully arrest the Mindjacker.
</td></tr><tr valign='top'><td>Meeting of Minds</td><td>Part 4 complete.
</td></tr><tr valign='top'><td>Mental Arithmetic</td><td>Get the crate-weight correct by the second attempt.
</td></tr><tr valign='top'><td>Microbiologist</td><td>Didn't analyze a single incorrect sample at Vickerman.
</td></tr><tr valign='top'><td>Middle Management</td><td>Got the door code at Animus.
</td></tr><tr valign='top'><td>Mincemeat</td><td>The Mindjacker meets his gruesome end.
</td></tr><tr valign='top'><td>Ninja</td><td>Entered the Trance Den using the power of shadows.
</td></tr><tr valign='top'><td>Official Procedure</td><td>Call Central for Help.
</td></tr><tr valign='top'><td>Placebo Effect</td><td>He won't know the difference...
</td></tr><tr valign='top'><td>Prisoner of Consciousness</td><td>Part 1 complete.
</td></tr><tr valign='top'><td>Ripper</td><td>Part 9 complete.
</td></tr><tr valign='top'><td>Runtime</td><td>Game complete.
</td></tr><tr valign='top'><td>Shooting Gallery</td><td>Got through the conveyor room and back undetected.
</td></tr><tr valign='top'><td>Silver Tongue</td><td>Successfully talked the bomber down.
</td></tr><tr valign='top'><td>Sorry wrong number</td><td>Make ten calls to random numbers.
</td></tr><tr valign='top'><td>Suicide City</td><td>Part 2 complete.
</td></tr><tr valign='top'><td>Super Latha Bros</td><td>Entered the trance den by fulfilling the bouncer's request.
</td></tr><tr valign='top'><td>Talking Heads</td><td>Played through the game with the commentary on.
</td></tr><tr valign='top'><td>The Right One for the Job</td><td>Make use of Lao's skills to open Van Der Wall's door.
</td></tr><tr valign='top'><td>Three-in-One</td><td>Subject Chantelle to all three personalities.
</td></tr><tr valign='top'><td>Unpersuasive</td><td>An explosive result.
</td></tr><tr valign='top'><td>Winners don't use drugs</td><td>Win a game of gravball without sabotaging your opponent.
</td></tr></table>